Player Matchup

Guan Yu
Guan Yu
Ajaxthakidd
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
BigSmellyBoi
Ares
Level 13
God Stats
6W - 2L
1,759 SR
Queue Stats
66W - 38L
1,583 Elo+
Solo
Ne Zha
Ne Zha
HollowSesh26
Ne Zha
Level 28
God Stats
1W - 0L
1,544 SR
Queue Stats
60W - 16L
1,825 Elo+
Solo
Sol
Sol
Thunder777GOD
Sol
Level 21
God Stats
4W - 5L
1,404 SR
Queue Stats
61W - 80L
1,263 Elo+
Solo
Artemis
Artemis
headsfman
Artemis
Level 29
God Stats
7W - 4L
1,422 SR
Queue Stats
45W - 61L
1,317 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,497 Elo+

VS

Team Averages
Level 22
1,542 SR
1,524 Elo+
Thoth
Thoth
ChiefKingKody
Thoth
Level 27
God Stats
27W - 29L
1,361 SR
Queue Stats
173W - 178L
1,497 Elo+
Solo
Cthulhu
Cthulhu
ChildSlave89
Cthulhu
Level 27
God Stats
26W - 27L
1,413 SR
Queue Stats
121W - 148L
1,392 Elo+
Solo
King Arthur
King Arthur
GiIgamish
King Arthur
Level 27
God Stats
24W - 21L
1,751 SR
Queue Stats
102W - 73L
1,636 Elo+
Solo
Susano
Susano
Majin1K
Susano
Level 25
God Stats
1W - 1L
1,685 SR
Queue Stats
262W - 183L
1,593 Elo+
Solo
Izanami
Izanami
UB11
Izanami
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ajaxthakidd
Guan Yu
13
0 / 12 / 12
9,333
424
3,257
17,162
14,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
14 / 0 / 17
13,915
633
18,400
18,453
27,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
20
18 / 4 / 10
14,923
678
30,173
14,797
8,843
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 9
11,896
541
10,348
17,059
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
headsfman
Artemis
20
11 / 3 / 10
13,350
607
17,964
16,689
7,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 4
10,154
462
15,221
17,173
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ChildSlave89
Cthulhu
15
1 / 7 / 4
9,216
419
7,016
26,696
10,866
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
GiIgamish
King Arthur
16
5 / 9 / 6
10,688
486
9,611
23,066
23,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Majin1K
Susano
16
6 / 7 / 3
10,379
472
10,624
18,794
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
UB11
Izanami
15
3 / 11 / 3
9,358
425
6,005
16,163
4,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
44
Kills
21
24
Deaths
44
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ajaxthakidd
Guan Yu
0
12
12
0.5
W
14
0
17
22.5
L
6
10
4
0.8
L
Cthulhu
ChildSlave89
Cthulhu
1
7
4
0.43
L
King Arthur
GiIgamish
King Arthur
5
9
6
0.89
W
Ne Zha
18
4
10
5.75
L
Susano
Majin1K
Susano
6
7
3
1.07
W
1
5
9
1.1
L
Izanami
UB11
Izanami
3
11
3
0.41
W
Artemis
headsfman
Artemis
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,142
Damage
48,477
84,160
Taken
101,892
65,133
Mitigated
50,663
25,637
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ajaxthakidd
Guan Yu
3,257
333
692
2,133
17,162
14,851
200
5,182
11,548
2,630
20,611
W
18,400
728
0
3,018
18,453
27,830
86
3,728
14,443
49,031
0
L
15,221
925
0
698
17,173
4,899
632
7,090
10,083
50,401
0
L
Cthulhu
ChildSlave89
Cthulhu
7,016
518
0
5,257
26,696
10,866
252
7,070
19,626
43,392
0
L
King Arthur
GiIgamish
King Arthur
9,611
1,124
0
2,112
23,066
23,672
0
5,969
17,097
443
57,244
W
Ne Zha
30,173
13,733
0
5,391
14,797
8,843
0
1,956
12,755
0
128,621
L
Susano
Majin1K
Susano
10,624
2,132
0
4,094
18,794
6,716
0
3,297
15,497
0
56,173
W
10,348
4,314
0
8,351
17,059
6,605
2,063
6,048
10,819
78,866
11,315
L
Izanami
UB11
Izanami
6,005
5,361
0
1,903
16,163
4,510
870
4,840
11,323
0
44,270
W
Artemis
headsfman
Artemis
17,964
11,632
0
6,052
16,689
7,004
2,801
5,784
10,715
0
121,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,417
Gold Earned
49,795
553
Minions Killed
457
0
Camps Cleared
0
2,010,661
Distance Traveled
1,831,040
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,333
424
35
2
0
393,288
2
W
Ares
13,915
633
50
2
0
455,589
5
L
Thoth
10,154
462
90
4
0
340,257
0
L
Cthulhu
9,216
419
55
3
0
334,611
3
L
King Arthur
10,688
486
120
5
0
381,586
3
W
Ne Zha
14,923
678
178
8
0
445,261
5
L
Susano
10,379
472
114
5
0
402,383
1
W
Sol
11,896
541
143
7
0
343,899
1
L
Izanami
9,358
425
78
4
0
372,203
5
W
Artemis
13,350
607
147
7
0
372,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role