Player Matchup

Sylvanus
Sylvanus
EliphantGK
Sylvanus
Level 28
God Stats
7W - 7L
1,552 SR
Queue Stats
46W - 59L
1,302 Elo+
Solo
Hercules
Hercules
Omahhhh
Hercules
Level 16
God Stats
2W - 8L
1,210 SR
Queue Stats
11W - 22L
1,225 Elo+
Party 1
Heimdallr
Heimdallr
STHpush
Heimdallr
Level 20
God Stats
47W - 44L
1,428 SR
Queue Stats
155W - 190L
1,342 Elo+
Party 3
Skadi
Skadi
Xurkks
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,171 Elo+
Party 1
Pele
Pele
kidee_kat
Pele
Level 18
God Stats
28W - 49L
1,376 SR
Queue Stats
269W - 333L
1,319 Elo+
Party 3
Team Averages
Level 19
1,413 SR
1,272 Elo+

VS

Team Averages
Level 25
1,567 SR
1,330 Elo+
Anhur
Anhur
AKAPeoPle
Anhur
Level 29
God Stats
3W - 0L
1,721 SR
Queue Stats
93W - 89L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
James8571
Danzaburou
Level 27
God Stats
37W - 42L
1,464 SR
Queue Stats
42W - 52L
1,355 Elo+
Party 2
Thoth
Thoth
cayv5518
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,285 Elo+
Party 4
Vamana
Vamana
kinoki1
Vamana
Level 18
God Stats
2W - 2L
1,686 SR
Queue Stats
68W - 89L
1,171 Elo+
Solo
Zeus
Zeus
off_me_if_i_sell
Zeus
Level 44
God Stats
38W - 35L
1,466 SR
Queue Stats
138W - 146L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EliphantGK
Sylvanus
14
3 / 8 / 6
9,411
428
6,212
23,808
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Omahhhh
Hercules
14
2 / 2 / 6
8,879
404
1,654
9,931
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
STHpush
Heimdallr
16
6 / 3 / 4
10,638
484
8,394
11,037
2,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Xurkks
Skadi
16
4 / 8 / 7
10,022
456
11,193
19,384
7,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
17
7 / 3 / 3
10,925
497
13,846
19,285
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKAPeoPle
Anhur
20
6 / 3 / 8
12,667
576
12,677
17,102
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
James8571
Danzaburou
17
10 / 6 / 4
11,787
536
19,171
17,600
5,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
cayv5518
Thoth
14
0 / 12 / 1
9,056
412
3,743
15,570
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
kinoki1
Vamana
20
1 / 1 / 2
12,405
564
9,019
10,681
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 4 / 2
12,172
553
16,196
13,089
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
22
Kills
23
24
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
AKAPeoPle
Anhur
6
3
8
3.33
L
Sylvanus
EliphantGK
Sylvanus
3
8
6
0.75
W
Danzaburou
James8571
Danzaburou
10
6
4
2
L
Hercules
Omahhhh
Hercules
2
2
6
2.5
L
Heimdallr
STHpush
Heimdallr
6
3
4
2.67
L
Skadi
Xurkks
Skadi
4
8
7
0.94
W
Thoth
cayv5518
Thoth
0
12
1
0.04
L
Pele
7
3
3
2.83
W
Vamana
kinoki1
Vamana
1
1
2
2
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
60,806
83,445
Taken
74,042
37,537
Mitigated
36,376
21,726
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AKAPeoPle
Anhur
12,677
4,643
78
8,300
17,102
7,899
2,058
984
16,118
0
92,491
L
Sylvanus
EliphantGK
Sylvanus
6,212
2,516
1,761
9,094
23,808
15,463
0
8,541
14,919
28,910
0
W
Danzaburou
James8571
Danzaburou
19,171
13,000
0
5,131
17,600
5,870
1,058
1,111
16,489
0
63,873
L
Hercules
Omahhhh
Hercules
1,654
0
0
2,741
9,931
5,018
229
4,607
5,281
0
25,118
L
Heimdallr
STHpush
Heimdallr
8,394
2,452
0
2,368
11,037
2,972
1,192
0
11,037
0
59,451
L
Skadi
Xurkks
Skadi
11,193
5,650
0
0
19,384
7,784
1,321
2,502
16,604
0
57,482
W
Thoth
cayv5518
Thoth
3,743
1,479
150
735
15,570
3,893
1,386
2,835
12,735
28,947
0
L
Pele
13,846
2,145
0
5,762
19,285
6,300
0
4,031
14,776
0
67,353
W
Vamana
kinoki1
Vamana
9,019
4,483
0
4,115
10,681
14,292
2,096
395
10,286
0
83,871
W
16,196
3,688
0
6,702
13,089
4,422
1,251
1,379
11,710
101,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
58,087
388
Minions Killed
623
0
Camps Cleared
0
1,863,414
Distance Traveled
2,002,126
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,667
576
143
7
0
385,319
5
L
Sylvanus
9,411
428
46
2
0
277,368
2
W
Danzaburou
11,787
536
107
5
0
444,313
1
L
Hercules
8,879
404
50
2
0
399,876
3
L
Heimdallr
10,638
484
103
5
0
426,257
1
L
Skadi
10,022
456
74
3
0
325,408
0
W
Thoth
9,056
412
62
3
0
351,523
1
L
Pele
10,925
497
115
5
0
434,505
0
W
Vamana
12,405
564
174
8
0
436,746
0
W
Zeus
12,172
553
137
6
0
384,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role