Player Matchup

Khepri
Khepri
DelWert
Khepri
Level 20
God Stats
1W - 4L
1,442 SR
Queue Stats
32W - 41L
1,365 Elo+
Party 2
Fenrir
Fenrir
El_Cheder
Fenrir
Level 108
God Stats
0W - 1L
1,684 SR
Queue Stats
43W - 34L
1,534 Elo+
Party 2
Persephone
Persephone
Fireblaster6571
Persephone
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
J_Pepsiwave
Cu Chulainn
Level 126
God Stats
2W - 2L
1,587 SR
Queue Stats
111W - 118L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Mapacheneitor707
Baron Samedi
Level 144
God Stats
0W - 1L
1,621 SR
Queue Stats
48W - 57L
1,415 Elo+
Party 2
Team Averages
Level 87
1,567 SR
1,458 Elo+

VS

Team Averages
Level 116
1,545 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
BruhPapi
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,757 SR
Queue Stats
103W - 88L
1,553 Elo+
Party 1
Olorun
Olorun
Clappin-_-Cheeks
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,401 Elo+
Solo
Eset
Eset
Mr Zowie Kan
Eset
Level 137
God Stats
8W - 4L
1,569 SR
Queue Stats
282W - 277L
1,469 Elo+
Party 1
Thor
Thor
ReLyKs115
Thor
Level 147
God Stats
2W - 0L
1,560 SR
Queue Stats
72W - 65L
1,479 Elo+
Party 1
Odin
Odin
TTVHighborn31
Odin
Level 104
God Stats
2W - 0L
1,338 SR
Queue Stats
25W - 28L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DelWert
Khepri
14
1 / 7 / 4
7,407
741
2,359
16,431
19,197
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
El_Cheder
Fenrir
14
4 / 9 / 3
8,192
819
5,949
14,041
8,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Fireblaster6571
Persephone
12
1 / 7 / 3
7,193
719
3,880
10,445
3,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
J_Pepsiwave
Cu Chulainn
15
6 / 6 / 6
9,228
923
10,166
17,269
24,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Mapacheneitor707
Baron Samedi
12
0 / 10 / 9
7,410
741
9,413
15,584
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BruhPapi
Ah Muzen Cab
19
17 / 3 / 19
12,061
1,206
29,332
10,957
4,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 3 / 24
8,729
873
6,375
7,386
2,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 23
8,089
809
8,123
7,949
2,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
17
14 / 2 / 21
10,616
1,062
15,046
8,656
3,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 4 / 23
9,088
909
8,036
11,599
10,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
150
12
Kills
40
39
Deaths
15
25
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BruhPapi
Ah Muzen Cab
17
3
19
8.83
W
3
3
24
5
L
Khepri
DelWert
Khepri
1
7
4
0.43
L
Fenrir
El_Cheder
Fenrir
4
9
3
0.61
L
Persephone
Fireblaster6571
Persephone
1
7
3
0.36
L
Cu Chulainn
J_Pepsiwave
Cu Chulainn
6
6
6
1.5
L
Baron Samedi
Mapacheneitor707
Baron Samedi
0
10
9
0.45
W
1
3
23
4.17
W
Thor
14
2
21
12.25
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
66,912
73,770
Taken
46,547
63,036
Mitigated
24,369
12,119
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BruhPapi
Ah Muzen Cab
29,332
13,962
1,013
4,565
10,957
4,877
2,534
4,060
6,897
0
51,694
W
6,375
2,492
2,186
1,584
7,386
2,811
1,171
3,304
4,082
13,385
0
L
Khepri
DelWert
Khepri
2,359
159
0
444
16,431
19,197
0
2,625
13,806
9,471
0
L
Fenrir
El_Cheder
Fenrir
5,949
938
1,442
1,779
14,041
8,412
0
2,601
11,440
0
10,767
L
Persephone
Fireblaster6571
Persephone
3,880
829
0
431
10,445
3,696
0
2,749
7,689
14,426
0
L
Cu Chulainn
J_Pepsiwave
Cu Chulainn
10,166
1,686
599
1,952
17,269
24,338
0
4,342
12,927
0
16,665
L
Baron Samedi
Mapacheneitor707
Baron Samedi
9,413
384
2,336
3,136
15,584
7,393
0
2,181
13,403
14,980
0
W
8,123
532
2,376
1,782
7,949
2,891
482
1,547
6,402
12,028
0
W
Thor
15,046
4,012
865
757
8,656
3,702
628
1,765
6,891
0
19,959
W
8,036
3,067
946
2,040
11,599
10,088
248
4,976
6,623
0
17,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
48,583
84
Minions Killed
106
0
Camps Cleared
0
804,075
Distance Traveled
907,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,061
1,206
48
5
0
171,293
0
W
Olorun
8,729
873
18
2
0
184,761
0
L
Khepri
7,407
741
12
1
0
159,375
0
L
Fenrir
8,192
819
12
1
0
163,275
1
L
Persephone
7,193
719
37
4
0
174,280
1
L
Cu Chulainn
9,228
923
16
2
0
165,614
1
L
Baron Samedi
7,410
741
7
1
0
141,531
0
W
Eset
8,089
809
11
1
0
170,899
0
W
Thor
10,616
1,062
12
1
0
189,920
0
W
Odin
9,088
909
17
2
0
190,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role