Player Matchup

Gilgamesh
Gilgamesh
Heatheretts
Gilgamesh
Level 159
God Stats
22W - 22L
1,526 SR
Queue Stats
480W - 463L
1,443 Elo+
Solo
Ymir
Ymir
HyperRedYeti
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,302 Elo+
Party 2
Jing Wei
Jing Wei
Infamousbear16
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,486 Elo+
Party 2
Chronos
Chronos
Mortal_CombatXX
Chronos
Level 158
God Stats
1W - 0L
1,496 SR
Queue Stats
39W - 57L
1,458 Elo+
Party 3
Hachiman
Hachiman
fox_inferno200
Hachiman
Level 26
God Stats
19W - 34L
1,380 SR
Queue Stats
44W - 69L
1,359 Elo+
Party 3
Team Averages
Level 91
1,480 SR
1,410 Elo+

VS

Team Averages
Level 99
1,603 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
EMFA
Ah Puch
Level 128
God Stats
7W - 1L
1,889 SR
Queue Stats
18W - 16L
1,470 Elo+
Party 1
Nike
Nike
JosSephKai
Nike
Level 145
God Stats
0W - 1L
1,731 SR
Queue Stats
60W - 58L
1,466 Elo+
Party 1
Cupid
Cupid
KindredTree5927
Cupid
Level 85
God Stats
7W - 7L
1,333 SR
Queue Stats
77W - 83L
1,507 Elo+
Solo
Cthulhu
Cthulhu
SnazzyFeather64
Cthulhu
Level 31
God Stats
77W - 77L
1,564 SR
Queue Stats
123W - 159L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heatheretts
Gilgamesh
17
0 / 1 / 15
9,494
949
9,740
11,151
7,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 1 / 17
10,307
1,031
6,160
13,820
15,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
17
7 / 0 / 9
10,848
1,085
14,703
9,057
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 0 / 9
11,882
1,188
11,204
6,700
3,005
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
17
1 / 0 / 17
9,829
983
4,664
4,749
2,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

266

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 4 / 2
9,446
945
4,672
7,822
4,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
EMFA
Ah Puch
15
1 / 3 / 1
9,690
969
16,238
7,815
3,058
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 1
9,152
915
7,502
14,438
11,237
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 2
9,138
914
9,925
12,228
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 2 / 2
8,322
832
3,334
6,122
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
21
Kills
2
2
Deaths
21
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
2
0.25
L
Ah Puch
EMFA
Ah Puch
1
3
1
0.5
W
Gilgamesh
Heatheretts
Gilgamesh
0
1
15
7.5
W
2
1
17
10.5
W
Jing Wei
7
0
9
11.5
L
1
5
1
0.3
L
0
7
2
0.14
W
11
0
9
15.5
L
0
2
2
0.5
W
Hachiman
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,471
Damage
41,671
45,477
Taken
48,425
32,147
Mitigated
27,467
9,506
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,672
0
0
438
7,822
4,013
0
2,391
5,431
27,496
0
L
Ah Puch
EMFA
Ah Puch
16,238
1,037
0
171
7,815
3,058
0
3,444
4,371
55,812
0
W
Gilgamesh
Heatheretts
Gilgamesh
9,740
1,027
0
121
11,151
7,118
0
6,798
4,189
4,389
21,103
W
6,160
1,121
930
2,992
13,820
15,677
0
6,248
7,446
14,995
0
W
Jing Wei
14,703
11,777
0
2,438
9,057
4,280
0
4,713
4,299
0
36,405
L
7,502
361
0
0
14,438
11,237
0
5,343
9,095
0
19,328
L
9,925
3,776
910
870
12,228
5,674
0
4,390
7,838
0
32,956
W
11,204
2,586
0
1,567
6,700
3,005
0
3,837
2,780
34,803
0
L
3,334
0
0
502
6,122
3,485
0
3,008
3,114
6,640
0
W
Hachiman
4,664
2,684
0
1,458
4,749
2,067
0
2,189
2,519
0
18,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
45,748
226
Minions Killed
216
5
Camps Cleared
13
1,077,098
Distance Traveled
878,232
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,446
945
58
6
1
204,119
0
L
Ah Puch
9,690
969
75
8
2
188,354
1
W
Gilgamesh
9,494
949
33
3
0
206,776
4
W
Ymir
10,307
1,031
17
2
0
231,222
2
W
Jing Wei
10,848
1,085
60
6
1
227,358
1
L
Nike
9,152
915
19
2
2
210,444
0
L
Cupid
9,138
914
60
6
8
188,102
1
W
Chronos
11,882
1,188
73
7
0
212,254
0
L
Cthulhu
8,322
832
4
0
0
87,213
1
W
Hachiman
9,829
983
43
4
4
199,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role