Player Matchup

Agni
Agni
DoriannHO
Agni
Level 49
God Stats
23W - 10L
1,577 SR
Queue Stats
169W - 136L
1,546 Elo+
Solo
Fenrir
Fenrir
NuclearBunni
Fenrir
Level 103
God Stats
24W - 17L
1,684 SR
Queue Stats
478W - 458L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeiricht
Gilgamesh
Level 141
God Stats
6W - 2L
1,805 SR
Queue Stats
294W - 280L
1,528 Elo+
Party 3
Loki
Loki
abrezio
Loki
Level 149
God Stats
13W - 10L
1,598 SR
Queue Stats
224W - 229L
1,526 Elo+
Party 3
Chiron
Chiron
heartburnerhana
Chiron
Level 119
God Stats
8W - 1L
1,842 SR
Queue Stats
592W - 536L
1,521 Elo+
Party 1
Team Averages
Level 112
1,701 SR
1,539 Elo+

VS

Team Averages
Level 112
1,584 SR
1,592 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Angelbly
Neith
Level 118
God Stats
101W - 102L
1,482 SR
Queue Stats
606W - 667L
1,370 Elo+
Solo
Hercules
Hercules
QuesoNova
Hercules
Level 119
God Stats
30W - 29L
1,646 SR
Queue Stats
383W - 341L
1,691 Elo+
Party 2
Thoth
Thoth
SofscudiEboyu
Thoth
Level 14
God Stats
1W - 1L
1,793 SR
Queue Stats
44W - 8L
1,900 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 2 / 2
6,483
589
6,726
4,574
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
4 / 1 / 5
6,279
571
2,991
8,323
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Zeiricht
Gilgamesh
11
1 / 2 / 0
6,026
548
3,468
8,800
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
abrezio
Loki
11
2 / 2 / 4
6,274
570
2,311
5,915
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 2 / 2
6,391
581
5,782
7,031
1,942
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 3 / 0
6,514
592
4,255
8,344
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
8
2 / 0 / 0
5,330
485
3,937
5,004
2,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Angelbly
Neith
8
0 / 6 / 1
5,012
456
3,565
7,002
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
QuesoNova
Hercules
8
0 / 1 / 3
5,187
472
3,529
8,053
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 1
6,205
564
3,741
6,026
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
9
9
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
3
0
2
L
Artio
 
Artio
2
0
0
2
L
Neith
Angelbly
Neith
0
6
1
0.08
W
Agni
4
2
2
2.5
W
Fenrir
4
1
5
6.5
L
Hercules
QuesoNova
Hercules
0
1
3
1.5
L
1
5
1
0.3
W
Gilgamesh
Zeiricht
Gilgamesh
1
2
0
0.5
W
Loki
abrezio
Loki
2
2
4
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
19,027
34,643
Taken
34,429
14,692
Mitigated
14,039
15,134
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,255
1,466
0
3,857
8,344
2,704
0
666
7,598
0
29,640
L
Artio
 
Artio
3,937
713
0
3,664
5,004
2,599
0
0
5,004
18,517
0
L
Neith
Angelbly
Neith
3,565
1,049
0
1,313
7,002
2,142
0
156
6,844
0
23,977
W
Agni
6,726
559
0
1,930
4,574
1,275
260
1,597
2,977
29,785
0
W
Fenrir
2,991
587
156
2,908
8,323
4,449
0
1,191
7,132
0
13,325
L
Hercules
QuesoNova
Hercules
3,529
1,238
0
2,738
8,053
4,737
10
1,985
5,970
0
11,027
L
3,741
159
0
937
6,026
1,857
0
3,415
2,287
40,970
0
W
Gilgamesh
Zeiricht
Gilgamesh
3,468
788
0
3,829
8,800
5,345
425
3,309
5,491
0
32,506
W
Loki
abrezio
Loki
2,311
544
0
3,118
5,915
1,681
0
1,581
4,334
0
33,989
W
5,782
2,632
267
2,926
7,031
1,942
0
0
7,031
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
28,248
275
Minions Killed
255
0
Camps Cleared
0
1,130,207
Distance Traveled
998,866
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,514
592
57
5
0
218,985
2
L
Artio
5,330
485
38
3
0
142,439
2
L
Neith
5,012
456
58
5
0
193,840
3
W
Agni
6,483
589
56
5
0
222,103
2
W
Fenrir
6,279
571
14
1
0
234,762
1
L
Hercules
5,187
472
9
1
0
238,725
2
L
Thoth
6,205
564
93
8
0
204,877
3
W
Gilgamesh
6,026
548
64
6
0
196,747
5
W
Loki
6,274
570
80
7
0
262,396
1
W
Chiron
6,391
581
61
6
0
214,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role