Player Matchup

Gilgamesh
Gilgamesh
Beelzebossz
Gilgamesh
Level 26
God Stats
2W - 2L
1,631 SR
Queue Stats
72W - 75L
1,540 Elo+
Party 2
Scylla
Scylla
snowiecutie
Scylla
Level 16
God Stats
15W - 8L
1,711 SR
Queue Stats
97W - 45L
1,624 Elo+
Party 2
Izanami
Izanami
阿巴阿巴a
Izanami
Level 4
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,684 SR
1,555 Elo+

VS

Team Averages
Level 95
1,708 SR
1,773 Elo+
Athena
Athena
ADarkEpicBunny
Athena
Level 134
God Stats
8W - 4L
1,580 SR
Queue Stats
105W - 72L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
UNDFTDReaper
Gilgamesh
Level 24
God Stats
2W - 0L
1,674 SR
Queue Stats
6W - 0L
1,929 Elo+
Party 1
Anhur
Anhur
ΣV3R
Anhur
Level 128
God Stats
18W - 9L
1,871 SR
Queue Stats
51W - 32L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beelzebossz
Gilgamesh
11
2 / 7 / 4
8,227
633
6,883
13,906
15,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
12
3 / 7 / 3
8,542
657
12,067
14,228
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
10
1 / 11 / 2
7,954
612
7,713
12,313
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 15
10,048
773
7,213
13,817
13,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
UNDFTDReaper
Gilgamesh
15
8 / 3 / 15
10,403
800
13,946
10,690
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
ΣV3R
Anhur
14
11 / 3 / 9
10,615
817
14,041
12,915
4,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
25
25
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Gilgamesh
Beelzebossz
Gilgamesh
2
7
4
0.57
W
Gilgamesh
UNDFTDReaper
Gilgamesh
8
3
15
5.17
L
Scylla
3
7
3
0.64
W
Anhur
ΣV3R
Anhur
11
3
9
5.17
L
Izanami
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
35,200
40,447
Taken
37,422
20,955
Mitigated
26,847
6,034
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,213
2,350
420
4,346
13,817
13,826
243
2,860
10,957
20,827
0
L
Gilgamesh
Beelzebossz
Gilgamesh
6,883
1,150
0
1,061
13,906
15,013
0
3,306
10,175
0
18,432
W
Gilgamesh
UNDFTDReaper
Gilgamesh
13,946
3,538
0
1,218
10,690
8,456
480
2,954
7,736
6,464
33,130
L
Scylla
12,067
2,018
0
3,760
14,228
2,993
0
2,903
10,974
32,686
0
W
Anhur
ΣV3R
Anhur
14,041
8,758
0
1,623
12,915
4,565
64
7,004
5,911
0
35,664
L
Izanami
7,713
4,281
40
1,173
12,313
2,949
0
2,698
9,223
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
31,066
120
Minions Killed
144
3
Camps Cleared
8
620,004
Distance Traveled
755,412
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,048
773
32
2
1
261,781
5
L
Gilgamesh
8,227
633
21
2
1
210,673
2
W
Gilgamesh
10,403
800
61
5
4
259,279
2
L
Scylla
8,542
657
48
4
1
228,955
2
W
Anhur
10,615
817
51
4
3
234,352
4
L
Izanami
7,954
612
51
4
1
180,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role