Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Chungus Aim
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
DeDrizzie
Danzaburou
Level 116
God Stats
3W - 7L
1,333 SR
Queue Stats
48W - 34L
1,633 Elo+
Party 2
Athena
Athena
NaokoSuicid4
Athena
Level 108
God Stats
24W - 27L
1,619 SR
Queue Stats
378W - 337L
1,564 Elo+
Party 3
King Arthur
King Arthur
XT0XICxEMPIREX
King Arthur
Level 104
God Stats
14W - 17L
1,549 SR
Queue Stats
213W - 195L
1,612 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,590 Elo+

VS

Team Averages
Level 113
1,607 SR
1,552 Elo+
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BanditRaid
Geb
Level 65
God Stats
73W - 41L
1,747 SR
Queue Stats
97W - 76L
1,586 Elo+
Party 4
Cernunnos
Cernunnos
Curry--w
Cernunnos
Level 108
God Stats
43W - 20L
1,707 SR
Queue Stats
259W - 218L
1,557 Elo+
Solo
Bakasura
Bakasura
Ddizzle2018
Bakasura
Level 127
God Stats
7W - 7L
1,504 SR
Queue Stats
342W - 354L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
br0wn5auce
Danzaburou
Level 156
God Stats
4W - 6L
1,579 SR
Queue Stats
464W - 436L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 4
6,510
543
4,748
7,107
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
4 / 1 / 2
6,988
582
5,933
5,279
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DeDrizzie
Danzaburou
11
1 / 0 / 2
6,498
542
3,021
4,658
1,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
3 / 0 / 2
5,815
485
3,501
7,290
2,955
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XT0XICxEMPIREX
King Arthur
12
0 / 1 / 0
6,612
551
6,168
6,936
4,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 3 / 1
6,613
551
3,248
6,527
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,168
431
3,017
8,814
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Curry--w
Cernunnos
11
0 / 2 / 0
6,182
515
5,209
5,903
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ddizzle2018
Bakasura
10
1 / 2 / 0
6,019
502
3,275
8,310
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Danzaburou
br0wn5auce
Danzaburou
13
1 / 0 / 0
7,431
619
2,920
9,088
3,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
4
4
L
Persephone
 
Persephone
0
3
1
0.17
L
0
3
0
0
W
Scylla
4
1
2
5
L
Cernunnos
Curry--w
Cernunnos
0
2
0
0
L
Bakasura
Ddizzle2018
Bakasura
1
2
0
0.5
W
Danzaburou
DeDrizzie
Danzaburou
1
0
2
2
W
Athena
3
0
2
4
W
King Arthur
XT0XICxEMPIREX
King Arthur
0
1
0
0
L
Danzaburou
br0wn5auce
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
17,669
31,270
Taken
38,642
13,480
Mitigated
13,573
10,160
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,748
1,342
0
3,710
7,107
2,616
0
1,169
5,768
0
36,828
L
Persephone
 
Persephone
3,248
66
0
2,087
6,527
1,853
0
3,144
3,110
41,406
0
L
3,017
253
139
1,813
8,814
3,815
0
2,864
5,924
11,318
0
W
Scylla
5,933
419
0
1,793
5,279
1,680
0
2,379
2,686
42,803
0
L
Cernunnos
Curry--w
Cernunnos
5,209
1,827
0
2,027
5,903
1,495
0
1,305
4,598
0
39,637
L
Bakasura
Ddizzle2018
Bakasura
3,275
2,246
0
2,705
8,310
3,355
0
1,725
6,487
0
29,233
W
Danzaburou
DeDrizzie
Danzaburou
3,021
1,275
0
1,627
4,658
1,305
0
569
4,089
0
36,239
W
Athena
3,501
1,484
0
1,954
7,290
2,955
0
1,421
5,825
20,403
0
W
King Arthur
XT0XICxEMPIREX
King Arthur
6,168
1,247
0
1,076
6,936
4,924
0
319
6,534
0
44,272
L
Danzaburou
br0wn5auce
Danzaburou
2,920
1,280
0
5,876
9,088
3,055
448
0
9,088
0
48,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
31,413
375
Minions Killed
375
0
Camps Cleared
0
1,210,058
Distance Traveled
1,185,766
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,510
543
74
6
0
247,733
2
L
Persephone
6,613
551
92
8
0
221,056
2
L
Geb
5,168
431
15
1
0
235,985
0
W
Scylla
6,988
582
88
7
0
232,985
4
L
Cernunnos
6,182
515
86
7
0
206,984
1
L
Bakasura
6,019
502
65
5
0
282,930
0
W
Danzaburou
6,498
542
82
7
0
220,292
2
W
Athena
5,815
485
37
3
0
264,303
6
W
King Arthur
6,612
551
94
8
0
244,745
1
L
Danzaburou
7,431
619
117
10
0
238,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role