Player Matchup

Morgan Le Fay
Morgan Le Fay
Involved1813
Morgan Le Fay
Level 62
God Stats
10W - 6L
1,588 SR
Queue Stats
28W - 23L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
MasterMotado
Hun Batz
Level 41
God Stats
2W - 1L
1,501 SR
Queue Stats
27W - 22L
1,485 Elo+
Party 1
Neith
Neith
MondoSizedBollz
Neith
Level 17
God Stats
5W - 8L
1,443 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Queue0
Tsukuyomi
Level 21
God Stats
2W - 4L
1,395 SR
Queue Stats
6W - 7L
1,421 Elo+
Party 1
Ymir
Ymir
RugbyChief07
Ymir
Level 58
God Stats
4W - 4L
1,562 SR
Queue Stats
48W - 64L
1,330 Elo+
Party 1
Team Averages
Level 40
1,498 SR
1,412 Elo+

VS

Team Averages
Level 83
1,423 SR
1,466 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
CONEJ0206
Yemoja
Level 68
God Stats
1W - 2L
1,082 SR
Queue Stats
72W - 76L
1,357 Elo+
Party 3
Baron Samedi
Baron Samedi
D0m1n1ckDr1x
Baron Samedi
Level 104
God Stats
24W - 17L
1,498 SR
Queue Stats
275W - 260L
1,496 Elo+
Party 2
Mulan
Mulan
Prab00
Mulan
Level 76
God Stats
41W - 31L
1,574 SR
Queue Stats
209W - 176L
1,609 Elo+
Party 2
Artemis
Artemis
Sloth2062117
Artemis
Level 42
God Stats
44W - 40L
1,460 SR
Queue Stats
89W - 86L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Involved1813
Morgan Le Fay
9
2 / 3 / 1
5,745
575
5,591
6,423
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
MasterMotado
Hun Batz
9
2 / 3 / 0
5,429
543
2,832
7,375
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 3 / 0
5,041
504
5,178
4,199
1,070
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Queue0
Tsukuyomi
10
0 / 2 / 0
5,411
541
2,167
4,809
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
5,015
502
2,012
7,794
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 2
7,130
713
1,902
4,461
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
CONEJ0206
Yemoja
9
3 / 1 / 3
5,881
588
4,370
5,859
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
D0m1n1ckDr1x
Baron Samedi
10
5 / 3 / 2
6,832
683
6,769
7,400
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Prab00
Mulan
12
3 / 1 / 0
6,839
684
3,653
5,891
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Sloth2062117
Artemis
9
0 / 2 / 5
5,465
547
3,652
5,602
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
13
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Yemoja
CONEJ0206
Yemoja
3
1
3
4.5
W
Baron Samedi
D0m1n1ckDr1x
Baron Samedi
5
3
2
2
L
Morgan Le Fay
Involved1813
Morgan Le Fay
2
3
1
0.83
L
Hun Batz
MasterMotado
Hun Batz
2
3
0
0.67
L
3
3
0
1
W
Mulan
Prab00
Mulan
3
1
0
3
L
Tsukuyomi
Queue0
Tsukuyomi
0
2
0
0
L
0
2
3
0.75
W
Artemis
Sloth2062117
Artemis
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
20,346
30,600
Taken
29,213
10,474
Mitigated
13,612
7,938
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,902
1,373
0
1,497
4,461
1,416
0
772
3,689
0
51,365
W
Yemoja
CONEJ0206
Yemoja
4,370
955
585
1,124
5,859
3,262
336
971
4,888
15,965
0
W
Baron Samedi
D0m1n1ckDr1x
Baron Samedi
6,769
1,115
51
2,369
7,400
3,037
366
4,166
3,234
32,773
0
L
Morgan Le Fay
Involved1813
Morgan Le Fay
5,591
1,625
0
2,036
6,423
1,686
0
4,500
1,671
26,877
0
L
Hun Batz
MasterMotado
Hun Batz
2,832
900
0
2,896
7,375
2,109
0
2,080
5,101
0
24,501
L
5,178
2,708
0
773
4,199
1,070
0
1,507
2,652
0
21,937
W
Mulan
Prab00
Mulan
3,653
269
0
3,138
5,891
4,451
0
653
5,238
5,262
31,330
L
Tsukuyomi
Queue0
Tsukuyomi
2,167
644
0
941
4,809
1,497
0
425
4,131
0
24,755
L
2,012
266
0
1,292
7,794
4,112
0
3,045
4,743
13,432
0
W
Artemis
Sloth2062117
Artemis
3,652
1,710
354
1,691
5,602
1,446
429
1,041
4,561
0
22,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
32,147
247
Minions Killed
347
0
Camps Cleared
0
941,665
Distance Traveled
1,022,052
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,130
713
115
12
0
267,883
0
W
Yemoja
5,881
588
16
2
0
173,726
4
W
Baron Samedi
6,832
683
73
7
0
191,456
2
L
Morgan Le Fay
5,745
575
52
5
0
180,377
3
L
Hun Batz
5,429
543
56
6
0
204,588
1
L
Neith
5,041
504
51
5
0
170,442
0
W
Mulan
6,839
684
93
9
0
208,543
5
L
Tsukuyomi
5,411
541
67
7
0
199,079
1
L
Ymir
5,015
502
21
2
0
187,179
0
W
Artemis
5,465
547
50
5
0
180,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role