Player Matchup

Sylvanus
Sylvanus
DragonFiya
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EzDaProphet
Tsukuyomi
Level 89
God Stats
2W - 2L
1,678 SR
Queue Stats
107W - 129L
1,413 Elo+
Party 2
Hercules
Hercules
FrothingPanties
Hercules
Level 148
God Stats
5W - 4L
1,570 SR
Queue Stats
138W - 121L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
RaiderRavenX
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 156L
1,399 Elo+
Party 2
Hades
Hades
TheMartiRo
Hades
Level 66
God Stats
6W - 1L
1,685 SR
Queue Stats
112W - 139L
1,397 Elo+
Party 2
Team Averages
Level 102
1,587 SR
1,472 Elo+

VS

Team Averages
Level 107
1,531 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Capt Acorn
Hercules
Level 84
God Stats
5W - 7L
1,441 SR
Queue Stats
74W - 80L
1,478 Elo+
Solo
Rama
Rama
Ginsu3
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,563 Elo+
Solo
Nu Wa
Nu Wa
PopPy782
Nu Wa
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
229W - 210L
1,550 Elo+
Solo
Horus
Horus
Yamil156
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 145L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DragonFiya
Sylvanus
20
3 / 2 / 18
13,652
719
29,646
27,534
36,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
EzDaProphet
Tsukuyomi
20
7 / 4 / 11
13,305
700
34,258
26,848
19,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
20
3 / 3 / 15
13,328
701
21,931
35,695
43,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
RaiderRavenX
Sun Wukong
20
6 / 2 / 15
13,441
707
27,114
26,843
34,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
19
6 / 7 / 10
12,420
654
22,873
25,003
23,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 3 / 10
12,782
673
31,433
20,085
9,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Capt Acorn
Hercules
20
2 / 5 / 14
12,535
660
16,995
47,436
35,457
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Ginsu3
Rama
19
4 / 7 / 13
12,020
633
17,640
17,999
7,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
PopPy782
Nu Wa
19
3 / 6 / 14
11,959
629
36,186
19,496
8,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Yamil156
Horus
18
2 / 4 / 14
11,385
599
14,500
46,147
48,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
83
25
Kills
18
18
Deaths
25
69
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
3
10
4
L
Hercules
Capt Acorn
Hercules
2
5
14
1.8
W
Sylvanus
DragonFiya
Sylvanus
3
2
18
6
W
Tsukuyomi
EzDaProphet
Tsukuyomi
7
4
11
3.13
W
Hercules
3
3
15
3.5
L
Rama
Ginsu3
Rama
4
7
13
1.5
L
Nu Wa
PopPy782
Nu Wa
3
6
14
1.67
W
Sun Wukong
RaiderRavenX
Sun Wukong
6
2
15
6.75
W
Hades
6
7
10
1.57
L
Horus
Yamil156
Horus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,822
Damage
116,754
141,923
Taken
151,163
157,933
Mitigated
109,221
91,733
Healing
83,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
31,433
14,293
3,782
6,628
20,085
9,503
944
5,891
14,014
0
52,893
L
Hercules
Capt Acorn
Hercules
16,995
3,165
1,776
22,397
47,436
35,457
153
16,181
30,293
1,810
30,277
W
Sylvanus
DragonFiya
Sylvanus
29,646
4,619
29,635
15,640
27,534
36,505
492
8,834
17,810
42,257
0
W
Tsukuyomi
EzDaProphet
Tsukuyomi
34,258
7,485
335
9,672
26,848
19,568
2,016
5,583
20,720
0
66,595
W
Hercules
21,931
4,502
3,686
11,468
35,695
43,522
546
8,830
25,977
0
32,174
L
Rama
Ginsu3
Rama
17,640
13,454
138
3,706
17,999
7,738
1,359
6,675
11,120
0
37,471
L
Nu Wa
PopPy782
Nu Wa
36,186
7,280
2,088
6,338
19,496
8,259
539
6,455
12,783
56,453
0
W
Sun Wukong
RaiderRavenX
Sun Wukong
27,114
6,791
3,880
6,818
26,843
34,661
977
6,848
19,099
0
69,818
W
Hades
22,873
719
5,571
5,028
25,003
23,677
2,603
4,047
20,618
43,730
0
L
Horus
Yamil156
Horus
14,500
6,780
10,726
25,699
46,147
48,264
385
17,317
27,708
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,146
Gold Earned
60,681
220
Minions Killed
206
0
Camps Cleared
0
1,762,270
Distance Traveled
1,630,562
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,782
673
53
3
0
386,428
0
L
Hercules
12,535
660
31
2
0
330,796
4
W
Sylvanus
13,652
719
20
1
0
332,354
0
W
Tsukuyomi
13,305
700
41
2
0
353,889
2
W
Hercules
13,328
701
24
1
0
367,141
0
L
Rama
12,020
633
56
3
0
265,981
1
L
Nu Wa
11,959
629
44
2
0
300,385
0
W
Sun Wukong
13,441
707
103
5
0
410,653
3
W
Hades
12,420
654
32
2
0
298,233
0
L
Horus
11,385
599
22
1
0
346,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role