Player Matchup

Tiamat
Tiamat
Realistic_Vibe
Tiamat
Level 160
God Stats
23W - 10L
1,690 SR
Queue Stats
855W - 554L
1,739 Elo+
Party 2
Susano
Susano
Spookyjoe16_TTV
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,369 Elo+
Party 2
Geb
Geb
Zayyski-
Geb
Level 96
God Stats
6W - 4L
1,690 SR
Queue Stats
104W - 76L
1,616 Elo+
Party 2
Team Averages
Level 95
1,627 SR
1,575 Elo+

VS

Team Averages
Level 53
1,598 SR
1,537 Elo+
Ullr
Ullr
BiggNutss_1265
Ullr
Level 66
God Stats
2W - 2L
1,449 SR
Queue Stats
101W - 73L
1,513 Elo+
Party 1
Poseidon
Poseidon
CheezeDiip
Poseidon
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 23L
1,548 Elo+
Party 1
Bacchus
Bacchus
biggT_in303
Bacchus
Level 7
God Stats
6W - 4L
1,846 SR
Queue Stats
10W - 9L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 1
8,630
863
16,527
6,900
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 8
6,694
669
2,133
5,285
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 11
7,780
778
4,639
8,402
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,849
585
4,059
7,938
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
CheezeDiip
Poseidon
9
1 / 8 / 0
5,963
596
4,399
8,420
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
biggT_in303
Bacchus
8
0 / 2 / 1
6,080
608
2,232
10,878
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Poseidon
CheezeDiip
Poseidon
1
8
0
0.13
W
11
0
1
11.5
W
1
1
8
5
W
1
0
11
6.5
L
Bacchus
biggT_in303
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
10,690
20,587
Taken
27,236
13,152
Mitigated
18,049
8,850
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,059
847
0
1,191
7,938
3,947
0
6,589
1,071
0
19,802
L
Poseidon
CheezeDiip
Poseidon
4,399
533
0
40
8,420
3,246
76
6,990
1,096
16,439
0
W
16,527
1,027
207
3,211
6,900
4,333
749
2,600
4,029
37,526
0
W
2,133
159
0
1,306
5,285
1,743
152
2,761
2,403
0
13,140
W
4,639
1,297
0
4,126
8,402
7,076
350
2,215
5,859
13,183
0
L
Bacchus
biggT_in303
Bacchus
2,232
376
0
643
10,878
10,856
0
6,932
3,615
5,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
17,892
97
Minions Killed
77
7
Camps Cleared
2
567,595
Distance Traveled
510,786
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,849
585
40
4
2
180,558
1
L
Poseidon
5,963
596
33
3
0
156,311
1
W
Tiamat
8,630
863
69
7
5
192,757
2
W
Susano
6,694
669
13
1
0
179,835
2
W
Geb
7,780
778
15
2
2
195,003
2
L
Bacchus
6,080
608
4
0
0
173,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role