Player Matchup

Agni
Agni
DiDIsvk
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
InverseExtra
Artio
Level 156
God Stats
4W - 5L
1,620 SR
Queue Stats
118W - 113L
1,473 Elo+
Solo
Charybdis
Charybdis
MistressYuuki
Charybdis
Level 66
God Stats
2W - 5L
1,624 SR
Queue Stats
120W - 139L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
Piecakeboy123
Ah Puch
Level 136
God Stats
1W - 1L
1,622 SR
Queue Stats
305W - 293L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
SlipperedGrub1
Sun Wukong
Level 148
God Stats
36W - 39L
1,555 SR
Queue Stats
103W - 112L
1,487 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,498 Elo+

VS

Team Averages
Level 123
1,703 SR
1,519 Elo+
King Arthur
King Arthur
Blackbelts02
King Arthur
Level 156
God Stats
7W - 10L
1,602 SR
Queue Stats
68W - 75L
1,541 Elo+
Party 1
Zeus
Zeus
RainOnHell
Zeus
Level 144
God Stats
8W - 0L
1,896 SR
Queue Stats
35W - 29L
1,530 Elo+
Solo
Neith
Neith
SupahDude27
Neith
Level 58
God Stats
4W - 6L
1,609 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 1
Geb
Geb
TheChaosReaperz
Geb
Level 148
God Stats
3W - 3L
1,799 SR
Queue Stats
67W - 75L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
aaronnew1234
Nu Wa
Level 109
God Stats
7W - 9L
1,608 SR
Queue Stats
125W - 107L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DiDIsvk
Agni
13
1 / 5 / 4
7,504
682
7,732
7,585
2,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 3
6,700
609
4,867
13,400
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MistressYuuki
Charybdis
13
1 / 5 / 1
7,116
647
3,667
9,869
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
15
2 / 3 / 1
7,750
705
9,422
8,716
3,128
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SlipperedGrub1
Sun Wukong
13
1 / 7 / 3
7,335
667
7,405
17,286
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackbelts02
King Arthur
14
2 / 2 / 9
8,691
790
5,246
10,350
10,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
14 / 1 / 7
12,057
1,096
17,251
8,474
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 14
9,267
842
6,050
4,512
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 15
8,144
740
4,642
10,599
10,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 12
9,966
906
12,692
6,495
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
5
Kills
24
24
Deaths
5
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blackbelts02
King Arthur
2
2
9
3.25
L
Agni
DiDIsvk
Agni
1
5
4
0.6
L
0
4
3
0.38
L
Charybdis
MistressYuuki
Charybdis
1
5
1
0.3
L
Ah Puch
2
3
1
0.83
W
14
1
7
17.5
L
Sun Wukong
SlipperedGrub1
Sun Wukong
1
7
3
0.36
W
2
0
14
9
W
1
1
15
8.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
45,881
56,856
Taken
40,430
29,874
Mitigated
30,302
13,317
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blackbelts02
King Arthur
5,246
149
0
0
10,350
10,228
417
4,644
5,235
0
26,023
L
Agni
DiDIsvk
Agni
7,732
577
0
139
7,585
2,166
0
5,378
2,207
24,601
0
L
4,867
268
1,210
4,094
13,400
10,926
0
8,066
5,334
20,737
0
L
Charybdis
MistressYuuki
Charybdis
3,667
1,285
0
947
9,869
3,668
0
5,072
4,797
0
27,185
L
Ah Puch
9,422
359
0
1,830
8,716
3,128
0
5,567
3,149
40,688
0
W
17,251
5,512
0
2,294
8,474
5,942
1,994
4,324
3,714
35,707
1,879
L
Sun Wukong
SlipperedGrub1
Sun Wukong
7,405
548
0
5,097
17,286
9,986
0
9,904
7,382
0
21,768
W
6,050
2,848
0
772
4,512
1,647
2,017
2,372
1,837
0
21,428
W
4,642
677
0
0
10,599
10,040
432
6,188
3,895
7,576
0
W
12,692
4,018
0
0
6,495
2,445
3,743
4,179
2,146
48,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
48,125
261
Minions Killed
252
6
Camps Cleared
10
944,790
Distance Traveled
1,009,034
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,691
790
44
4
2
182,935
3
L
Agni
7,504
682
52
5
1
164,750
0
L
Artio
6,700
609
29
3
2
186,277
1
L
Charybdis
7,116
647
68
6
2
198,271
0
L
Ah Puch
7,750
705
86
8
0
191,457
1
W
Zeus
12,057
1,096
59
5
4
193,778
1
L
Sun Wukong
7,335
667
26
2
1
204,035
0
W
Neith
9,267
842
54
5
0
202,351
0
W
Geb
8,144
740
9
1
0
218,232
0
W
Nu Wa
9,966
906
86
8
4
211,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role