Player Matchup

Geb
Geb
SnailWukong2734
Geb
Level 106
God Stats
5W - 2L
1,731 SR
Queue Stats
13W - 4L
1,849 Elo+
Solo
Odin
Odin
TheAvettBrothers
Odin
Level 105
God Stats
17W - 8L
1,673 SR
Queue Stats
216W - 167L
1,632 Elo+
Party 1
Olorun
Olorun
fôxxy
Olorun
Level 136
God Stats
2W - 6L
1,290 SR
Queue Stats
434W - 373L
1,681 Elo+
Party 1
Team Averages
Level 116
1,565 SR
1,721 Elo+

VS

Team Averages
Level 85
1,600 SR
1,587 Elo+
Guan Yu
Guan Yu
ClockworkCrusade
Guan Yu
Level 48
God Stats
9W - 2L
1,725 SR
Queue Stats
97W - 82L
1,559 Elo+
Party 2
Chiron
Chiron
CoolGoose
Chiron
Level 87
God Stats
23W - 21L
1,576 SR
Queue Stats
272W - 254L
1,597 Elo+
Party 2
Sol
Sol
LuciferThePope
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 303L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,187
630
7,201
15,871
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 2
7,460
574
5,639
13,532
9,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
fôxxy
Olorun
11
1 / 5 / 2
7,834
603
9,118
10,712
4,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
9,516
732
6,214
14,482
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
CoolGoose
Chiron
14
3 / 0 / 9
9,390
722
12,039
8,134
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 5
9,852
758
17,185
10,877
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Chiron
CoolGoose
Chiron
3
0
9
7.5
W
6
1
5
8.5
L
1
5
2
0.4
L
1
2
2
1
L
Olorun
fôxxy
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
35,438
40,115
Taken
33,493
30,379
Mitigated
19,951
5,437
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,214
319
2,819
5,856
14,482
12,588
81
7,519
6,963
6,033
11,079
W
Chiron
CoolGoose
Chiron
12,039
2,438
905
3,179
8,134
3,306
1,175
2,875
5,259
0
33,064
W
17,185
6,826
0
5,132
10,877
4,057
2,132
6,203
4,674
47,064
6,137
L
7,201
583
0
1,317
15,871
15,724
0
7,825
8,046
25,119
0
L
5,639
630
0
750
13,532
9,957
0
6,417
7,115
0
11,641
L
Olorun
fôxxy
Olorun
9,118
4,853
1,337
2,033
10,712
4,698
0
3,479
7,233
33,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
28,758
104
Minions Killed
129
5
Camps Cleared
5
691,698
Distance Traveled
775,352
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,516
732
19
1
0
286,264
3
W
Chiron
9,390
722
54
4
1
240,394
2
W
Sol
9,852
758
56
4
4
248,694
1
L
Geb
8,187
630
30
2
0
221,845
4
L
Odin
7,460
574
20
2
2
249,615
2
L
Olorun
7,834
603
54
4
3
220,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role