Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Billybert420
Nike
Level 25
God Stats
10W - 30L
1,196 SR
Queue Stats
45W - 139L
1,087 Elo+
Party 2
Camazotz
Camazotz
Smoove_Papi_Lalo
Camazotz
Level 14
God Stats
1W - 6L
1,158 SR
Queue Stats
8W - 20L
1,020 Elo+
Party 2
Team Averages
Level 27
1,285 SR
1,202 Elo+

VS

Team Averages
Level 54
1,548 SR
1,341 Elo+
Xing Tian
Xing Tian
Delta_5423
Xing Tian
Level 16
God Stats
3W - 2L
1,740 SR
Queue Stats
12W - 6L
1,219 Elo+
Party 1
Anhur
Anhur
MafiosoDxF
Anhur
Level 107
God Stats
3W - 1L
1,539 SR
Queue Stats
70W - 44L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
RipBucket
Kukulkan
Level 40
God Stats
105W - 129L
1,365 SR
Queue Stats
177W - 259L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 0
6,321
575
3,328
8,357
5,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 1
6,368
579
3,270
11,403
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 0
5,916
538
3,334
10,955
5,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Delta_5423
Xing Tian
12
0 / 1 / 12
8,338
758
4,672
7,922
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
14
13 / 0 / 0
9,244
840
15,537
6,299
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RipBucket
Kukulkan
9
0 / 0 / 6
6,772
616
3,316
2,283
760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
0
6
1
0.08
W
Xing Tian
Delta_5423
Xing Tian
0
1
12
6
W
Anhur
13
0
0
13
W
Kukulkan
RipBucket
Kukulkan
0
0
6
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,932
Damage
23,525
30,715
Taken
16,504
17,952
Mitigated
10,177
4,908
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,328
98
152
444
8,357
5,114
0
1,656
6,701
15,544
0
L
3,270
421
0
2,093
11,403
7,080
0
3,486
7,917
0
11,861
W
Xing Tian
Delta_5423
Xing Tian
4,672
930
0
1,488
7,922
7,045
153
1,967
5,955
16,091
0
W
Anhur
15,537
7,650
0
1,510
6,299
2,372
1,273
1,423
4,876
0
38,571
W
Kukulkan
RipBucket
Kukulkan
3,316
189
310
902
2,283
760
420
594
1,689
12,106
0
L
3,334
656
0
2,219
10,955
5,758
0
3,356
7,599
0
9,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,605
Gold Earned
24,354
61
Minions Killed
101
2
Camps Cleared
4
532,385
Distance Traveled
558,810
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,321
575
25
2
0
174,393
0
L
Nike
6,368
579
23
2
0
183,627
0
W
Xing Tian
8,338
758
17
2
1
196,931
1
W
Anhur
9,244
840
55
5
3
193,947
3
W
Kukulkan
6,772
616
29
3
0
167,932
1
L
Camazotz
5,916
538
13
1
2
174,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role