Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Neviejs
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,210 Elo+
Party 1
Janus
Janus
Waldo9
Janus
Level 134
God Stats
2W - 5L
1,600 SR
Queue Stats
121W - 130L
1,465 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,392 Elo+

VS

Team Averages
Level 116
1,529 SR
1,508 Elo+
Susano
Susano
 
Susano
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
gerardoxp15
Ymir
Level 158
God Stats
20W - 16L
1,586 SR
Queue Stats
81W - 87L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 6 / 4
6,614
661
6,286
8,430
2,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Neviejs
Medusa
9
1 / 7 / 3
6,419
642
3,989
7,877
2,677
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Waldo9
Janus
11
3 / 3 / 1
7,174
717
7,481
5,612
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
9 / 0 / 5
8,788
879
9,263
6,444
2,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
 
Agni
12
5 / 5 / 10
8,062
806
4,092
7,270
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 13
8,254
825
6,126
12,507
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
4
0.5
W
Susano
 
Susano
9
0
5
11.5
W
Agni
 
Agni
5
5
10
2
L
Medusa
Neviejs
Medusa
1
7
3
0.36
L
Janus
Waldo9
Janus
3
3
1
1.17
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
19,481
21,919
Taken
26,221
6,993
Mitigated
17,087
1,717
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,286
1,251
0
631
8,430
2,665
0
2,416
5,836
0
11,943
W
Susano
 
Susano
9,263
2,425
0
1,390
6,444
2,225
462
1,680
4,589
0
21,153
W
Agni
 
Agni
4,092
324
0
881
7,270
1,903
0
1,745
5,393
11,069
0
L
Medusa
Neviejs
Medusa
3,989
2,498
0
406
7,877
2,677
48
4,769
2,920
0
15,013
L
Janus
Waldo9
Janus
7,481
136
6
674
5,612
1,651
0
2,784
2,700
28,592
0
W
6,126
1,373
0
3,938
12,507
12,959
0
3,577
8,527
32,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,207
Gold Earned
25,104
105
Minions Killed
123
3
Camps Cleared
6
543,446
Distance Traveled
603,399
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,614
661
9
1
1
184,792
1
W
Susano
8,788
879
35
4
1
216,864
1
W
Agni
8,062
806
21
2
4
176,391
2
L
Medusa
6,419
642
31
3
0
159,346
0
L
Janus
7,174
717
65
7
2
199,308
5
W
Ymir
8,254
825
67
7
1
210,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role