Player Matchup

Geb
Geb
BucketOfOil
Geb
Level 104
God Stats
16W - 20L
1,529 SR
Queue Stats
135W - 169L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
Frya
Jing Wei
Level 97
God Stats
11W - 12L
1,535 SR
Queue Stats
119W - 147L
1,410 Elo+
Party 2
Ra
Ra
uneclipsed
Ra
Level 66
God Stats
4W - 5L
1,573 SR
Queue Stats
69W - 78L
1,430 Elo+
Party 2
Team Averages
Level 89
1,545 SR
1,420 Elo+

VS

Team Averages
Level 70
1,716 SR
1,637 Elo+
Janus
Janus
Chowder916
Janus
Level 48
God Stats
2W - 0L
1,684 SR
Queue Stats
27W - 6L
1,814 Elo+
Party 1
Ares
Ares
Okami 916
Ares
Level 97
God Stats
4W - 1L
1,664 SR
Queue Stats
63W - 32L
1,584 Elo+
Party 1
Charybdis
Charybdis
madhadder2000
Charybdis
Level 64
God Stats
1W - 0L
1,800 SR
Queue Stats
49W - 47L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,939
639
8,205
19,106
19,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Frya
Jing Wei
11
1 / 9 / 2
8,013
572
12,607
15,855
5,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
8,356
597
6,371
7,898
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
7 / 2 / 8
10,329
738
16,169
9,160
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
3 / 1 / 12
10,360
740
9,227
17,441
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
madhadder2000
Charybdis
13
5 / 1 / 10
9,916
708
11,993
10,225
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
15
15
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Janus
7
2
8
5.5
L
Jing Wei
Frya
Jing Wei
1
9
2
0.22
W
Ares
3
1
12
9
W
Charybdis
madhadder2000
Charybdis
5
1
10
10
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
37,389
42,859
Taken
36,826
28,951
Mitigated
30,097
7,521
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,205
688
597
3,096
19,106
19,908
0
10,409
8,202
17,196
0
W
Janus
16,169
801
591
1,521
9,160
4,068
563
5,061
4,099
44,188
0
L
Jing Wei
Frya
Jing Wei
12,607
8,100
0
1,871
15,855
5,704
0
8,750
6,785
0
31,701
W
Ares
9,227
1,265
0
3,771
17,441
21,261
22
5,512
11,929
19,851
0
W
Charybdis
madhadder2000
Charybdis
11,993
3,620
0
470
10,225
4,768
1,846
4,688
5,537
0
38,741
L
6,371
39
1,186
771
7,898
3,339
0
5,374
2,376
30,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
30,605
115
Minions Killed
145
2
Camps Cleared
8
770,704
Distance Traveled
781,889
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,939
639
10
1
0
258,926
4
W
Janus
10,329
738
84
6
2
263,487
0
L
Jing Wei
8,013
572
37
3
2
243,965
1
W
Ares
10,360
740
13
1
2
269,013
1
W
Charybdis
9,916
708
48
3
4
249,389
5
L
Ra
8,356
597
68
5
0
267,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role