Player Matchup

Cthulhu
Cthulhu
IPlayerSolo
Cthulhu
Level 16
God Stats
1W - 2L
1,646 SR
Queue Stats
47W - 42L
1,574 Elo+
Solo
Bastet
Bastet
PeterCastlePE
Bastet
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
X3extremosxD
Zeus
Level 160
God Stats
7W - 0L
1,809 SR
Queue Stats
42W - 15L
1,774 Elo+
Party 1
Team Averages
Level 60
1,652 SR
1,616 Elo+

VS

Team Averages
Level 26
1,478 SR
1,362 Elo+
Ah Puch
Ah Puch
HentaiBoyYaHerd
Ah Puch
Level 46
God Stats
41W - 40L
1,496 SR
Queue Stats
98W - 111L
1,434 Elo+
Party 2
Mulan
Mulan
Shrimta
Mulan
Level 13
God Stats
1W - 1L
1,800 SR
Queue Stats
12W - 27L
1,244 Elo+
Party 2
Ullr
Ullr
cplcow
Ullr
Level 18
God Stats
0W - 4L
1,137 SR
Queue Stats
5W - 9L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IPlayerSolo
Cthulhu
11
1 / 0 / 12
7,621
762
1,874
7,847
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 11
7,906
791
9,262
4,261
1,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
13 / 0 / 5
9,033
903
10,411
3,314
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,877
588
4,801
6,533
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Shrimta
Mulan
6
0 / 8 / 0
5,319
532
1,545
7,913
2,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
cplcow
Ullr
8
0 / 6 / 0
5,450
545
2,546
8,592
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
19
Kills
0
0
Deaths
19
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cthulhu
IPlayerSolo
Cthulhu
1
0
12
7
W
5
0
11
10.5
L
Mulan
Shrimta
Mulan
0
8
0
0
W
13
0
5
15.5
L
Ullr
cplcow
Ullr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
8,892
15,422
Taken
23,038
8,868
Mitigated
6,262
4,286
Healing
325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,801
0
0
158
6,533
1,741
0
2,894
3,459
22,115
0
W
Cthulhu
IPlayerSolo
Cthulhu
1,874
380
104
1,860
7,847
6,399
327
1,939
5,730
17,463
0
W
9,262
2,015
0
1,081
4,261
1,382
662
1,128
2,985
0
22,460
L
Mulan
Shrimta
Mulan
1,545
588
0
79
7,913
2,316
0
4,823
2,922
0
3,356
W
10,411
1,361
0
1,241
3,314
1,087
939
1,839
1,299
31,129
0
L
Ullr
cplcow
Ullr
2,546
865
0
88
8,592
2,205
0
4,132
4,264
0
7,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
16,646
132
Minions Killed
80
9
Camps Cleared
0
562,713
Distance Traveled
357,200
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,877
588
53
5
0
149,240
1
W
Cthulhu
7,621
762
26
3
1
179,416
0
W
Bastet
7,906
791
45
5
5
210,459
2
L
Mulan
5,319
532
10
1
0
93,750
0
W
Zeus
9,033
903
61
6
3
172,838
3
L
Ullr
5,450
545
17
2
0
114,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role