Player Matchup

Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LowkeyLowkey
Ymir
Level 21
God Stats
12W - 9L
1,493 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Vincent阳光
Nu Wa
Level 28
God Stats
8W - 6L
1,571 SR
Queue Stats
8W - 7L
1,475 Elo+
Solo
Cliodhna
Cliodhna
pamplepample
Cliodhna
Level 18
God Stats
1W - 1L
1,293 SR
Queue Stats
20W - 14L
1,659 Elo+
Party 1
Team Averages
Level 44
1,471 SR
1,518 Elo+

VS

Team Averages
Level 24
1,448 SR
1,477 Elo+
Thor
Thor
KΔpΦ
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,447 Elo+
Party 3
Ares
Ares
MisterBimble
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,409 Elo+
Party 2
King Arthur
King Arthur
SpinToWln
King Arthur
Level 62
God Stats
0W - 2L
1,241 SR
Queue Stats
159W - 148L
1,546 Elo+
Party 2
Ra
Ra
gox740
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,483 Elo+
Party 3
Neith
Neith
softyvibin
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
12 / 0 / 4
11,009
648
14,571
11,223
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
 
Thanatos
17
5 / 5 / 7
10,410
612
12,086
13,552
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 2 / 7
8,321
489
3,194
13,111
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 7
7,842
461
5,041
7,014
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
pamplepample
Cliodhna
18
13 / 3 / 4
11,701
688
13,776
9,894
5,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KΔpΦ
Thor
14
8 / 6 / 4
9,480
558
10,037
15,461
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 3
7,186
423
4,831
17,848
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SpinToWln
King Arthur
12
2 / 9 / 0
7,252
427
7,038
16,358
7,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ra
12
4 / 8 / 3
7,946
467
5,527
13,426
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
2
0 / 2 / 0
4,846
285
795
1,497
440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
31
Kills
15
16
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
4
14
W
Thanatos
 
Thanatos
5
5
7
1.7
L
Thor
KΔpΦ
Thor
8
6
4
1.67
W
1
2
7
2.25
L
1
7
3
0.36
L
King Arthur
SpinToWln
King Arthur
2
9
0
0.22
W
0
6
7
0.58
L
Ra
4
8
3
0.69
W
Cliodhna
pamplepample
Cliodhna
13
3
4
5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,668
Damage
28,228
54,794
Taken
64,590
28,460
Mitigated
35,012
21,089
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,571
3,656
0
7,664
11,223
4,080
132
1,578
9,579
0
80,376
W
Thanatos
 
Thanatos
12,086
4,355
0
9,340
13,552
5,282
1,878
2,622
10,816
0
72,676
L
Thor
KΔpΦ
Thor
10,037
2,658
0
3,628
15,461
4,712
0
938
14,523
0
49,548
W
3,194
623
0
1,971
13,111
11,393
588
2,849
10,184
21,734
0
L
4,831
810
0
384
17,848
18,217
315
4,061
13,787
16,686
0
L
King Arthur
SpinToWln
King Arthur
7,038
1,392
0
2,255
16,358
7,966
385
2,035
14,323
1,278
39,902
W
5,041
1,899
223
650
7,014
1,708
3,115
1,780
5,122
26,555
0
L
Ra
5,527
89
382
3,045
13,426
3,677
0
1,092
12,334
42,041
0
W
Cliodhna
pamplepample
Cliodhna
13,776
2,189
0
1,241
9,894
5,997
180
1,968
7,836
0
75,607
L
Neith
795
441
0
256
1,497
440
0
109
1,388
0
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
36,710
444
Minions Killed
272
0
Camps Cleared
0
1,564,976
Distance Traveled
1,295,226
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,009
648
119
7
0
408,146
5
W
Thanatos
10,410
612
125
7
0
307,748
1
L
Thor
9,480
558
70
4
0
326,467
0
W
Ymir
8,321
489
34
2
0
264,213
1
L
Ares
7,186
423
29
2
0
267,590
0
L
King Arthur
7,252
427
77
5
0
316,995
2
W
Nu Wa
7,842
461
39
2
0
210,239
1
L
Ra
7,946
467
92
5
0
317,274
1
W
Cliodhna
11,701
688
127
7
0
374,630
2
L
Neith
4,846
285
4
0
0
66,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role