Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lewzicaa
Ganesha
Level 128
God Stats
10W - 8L
1,749 SR
Queue Stats
384W - 349L
1,590 Elo+
Party 2
Medusa
Medusa
TrailaParkJesus
Medusa
Level 107
God Stats
5W - 7L
1,574 SR
Queue Stats
235W - 194L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
joseA38
Nu Wa
Level 157
God Stats
4W - 8L
1,603 SR
Queue Stats
456W - 459L
1,492 Elo+
Solo
Cthulhu
Cthulhu
lI Action Il
Cthulhu
Level 142
God Stats
4W - 4L
1,655 SR
Queue Stats
652W - 618L
1,626 Elo+
Solo
Team Averages
Level 139
1,616 SR
1,564 Elo+

VS

Team Averages
Level 125
1,683 SR
1,603 Elo+
Xbalanque
Xbalanque
JoseVngnce
Xbalanque
Level 159
God Stats
5W - 3L
1,911 SR
Queue Stats
233W - 203L
1,641 Elo+
Party 3
Merlin
Merlin
PRZBESTKILLER
Merlin
Level 99
God Stats
8W - 8L
1,695 SR
Queue Stats
63W - 52L
1,612 Elo+
Party 1
Artio
Artio
WalkAmongDeath
Artio
Level 160
God Stats
7W - 5L
1,633 SR
Queue Stats
312W - 290L
1,631 Elo+
Party 3
Bastet
Bastet
costahart28
Bastet
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 116L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
failingcarrier
Gilgamesh
Level 118
God Stats
51W - 37L
1,676 SR
Queue Stats
1,059W - 1,031L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 2 / 3
6,295
630
6,176
7,896
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Lewzicaa
Ganesha
7
0 / 4 / 0
4,629
463
854
7,280
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,443
544
2,456
4,939
1,374
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
joseA38
Nu Wa
10
1 / 2 / 3
5,774
577
5,985
3,874
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
lI Action Il
Cthulhu
9
2 / 2 / 1
5,800
580
6,023
9,375
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JoseVngnce
Xbalanque
10
4 / 0 / 2
6,164
616
3,478
6,428
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,836
584
2,377
3,616
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 4 / 1
6,088
609
6,893
11,663
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
8
1 / 3 / 3
5,115
512
2,917
5,646
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
failingcarrier
Gilgamesh
9
2 / 0 / 4
5,700
570
5,136
6,344
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
12
12
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
3
2.75
W
Xbalanque
JoseVngnce
Xbalanque
4
0
2
5
L
Ganesha
Lewzicaa
Ganesha
0
4
0
0
W
1
1
0
1
L
0
2
0
0
W
4
4
1
1.13
W
Bastet
1
3
3
0.83
W
Gilgamesh
failingcarrier
Gilgamesh
2
0
4
4
L
Nu Wa
joseA38
Nu Wa
1
2
3
1.25
L
Cthulhu
lI Action Il
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,494
Damage
20,801
33,364
Taken
33,697
14,262
Mitigated
15,578
8,829
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,176
2,905
0
1,921
7,896
3,100
0
1,149
6,428
0
37,343
W
Xbalanque
JoseVngnce
Xbalanque
3,478
1,322
0
1,819
6,428
1,589
0
1,049
5,285
0
31,503
L
Ganesha
Lewzicaa
Ganesha
854
122
0
1,583
7,280
3,033
0
1,798
5,164
11,262
0
W
2,377
198
0
791
3,616
1,150
0
1,999
1,409
35,569
0
L
2,456
371
0
0
4,939
1,374
0
140
4,644
0
38,312
W
6,893
641
0
5,258
11,663
7,306
0
4,112
6,405
29,888
0
W
Bastet
2,917
1,120
0
2,340
5,646
1,365
0
1,351
4,015
0
18,432
W
Gilgamesh
failingcarrier
Gilgamesh
5,136
1,283
0
1,201
6,344
4,168
0
2,417
3,721
4,455
20,076
L
Nu Wa
joseA38
Nu Wa
5,985
442
0
912
3,874
1,054
0
1,502
2,096
35,507
0
L
Cthulhu
lI Action Il
Cthulhu
6,023
763
0
4,413
9,375
5,701
0
3,979
4,539
28,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
28,903
305
Minions Killed
272
0
Camps Cleared
0
1,009,613
Distance Traveled
1,062,560
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,295
630
75
8
0
204,280
1
W
Xbalanque
6,164
616
44
4
0
206,052
4
L
Ganesha
4,629
463
20
2
0
213,907
2
W
Merlin
5,836
584
85
9
0
200,206
0
L
Medusa
5,443
544
79
8
0
205,740
3
W
Artio
6,088
609
55
6
0
203,766
1
W
Bastet
5,115
512
41
4
0
233,875
4
W
Gilgamesh
5,700
570
47
5
0
218,661
0
L
Nu Wa
5,774
577
73
7
0
181,919
2
L
Cthulhu
5,800
580
58
6
0
203,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role