Player Matchup

King Arthur
King Arthur
CCComatose
King Arthur
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
75W - 90L
1,475 Elo+
Solo
Sol
Sol
Chriphord
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,564 Elo+
Party 1
Bastet
Bastet
neo1st
Bastet
Level 40
God Stats
0W - 2L
1,562 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Team Averages
Level 65
1,521 SR
1,448 Elo+

VS

Team Averages
Level 83
1,510 SR
1,457 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
likethedonut
Sol
Level 19
God Stats
5W - 5L
1,572 SR
Queue Stats
86W - 79L
1,356 Elo+
Solo
Skadi
Skadi
ytfmyppsosmelly
Skadi
Level 126
God Stats
4W - 1L
1,458 SR
Queue Stats
262W - 359L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CCComatose
King Arthur
8
0 / 8 / 0
5,508
551
2,303
10,410
7,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 7 / 0
6,750
675
4,373
8,297
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
neo1st
Bastet
10
0 / 3 / 0
5,722
572
6,267
8,222
2,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 17
7,704
770
2,284
6,416
4,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
10 / 0 / 8
8,903
890
9,626
6,085
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 2 / 9
8,162
816
10,536
7,825
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
18
18
Deaths
2
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
17
9.5
L
King Arthur
CCComatose
King Arthur
0
8
0
0
L
1
7
0
0.14
W
10
0
8
14
L
Bastet
neo1st
Bastet
0
3
0
0
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
22,446
26,929
Taken
20,326
12,321
Mitigated
9,542
2,963
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,284
204
453
2,112
6,416
4,996
356
1,011
5,405
7,722
0
L
King Arthur
CCComatose
King Arthur
2,303
344
0
945
10,410
7,643
0
4,787
5,623
0
11,048
L
4,373
1,552
0
786
8,297
2,259
0
3,635
4,662
19,348
0
W
9,626
3,867
0
4,181
6,085
2,378
1,137
1,452
4,633
28,412
3,568
L
Bastet
neo1st
Bastet
6,267
1,214
0
1,232
8,222
2,419
0
3,153
5,069
0
12,084
W
10,536
6,343
0
3,173
7,825
2,168
1,491
2,030
5,795
0
42,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,980
Gold Earned
24,769
83
Minions Killed
130
2
Camps Cleared
6
454,862
Distance Traveled
512,902
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,704
770
11
1
0
192,321
2
L
King Arthur
5,508
551
15
2
2
122,849
2
L
Sol
6,750
675
49
5
0
135,776
2
W
Sol
8,903
890
56
6
3
149,434
3
L
Bastet
5,722
572
19
2
0
196,237
2
W
Skadi
8,162
816
63
6
3
171,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role