Player Matchup

Horus
Horus
Bfknren
Horus
Level 149
God Stats
9W - 5L
1,660 SR
Queue Stats
871W - 685L
1,517 Elo+
Party 2
Awilix
Awilix
ConFennn
Awilix
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 158L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
FatHeadGalante
Gilgamesh
Level 116
God Stats
1W - 0L
1,652 SR
Queue Stats
43W - 29L
1,575 Elo+
Party 2
Bastet
Bastet
LegitCubano
Bastet
Level 128
God Stats
8W - 16L
1,418 SR
Queue Stats
1,285W - 1,020L
1,566 Elo+
Party 2
Tyr
Tyr
xXx3RAS3M3xXx
Tyr
Level 160
God Stats
6W - 4L
1,574 SR
Queue Stats
566W - 525L
1,530 Elo+
Party 2
Team Averages
Level 131
1,561 SR
1,544 Elo+

VS

Team Averages
Level 134
1,479 SR
1,497 Elo+
Zhong Kui
Zhong Kui
ChingonSon
Zhong Kui
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 118L
1,510 Elo+
Solo
Thoth
Thoth
Hex Rostein
Thoth
Level 123
God Stats
5W - 4L
1,609 SR
Queue Stats
174W - 186L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
jiw_saw8545
Danzaburou
Level 154
God Stats
0W - 1L
1,667 SR
Queue Stats
101W - 115L
1,446 Elo+
Solo
Ra
Ra
kuruno16
Ra
Level 139
God Stats
4W - 8L
1,445 SR
Queue Stats
570W - 579L
1,501 Elo+
Party 1
Da Ji
Da Ji
pyro9393
Da Ji
Level 101
God Stats
1W - 3L
1,173 SR
Queue Stats
235W - 245L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bfknren
Horus
20
6 / 6 / 21
14,057
703
15,554
37,307
46,083
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
ConFennn
Awilix
20
6 / 8 / 18
12,664
633
12,147
26,398
16,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Gilgamesh
FatHeadGalante
Gilgamesh
20
8 / 7 / 18
15,417
771
19,606
35,302
37,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
20
11 / 2 / 19
15,380
769
23,334
21,430
10,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 27
13,814
691
11,688
41,453
50,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChingonSon
Zhong Kui
20
7 / 6 / 14
14,119
706
34,646
19,048
26,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 8 / 15
12,231
612
16,424
16,475
6,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jiw_saw8545
Danzaburou
18
4 / 8 / 11
12,447
622
32,960
24,775
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 14
14,401
720
20,442
13,534
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
pyro9393
Da Ji
19
8 / 9 / 10
13,310
666
24,692
19,243
18,287
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
90
36
Kills
26
28
Deaths
36
103
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Horus
Bfknren
Horus
6
6
21
2.75
L
Zhong Kui
ChingonSon
Zhong Kui
7
6
14
2.33
W
Awilix
ConFennn
Awilix
6
8
18
1.88
W
Gilgamesh
FatHeadGalante
Gilgamesh
8
7
18
2.43
L
2
8
15
1.19
W
Bastet
11
2
19
10.25
L
Danzaburou
jiw_saw8545
Danzaburou
4
8
11
1.19
L
5
5
14
2.4
L
Da Ji
pyro9393
Da Ji
8
9
10
1.44
W
5
5
27
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,329
Damage
129,164
161,890
Taken
93,075
160,995
Mitigated
68,543
84,849
Healing
28,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bfknren
Horus
15,554
6,488
17,168
16,566
37,307
46,083
201
14,101
21,015
0
30,880
L
Zhong Kui
ChingonSon
Zhong Kui
34,646
3,800
0
3,956
19,048
26,434
764
230
18,818
50,311
0
W
Awilix
ConFennn
Awilix
12,147
4,902
4,445
3,355
26,398
16,363
1,604
12,729
13,669
0
29,910
W
Gilgamesh
FatHeadGalante
Gilgamesh
19,606
2,574
6,142
7,788
35,302
37,133
1,036
14,410
18,776
636
33,259
L
16,424
775
1,956
1,222
16,475
6,196
746
42
16,433
26,786
0
W
Bastet
23,334
4,283
3,182
7,213
21,430
10,527
1,590
11,417
10,013
0
53,981
L
Danzaburou
jiw_saw8545
Danzaburou
32,960
18,542
43
8,155
24,775
11,052
2,509
52
24,723
0
50,147
L
20,442
1,385
7,369
3,745
13,534
6,574
714
0
13,534
59,399
0
L
Da Ji
pyro9393
Da Ji
24,692
3,872
1,427
896
19,243
18,287
47
312
18,931
0
28,202
W
11,688
1,204
3,152
15,838
41,453
50,889
860
18,855
19,994
0
35,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,332
Gold Earned
66,508
177
Minions Killed
210
0
Camps Cleared
0
1,838,784
Distance Traveled
1,575,823
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,057
703
31
2
0
326,321
4
L
Zhong Kui
14,119
706
49
2
0
334,428
2
W
Awilix
12,664
633
26
1
0
332,967
3
W
Gilgamesh
15,417
771
24
1
0
345,958
0
L
Thoth
12,231
612
24
1
0
313,935
0
W
Bastet
15,380
769
55
3
0
433,480
0
L
Danzaburou
12,447
622
37
2
0
276,979
1
L
Ra
14,401
720
93
5
0
351,518
2
L
Da Ji
13,310
666
7
0
0
298,963
1
W
Tyr
13,814
691
41
2
0
400,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role