Player Matchup

Jormungandr
Jormungandr
ALPHA_PREDATORX2
Jormungandr
Level 12
God Stats
1W - 3L
1,261 SR
Queue Stats
10W - 13L
1,190 Elo+
Party 1
Ymir
Ymir
Gear-_-WarFare
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 1
Da Ji
Da Ji
KME0120
Da Ji
Level 10
God Stats
2W - 6L
1,281 SR
Queue Stats
15W - 27L
1,352 Elo+
Solo
Danzaburou
Danzaburou
WildGajeelkun
Danzaburou
Level 26
God Stats
12W - 20L
1,339 SR
Queue Stats
19W - 39L
1,188 Elo+
Solo
King Arthur
King Arthur
joboi21
King Arthur
Level 27
God Stats
36W - 9L
1,748 SR
Queue Stats
511W - 216L
1,832 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,362 Elo+

VS

Team Averages
Level 26
1,564 SR
1,405 Elo+
Ymir
Ymir
FustavoGring
Ymir
Level 27
God Stats
5W - 3L
1,573 SR
Queue Stats
185W - 154L
1,498 Elo+
Solo
Skadi
Skadi
GrayHawk20
Skadi
Level 28
God Stats
28W - 32L
1,497 SR
Queue Stats
61W - 90L
1,317 Elo+
Party 2
Da Ji
Da Ji
Skittlesauce831
Da Ji
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 13L
1,364 Elo+
Solo
Zeus
Zeus
StefonoGriff
Zeus
Level 29
God Stats
64W - 66L
1,532 SR
Queue Stats
153W - 184L
1,380 Elo+
Party 2
Ares
Ares
nene1600
Ares
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 57L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALPHA_PREDATORX2
Jormungandr
16
3 / 9 / 1
10,617
965
16,591
27,868
10,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 10 / 4
11,161
1,015
10,515
31,162
35,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
KME0120
Da Ji
16
1 / 17 / 2
10,059
914
9,103
24,691
9,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WildGajeelkun
Danzaburou
15
0 / 2 / 2
8,870
806
1,478
1,951
628
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
joboi21
King Arthur
15
1 / 6 / 2
9,866
897
9,351
21,484
21,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 18
13,269
1,206
22,798
8,959
5,285
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
19
4 / 1 / 29
12,133
1,103
19,662
8,150
4,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 5 / 13
11,195
1,018
12,763
13,680
6,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 0 / 25
12,899
1,173
20,984
6,843
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
20
7 / 0 / 34
13,656
1,241
21,979
15,061
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
163
6
Kills
44
44
Deaths
6
11
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ALPHA_PREDATORX2
Jormungandr
3
9
1
0.39
W
15
0
18
24
L
1
10
4
0.3
W
Skadi
4
1
29
18.5
L
Da Ji
KME0120
Da Ji
1
17
2
0.12
W
9
5
13
3.1
W
9
0
25
21.5
L
Danzaburou
WildGajeelkun
Danzaburou
0
2
2
0.5
L
King Arthur
joboi21
King Arthur
1
6
2
0.33
W
Ares
7
0
34
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,038
Damage
98,186
107,156
Taken
52,693
78,147
Mitigated
41,222
3,921
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ALPHA_PREDATORX2
Jormungandr
16,591
5,096
248
2,619
27,868
10,797
0
17,707
10,161
39,293
0
W
22,798
3,688
0
0
8,959
5,285
0
6,127
2,832
37,379
0
L
10,515
1,722
0
1,001
31,162
35,966
0
20,804
10,358
33,930
0
W
Skadi
19,662
10,498
706
419
8,150
4,582
0
3,528
4,622
0
38,507
L
Da Ji
KME0120
Da Ji
9,103
2,905
0
0
24,691
9,417
0
15,648
9,043
0
20,837
W
12,763
4,378
0
0
13,680
6,627
0
6,539
7,141
39
18,466
W
20,984
5,410
106
1,459
6,843
2,996
0
2,414
4,429
45,530
0
L
Danzaburou
WildGajeelkun
Danzaburou
1,478
854
0
53
1,951
628
0
1,013
938
0
5,242
L
King Arthur
joboi21
King Arthur
9,351
257
0
0
21,484
21,339
0
10,628
10,856
0
23,550
W
Ares
21,979
2,123
0
2,029
15,061
21,732
0
8,498
6,563
33,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
63,152
161
Minions Killed
207
4
Camps Cleared
5
747,281
Distance Traveled
1,019,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,617
965
50
5
0
143,832
0
W
Ymir
13,269
1,206
52
5
2
223,949
0
L
Ymir
11,161
1,015
52
5
0
181,608
1
W
Skadi
12,133
1,103
54
5
1
197,156
0
L
Da Ji
10,059
914
27
2
2
178,854
0
W
Da Ji
11,195
1,018
18
2
1
158,877
0
W
Zeus
12,899
1,173
64
6
0
210,861
0
L
Danzaburou
8,870
806
9
1
0
40,983
0
L
King Arthur
9,866
897
23
2
2
202,004
0
W
Ares
13,656
1,241
19
2
1
228,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role