Player Matchup

Vulcan
Vulcan
Gold III
Boompachi
Vulcan
Gold III
Level 128
God Stats
10W - 7L
1,641 SR
Queue Stats
349W - 352L
1,577 MMR
Solo
Mulan
Mulan
Bronze III
Ge77o7hechopper
Mulan
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,493 MMR
Solo
Charybdis
Charybdis
Gold IV
YamZs
Charybdis
Gold IV
Level 109
God Stats
3W - 5L
1,914 SR
Queue Stats
259W - 249L
1,561 MMR
Solo
Susano
Susano
Gold V
adzontop
Susano
Gold V
Level 98
God Stats
0W - 2L
1,573 SR
Queue Stats
25W - 35L
1,490 MMR
Solo
Bacchus
Bacchus
Gold II
owlking010067
Bacchus
Gold II
Level 160
God Stats
55W - 40L
1,666 SR
Queue Stats
871W - 882L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,659 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,477 SR
1,539 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
AtH2O
Ao Kuang
Gold II
Level 160
God Stats
1,477W - 1,172L
1,635 SR
Queue Stats
2,721W - 2,758L
1,542 MMR
Party 1
Artio
Artio
Gold II
llNietzsche
Artio
Gold II
Level 129
God Stats
11W - 8L
1,528 SR
Queue Stats
47W - 43L
1,634 MMR
Party 2
Nike
Nike
Gold IV
sirhardigan
Nike
Gold IV
Level 160
God Stats
1W - 2L
1,316 SR
Queue Stats
132W - 129L
1,513 MMR
Party 2
Hachiman
Hachiman
Gold V
zusstyy
Hachiman
Gold V
Level 86
God Stats
1W - 2L
1,405 SR
Queue Stats
42W - 37L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Boompachi
Vulcan
1
0 / 0 / 0
912
182
0
0
0
5
1 / 2 / 0
3,212
642
1,920
2,855
1,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
YamZs
Charybdis
5
0 / 1 / 0
3,332
666
1,328
2,658
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
adzontop
Susano
5
0 / 2 / 1
3,260
652
1,322
3,456
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
5
0 / 0 / 0
3,181
636
950
3,557
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TiamatNemesisGebOdin

VS

Bans
UllrAthenaCernunnosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,408
682
1,612
1,977
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
AtH2O
Ao Kuang
5
3 / 1 / 0
3,929
786
1,638
2,312
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 0 / 1
3,277
655
787
2,857
1,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
3,952
790
1,453
2,487
900
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
zusstyy
Hachiman
6
1 / 0 / 2
3,604
721
1,430
2,087
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
Ao Kuang
AtH2O
Ao Kuang
3
1
0
3
L
Vulcan
Boompachi
Vulcan
0
0
0
0
L
1
2
0
0.5
L
Charybdis
YamZs
Charybdis
0
1
0
0
L
Susano
adzontop
Susano
0
2
1
0.25
W
0
0
1
0.5
L
Bacchus
0
0
0
0
W
1
0
1
1.5
W
Hachiman
zusstyy
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,520
Damage
6,920
12,526
Taken
11,720
4,491
Mitigated
3,562
4,545
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,612
237
0
1,048
1,977
502
816
799
1,178
14,828
0
W
Ao Kuang
AtH2O
Ao Kuang
1,638
450
0
895
2,312
747
0
0
2,236
9,146
2,582
L
Vulcan
Boompachi
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
1,920
425
0
948
2,855
1,150
0
430
2,425
0
8,123
L
Charybdis
YamZs
Charybdis
1,328
662
0
1,418
2,658
441
0
68
2,590
0
13,982
L
Susano
adzontop
Susano
1,322
151
0
917
3,456
756
0
1,123
2,333
0
9,505
W
787
238
170
1,554
2,857
1,077
216
151
2,706
6,261
0
L
Bacchus
950
161
0
1,262
3,557
2,144
0
2,223
1,334
8,600
0
W
1,453
325
0
916
2,487
900
0
0
2,256
0
15,789
W
Hachiman
zusstyy
Hachiman
1,430
468
0
1,397
2,087
336
0
0
2,087
0
14,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,897
Gold Earned
18,170
101
Minions Killed
129
0
Camps Cleared
0
388,171
Distance Traveled
515,808
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,408
682
33
7
0
96,839
5
W
Ao Kuang
3,929
786
30
6
0
106,750
0
L
Vulcan
912
182
0
0
0
0
0
L
Mulan
3,212
642
22
4
0
93,159
2
L
Charybdis
3,332
666
33
7
0
83,889
1
L
Susano
3,260
652
24
5
0
108,268
2
W
Artio
3,277
655
10
2
0
112,080
1
L
Bacchus
3,181
636
22
4
0
102,855
3
W
Nike
3,952
790
32
6
0
106,414
1
W
Hachiman
3,604
721
24
5
0
93,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role