Player Matchup

Danzaburou
Danzaburou
DroppedArcher77
Danzaburou
Level 82
God Stats
19W - 12L
1,528 SR
Queue Stats
175W - 239L
1,364 Elo+
Party 1
Ratatoskr
Ratatoskr
Moodkaps
Ratatoskr
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 37L
1,372 Elo+
Party 1
Tyr
Tyr
ToDabUponThee
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
WAChack1347
Cabrakan
Level 79
God Stats
17W - 12L
1,505 SR
Queue Stats
146W - 159L
1,352 Elo+
Party 1
Ra
Ra
Wilkins87
Ra
Level 91
God Stats
2W - 1L
1,494 SR
Queue Stats
9W - 9L
1,272 Elo+
Party 1
Team Averages
Level 66
1,505 SR
1,357 Elo+

VS

Team Averages
Level 42
1,513 SR
1,396 Elo+
Loki
Loki
Kalsko Angen
Loki
Level 49
God Stats
3W - 2L
1,700 SR
Queue Stats
144W - 180L
1,407 Elo+
Solo
Merlin
Merlin
RealChamaco
Merlin
Level 45
God Stats
16W - 11L
1,554 SR
Queue Stats
364W - 411L
1,376 Elo+
Party 2
Geb
Geb
SaikoDrey
Geb
Level 43
God Stats
1W - 3L
1,284 SR
Queue Stats
165W - 196L
1,396 Elo+
Solo
Danzaburou
Danzaburou
chepefortuna12
Danzaburou
Level 25
God Stats
35W - 19L
1,524 SR
Queue Stats
85W - 91L
1,415 Elo+
Party 2
Mulan
Mulan
salomon184
Mulan
Level 48
God Stats
4W - 7L
1,503 SR
Queue Stats
153W - 162L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DroppedArcher77
Danzaburou
16
7 / 4 / 10
10,803
600
13,387
13,627
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Moodkaps
Ratatoskr
15
4 / 3 / 6
9,473
526
5,257
15,155
5,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 8
9,283
516
7,383
11,979
10,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
WAChack1347
Cabrakan
16
12 / 2 / 7
11,170
621
12,805
16,291
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 1 / 6
9,763
542
4,415
7,617
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,132
507
7,789
11,837
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
4 / 2 / 0
9,547
530
12,233
7,568
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 9 / 2
8,138
452
6,989
17,402
10,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
chepefortuna12
Danzaburou
11
1 / 6 / 3
7,697
428
7,133
10,551
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
13
1 / 7 / 0
8,049
447
5,727
13,621
6,305
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
26
Kills
10
10
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DroppedArcher77
Danzaburou
7
4
10
3
L
1
2
6
2
W
Ratatoskr
Moodkaps
Ratatoskr
4
3
6
2.33
L
Merlin
4
2
0
2
L
3
9
2
0.44
W
2
0
8
6
W
Cabrakan
WAChack1347
Cabrakan
12
2
7
7.75
W
1
1
6
4
L
Danzaburou
chepefortuna12
Danzaburou
1
6
3
0.42
L
Mulan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
39,871
64,669
Taken
60,979
44,690
Mitigated
27,614
23,315
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DroppedArcher77
Danzaburou
13,387
5,578
0
4,025
13,627
5,784
1,365
5,476
8,151
0
71,960
L
7,789
1,154
0
4,125
11,837
4,325
0
2,744
8,761
0
62,502
W
Ratatoskr
Moodkaps
Ratatoskr
5,257
1,187
0
5,494
15,155
5,181
0
1,433
13,722
0
72,439
L
Merlin
12,233
346
0
1,291
7,568
2,762
953
2,967
4,360
59,919
0
L
6,989
625
0
1,630
17,402
10,706
0
6,575
10,734
29,690
2,514
W
7,383
1,143
0
5,810
11,979
10,126
630
3,479
8,500
0
40,398
W
Cabrakan
WAChack1347
Cabrakan
12,805
1,866
0
3,019
16,291
20,436
410
5,624
10,667
37,842
0
W
4,415
389
1,343
3,624
7,617
3,163
455
3,295
4,322
57,057
0
L
Danzaburou
chepefortuna12
Danzaburou
7,133
2,812
0
2,188
10,551
3,516
532
3,767
6,636
0
35,140
L
Mulan
5,727
782
0
1,710
13,621
6,305
0
967
12,444
0
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
42,563
446
Minions Killed
429
0
Camps Cleared
0
1,823,187
Distance Traveled
1,653,491
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,803
600
122
7
0
311,906
2
L
Loki
9,132
507
109
6
0
362,406
4
W
Ratatoskr
9,473
526
100
6
0
426,118
2
L
Merlin
9,547
530
121
7
0
362,675
4
L
Geb
8,138
452
55
3
0
286,541
1
W
Tyr
9,283
516
75
4
0
327,770
9
W
Cabrakan
11,170
621
43
2
0
344,395
6
W
Ra
9,763
542
106
6
0
412,998
0
L
Danzaburou
7,697
428
57
3
0
317,666
2
L
Mulan
8,049
447
87
5
0
324,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role