Player Matchup

Chang'e
Chang'e
BronzeKnight1
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,482 Elo+
Party 1
Neith
Neith
DarkArrow576
Neith
Level 14
God Stats
12W - 10L
1,471 SR
Queue Stats
13W - 13L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Itsatrapdan
Tsukuyomi
Level 28
God Stats
15W - 13L
1,541 SR
Queue Stats
96W - 111L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Mightyquinn02
Heimdallr
Level 26
God Stats
13W - 11L
1,425 SR
Queue Stats
22W - 27L
1,338 Elo+
Solo
Ares
Ares
TubbyPancake7
Ares
Level 25
God Stats
3W - 3L
1,315 SR
Queue Stats
8W - 10L
1,322 Elo+
Party 1
Team Averages
Level 31
1,451 SR
1,400 Elo+

VS

Team Averages
Level 26
1,502 SR
1,436 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Blurgz
Medusa
Level 18
God Stats
2W - 7L
1,305 SR
Queue Stats
45W - 60L
1,380 Elo+
Party 3
Ymir
Ymir
GetSchwiftyYo
Ymir
Level 42
God Stats
2W - 2L
1,607 SR
Queue Stats
185W - 187L
1,515 Elo+
Party 2
Athena
Athena
InvertedNavi
Athena
Level 33
God Stats
8W - 10L
1,590 SR
Queue Stats
131W - 169L
1,403 Elo+
Party 3
Sol
Sol
SmellyUrMom
Sol
Level 27
God Stats
13W - 17L
1,509 SR
Queue Stats
28W - 43L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
6 / 4 / 3
7,372
614
9,076
8,293
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 11
5,793
483
5,466
4,234
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Itsatrapdan
Tsukuyomi
10
5 / 1 / 4
6,779
565
4,378
6,717
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Mightyquinn02
Heimdallr
13
4 / 0 / 1
7,464
622
5,580
4,790
1,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 7
7,014
585
3,430
5,832
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
5,410
451
1,524
7,345
2,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Blurgz
Medusa
8
0 / 5 / 5
5,355
446
3,341
6,401
1,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
6,456
538
4,669
10,850
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
8
1 / 5 / 1
5,491
458
1,844
9,150
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
3 / 3 / 2
6,558
547
5,608
7,034
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
7
7
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Medusa
Blurgz
Medusa
0
5
5
0.5
W
Chang'e
6
4
3
1.88
W
0
1
11
5.5
L
3
3
2
1.33
L
Athena
1
5
1
0.3
W
Tsukuyomi
Itsatrapdan
Tsukuyomi
5
1
4
7
W
Heimdallr
Mightyquinn02
Heimdallr
4
0
1
4.5
L
3
3
2
1.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
16,986
29,866
Taken
40,780
10,894
Mitigated
15,897
11,336
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,524
0
0
1,507
7,345
2,539
0
0
7,345
0
18,117
L
Medusa
Blurgz
Medusa
3,341
961
0
671
6,401
1,798
0
2,939
3,270
0
24,207
W
Chang'e
9,076
1,362
459
3,445
8,293
2,343
0
4,247
4,046
39,299
0
W
5,466
2,134
0
1,816
4,234
1,584
183
1,953
2,281
0
28,711
L
4,669
1,757
0
2,760
10,850
4,188
0
2,675
8,037
31,245
0
L
Athena
1,844
404
0
590
9,150
5,102
0
3,414
5,608
13,768
0
W
Tsukuyomi
Itsatrapdan
Tsukuyomi
4,378
1,214
0
3,025
6,717
2,206
199
2,388
4,329
0
23,137
W
Heimdallr
Mightyquinn02
Heimdallr
5,580
1,668
0
1,729
4,790
1,701
726
1,274
3,516
0
38,676
L
5,608
1,549
0
2,042
7,034
2,270
0
2,999
3,785
24,194
3,310
W
3,430
276
0
862
5,832
3,060
0
1,731
4,101
16,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
29,270
289
Minions Killed
228
0
Camps Cleared
0
1,118,274
Distance Traveled
1,108,311
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,410
451
35
3
0
271,613
0
L
Medusa
5,355
446
51
4
0
221,127
3
W
Chang'e
7,372
614
78
7
0
225,578
3
W
Neith
5,793
483
53
4
0
187,982
0
L
Ymir
6,456
538
66
6
0
210,767
1
L
Athena
5,491
458
26
2
0
208,412
3
W
Tsukuyomi
6,779
565
51
4
0
253,967
5
W
Heimdallr
7,464
622
80
7
0
221,004
3
L
Sol
6,558
547
50
4
0
196,392
0
W
Ares
7,014
585
27
2
0
229,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role