Player Matchup

Nu Wa
Nu Wa
MeaslyKitty406
Nu Wa
Level 76
God Stats
23W - 19L
1,597 SR
Queue Stats
228W - 221L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Zavion
Danzaburou
Level 160
God Stats
31W - 24L
1,511 SR
Queue Stats
964W - 907L
1,521 Elo+
Party 3
Artio
Artio
apple230tree4
Artio
Level 120
God Stats
68W - 56L
1,585 SR
Queue Stats
520W - 516L
1,475 Elo+
Party 2
Thanatos
Thanatos
kof-98um
Thanatos
Level 118
God Stats
3W - 6L
1,559 SR
Queue Stats
319W - 291L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
z Carnxge z
Jormungandr
Level 98
God Stats
129W - 92L
1,680 SR
Queue Stats
361W - 341L
1,542 Elo+
Party 3
Team Averages
Level 114
1,586 SR
1,498 Elo+

VS

Team Averages
Level 74
1,566 SR
1,470 Elo+
Geb
Geb
BabaT123
Geb
Level 64
God Stats
7W - 8L
1,361 SR
Queue Stats
184W - 223L
1,455 Elo+
Party 1
Fenrir
Fenrir
ClapDemCheeks619
Fenrir
Level 46
God Stats
7W - 8L
1,577 SR
Queue Stats
130W - 156L
1,437 Elo+
Party 1
Discordia
Discordia
KlosterMonster
Discordia
Level 46
God Stats
4W - 4L
1,773 SR
Queue Stats
32W - 37L
1,497 Elo+
Solo
Neith
Neith
LittleKuro
Neith
Level 148
God Stats
6W - 10L
1,470 SR
Queue Stats
467W - 437L
1,514 Elo+
Solo
Jing Wei
Jing Wei
nukman99
Jing Wei
Level 66
God Stats
3W - 6L
1,650 SR
Queue Stats
192W - 226L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
9,328
583
6,990
4,134
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zavion
Danzaburou
12
3 / 2 / 4
7,895
493
4,293
8,582
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 0
8,125
508
5,044
15,950
9,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
kof-98um
Thanatos
16
7 / 0 / 0
8,989
562
6,673
10,459
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
z Carnxge z
Jormungandr
13
6 / 1 / 5
8,191
512
11,739
13,306
6,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,507
407
5,246
10,582
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 3 / 3
6,962
435
6,799
10,716
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KlosterMonster
Discordia
12
0 / 4 / 1
6,949
434
4,195
7,579
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
14
0 / 0 / 0
8,444
528
10,011
9,275
6,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
nukman99
Jing Wei
13
3 / 5 / 0
7,560
473
7,367
10,696
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
3
0.5
L
Discordia
KlosterMonster
Discordia
0
4
1
0.13
L
Neith
0
0
0
0
W
1
0
9
5.5
W
Danzaburou
Zavion
Danzaburou
3
2
4
2.5
W
0
0
0
0
W
Thanatos
kof-98um
Thanatos
7
0
0
7
L
Jing Wei
nukman99
Jing Wei
3
5
0
0.6
W
Jormungandr
z Carnxge z
Jormungandr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
33,618
52,431
Taken
48,848
25,614
Mitigated
21,146
27,825
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,246
456
0
1,358
10,582
6,059
0
4,798
5,698
23,401
0
L
6,799
1,472
0
2,962
10,716
4,028
0
4,420
6,094
0
36,259
L
Discordia
KlosterMonster
Discordia
4,195
212
0
1,948
7,579
1,808
0
3,183
4,098
50,244
0
L
Neith
10,011
4,369
0
5,924
9,275
6,288
0
5,624
3,567
0
64,353
W
6,990
1,418
0
1,387
4,134
1,358
1,072
1,724
2,410
69,094
0
W
Danzaburou
Zavion
Danzaburou
4,293
1,727
0
1,928
8,582
2,875
663
2,105
6,477
0
39,465
W
5,044
449
250
11,054
15,950
9,485
0
688
15,262
50,652
0
W
Thanatos
kof-98um
Thanatos
6,673
2,568
0
8,574
10,459
4,991
0
1,058
9,401
0
64,569
L
Jing Wei
nukman99
Jing Wei
7,367
4,866
0
2,283
10,696
2,963
0
5,147
5,473
0
51,663
W
Jormungandr
z Carnxge z
Jormungandr
11,739
1,848
428
4,204
13,306
6,905
876
3,936
9,370
42,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
36,422
492
Minions Killed
434
0
Camps Cleared
0
1,550,490
Distance Traveled
1,487,568
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,507
407
38
2
0
310,558
1
L
Fenrir
6,962
435
75
5
0
349,266
0
L
Discordia
6,949
434
82
5
0
284,006
9
L
Neith
8,444
528
135
8
0
261,303
6
W
Nu Wa
9,328
583
129
8
0
308,503
5
W
Danzaburou
7,895
493
72
5
0
271,651
0
W
Artio
8,125
508
116
7
0
328,294
2
W
Thanatos
8,989
562
109
7
0
366,850
3
L
Jing Wei
7,560
473
104
7
0
282,435
2
W
Jormungandr
8,191
512
66
4
0
275,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role