Player Matchup

Bastet
Bastet
Tangible1123
Bastet
Level 148
God Stats
5W - 1L
1,658 SR
Queue Stats
66W - 50L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
deadbunny101
Kuzenbo
Level 129
God Stats
3W - 2L
1,406 SR
Queue Stats
71W - 62L
1,541 Elo+
Party 2
Zeus
Zeus
xcraV2
Zeus
Level 106
God Stats
32W - 25L
1,531 SR
Queue Stats
40W - 33L
1,555 Elo+
Party 2
Team Averages
Level 128
1,531 SR
1,547 Elo+

VS

Team Averages
Level 66
1,610 SR
1,418 Elo+
Ra
Ra
Raiden2219
Ra
Level 13
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Sobek
Sobek
TheGudGud
Sobek
Level 84
God Stats
3W - 4L
1,630 SR
Queue Stats
64W - 61L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
hiappbles
Xbalanque
Level 100
God Stats
2W - 4L
1,485 SR
Queue Stats
32W - 38L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
10 / 5 / 11
13,779
725
29,861
18,562
6,149
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
deadbunny101
Kuzenbo
17
4 / 4 / 16
13,977
736
10,358
20,637
30,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
xcraV2
Zeus
18
9 / 3 / 11
14,198
747
27,113
10,588
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 8
11,930
628
5,422
18,839
5,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TheGudGud
Sobek
15
4 / 3 / 8
13,076
688
12,209
31,454
45,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
hiappbles
Xbalanque
17
5 / 7 / 6
12,873
678
19,228
24,449
7,887
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
23
Kills
12
12
Deaths
23
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
13
8
0.54
W
Bastet
10
5
11
3.1
L
Sobek
TheGudGud
Sobek
4
3
8
2.67
W
Kuzenbo
deadbunny101
Kuzenbo
4
4
16
3
L
Xbalanque
hiappbles
Xbalanque
5
7
6
1.14
W
Zeus
xcraV2
Zeus
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,332
Damage
36,859
49,787
Taken
74,742
41,157
Mitigated
59,510
15,377
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,422
1,069
2,180
2,848
18,839
5,943
0
8,438
10,401
30,722
0
W
Bastet
29,861
4,865
0
5,042
18,562
6,149
409
7,551
10,627
0
55,979
L
Sobek
TheGudGud
Sobek
12,209
561
0
4,242
31,454
45,680
0
19,327
12,127
32,844
0
W
Kuzenbo
deadbunny101
Kuzenbo
10,358
4,289
0
6,025
20,637
30,819
564
5,378
14,203
34,964
0
L
Xbalanque
hiappbles
Xbalanque
19,228
8,437
0
1,724
24,449
7,887
0
10,415
14,034
0
62,642
W
Zeus
xcraV2
Zeus
27,113
2,121
1,086
3,224
10,588
4,189
1,856
5,408
5,180
94,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
37,879
202
Minions Killed
185
11
Camps Cleared
6
1,083,968
Distance Traveled
878,060
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,930
628
54
3
2
244,360
0
W
Bastet
13,779
725
50
3
3
370,170
3
L
Sobek
13,076
688
31
2
0
339,481
0
W
Kuzenbo
13,977
736
31
2
2
368,470
10
L
Xbalanque
12,873
678
100
5
4
294,219
0
W
Zeus
14,198
747
121
6
6
345,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role