Player Matchup

Hel
Hel
GoldAura100
Hel
Level 85
God Stats
35W - 25L
1,615 SR
Queue Stats
98W - 105L
1,454 Elo+
Party 2
Mulan
Mulan
RK Renegax
Mulan
Level 137
God Stats
18W - 30L
1,408 SR
Queue Stats
706W - 786L
1,441 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZionzShellz
Tsukuyomi
Level 41
God Stats
1W - 1L
1,859 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 2
Athena
Athena
senseiIorenzo
Athena
Level 107
God Stats
3W - 5L
1,438 SR
Queue Stats
193W - 189L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
vX Jols Xv
Heimdallr
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
314W - 301L
1,477 Elo+
Party 3
Team Averages
Level 99
1,520 SR
1,472 Elo+

VS

Team Averages
Level 74
1,533 SR
1,400 Elo+
Skadi
Skadi
Blue4502
Skadi
Level 69
God Stats
18W - 19L
1,492 SR
Queue Stats
282W - 341L
1,351 Elo+
Party 1
Odin
Odin
NobleAngel002
Odin
Level 86
God Stats
11W - 5L
1,712 SR
Queue Stats
92W - 119L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
Rarmstrong27
Kuzenbo
Level 100
God Stats
9W - 5L
1,470 SR
Queue Stats
240W - 320L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
sneaky_sniper909
Cliodhna
Level 47
God Stats
4W - 4L
1,448 SR
Queue Stats
83W - 116L
1,409 Elo+
Party 1
Kali
Kali
xEwolution--
Kali
Level 67
God Stats
17W - 12L
1,543 SR
Queue Stats
196W - 185L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 3
8,107
386
7,599
18,263
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
15
2 / 4 / 2
9,926
473
12,262
22,337
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
ZionzShellz
Tsukuyomi
13
1 / 8 / 1
8,223
392
8,103
19,327
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 4
8,839
421
6,672
27,205
20,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
vX Jols Xv
Heimdallr
15
4 / 10 / 3
10,014
477
15,504
22,340
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blue4502
Skadi
17
7 / 3 / 5
11,352
541
12,696
15,779
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 11
11,997
571
14,485
18,963
18,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Rarmstrong27
Kuzenbo
15
1 / 1 / 18
10,691
509
8,260
17,161
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
15 / 0 / 12
12,730
606
36,429
15,594
8,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 3 / 9
11,450
545
12,615
21,475
9,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
9
Kills
35
35
Deaths
9
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Skadi
Blue4502
Skadi
7
3
5
3.17
L
1
12
3
0.21
W
4
2
11
4.75
L
Mulan
2
4
2
0.75
W
Kuzenbo
Rarmstrong27
Kuzenbo
1
1
18
10
L
Tsukuyomi
ZionzShellz
Tsukuyomi
1
8
1
0.19
L
1
1
4
3
W
15
0
12
21
L
Heimdallr
vX Jols Xv
Heimdallr
4
10
3
0.55
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
84,485
109,472
Taken
88,972
55,041
Mitigated
66,369
28,660
Healing
29,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Blue4502
Skadi
12,696
4,149
0
3,370
15,779
5,736
2,857
3,203
12,501
0
88,189
L
7,599
159
3,782
4,931
18,263
4,496
140
1,721
16,542
39,226
0
W
14,485
1,230
0
4,287
18,963
18,503
399
3,310
15,026
15,594
68,276
L
Mulan
12,262
1,236
0
7,428
22,337
17,420
444
2,211
20,126
6,423
55,005
W
Kuzenbo
Rarmstrong27
Kuzenbo
8,260
3,128
1,035
5,556
17,161
24,317
1,113
4,068
12,974
30,672
0
L
Tsukuyomi
ZionzShellz
Tsukuyomi
8,103
2,124
0
5,034
19,327
5,654
0
1,934
17,393
0
54,096
L
6,672
1,650
2,352
2,220
27,205
20,736
0
3,938
23,267
33,696
0
W
36,429
1,101
1,694
3,154
15,594
8,302
1,529
3,911
11,447
0
109,280
L
Heimdallr
vX Jols Xv
Heimdallr
15,504
7,409
0
2,913
22,340
6,735
0
2,475
19,865
0
60,799
W
12,615
6,501
0
10,074
21,475
9,511
2,050
4,792
16,460
0
67,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
58,220
432
Minions Killed
536
0
Camps Cleared
0
1,883,064
Distance Traveled
2,241,125
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,352
541
116
6
0
423,339
6
L
Hel
8,107
386
75
4
0
380,488
1
W
Odin
11,997
571
145
7
0
435,383
1
L
Mulan
9,926
473
123
6
0
369,723
2
W
Kuzenbo
10,691
509
31
1
0
414,119
1
L
Tsukuyomi
8,223
392
86
4
0
373,618
4
L
Athena
8,839
421
40
2
0
451,260
2
W
Cliodhna
12,730
606
148
7
0
505,349
1
L
Heimdallr
10,014
477
108
5
0
307,975
0
W
Kali
11,450
545
96
5
0
462,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role