Player Matchup

Jing Wei
Jing Wei
LordSukuna
Jing Wei
Level 26
God Stats
1W - 0L
1,509 SR
Queue Stats
3W - 3L
1,595 Elo+
Party 1
Tyr
Tyr
Mallypo
Tyr
Level 156
God Stats
4W - 8L
1,481 SR
Queue Stats
79W - 79L
1,559 Elo+
Party 1
Discordia
Discordia
raykay09
Discordia
Level 149
God Stats
19W - 11L
1,491 SR
Queue Stats
214W - 234L
1,471 Elo+
Party 1
Team Averages
Level 110
1,494 SR
1,541 Elo+

VS

Team Averages
Level 83
1,607 SR
1,490 Elo+
Bastet
Bastet
AutisRoach
Bastet
Level 97
God Stats
1W - 1L
1,649 SR
Queue Stats
72W - 82L
1,440 Elo+
Party 2
Geb
Geb
CrimsonFeelz
Geb
Level 128
God Stats
6W - 3L
1,673 SR
Queue Stats
208W - 212L
1,565 Elo+
Party 2
Raijin
Raijin
Sarkooc
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordSukuna
Jing Wei
17
15 / 7 / 5
13,595
800
25,978
22,239
7,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
8 / 3 / 13
13,275
781
10,706
22,708
23,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
raykay09
Discordia
16
0 / 5 / 17
11,428
672
10,190
9,418
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AutisRoach
Bastet
17
13 / 6 / 2
14,257
839
17,634
17,182
4,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 10
12,067
710
13,350
20,875
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Sarkooc
Raijin
13
1 / 10 / 9
10,833
637
9,466
17,038
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
23
Kills
15
15
Deaths
23
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
AutisRoach
Bastet
13
6
2
2.33
L
1
7
10
0.86
W
Jing Wei
LordSukuna
Jing Wei
15
7
5
2.5
W
Tyr
8
3
13
4.83
L
Raijin
Sarkooc
Raijin
1
10
9
0.55
W
Discordia
raykay09
Discordia
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
40,450
54,365
Taken
55,095
33,430
Mitigated
27,072
20,636
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AutisRoach
Bastet
17,634
3,114
0
3,753
17,182
4,513
713
2,921
13,449
0
36,363
L
13,350
976
0
1,391
20,875
19,229
57
4,810
14,982
38,201
0
W
Jing Wei
LordSukuna
Jing Wei
25,978
22,040
0
8,086
22,239
7,249
1,903
8,609
13,316
0
74,023
W
Tyr
10,706
1,570
0
10,343
22,708
23,424
549
10,540
10,009
0
29,692
L
Raijin
Sarkooc
Raijin
9,466
1,441
786
1,703
17,038
3,330
528
1,858
14,559
21,889
0
W
Discordia
raykay09
Discordia
10,190
508
0
2,207
9,418
2,757
867
3,531
5,763
42,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
37,157
193
Minions Killed
124
11
Camps Cleared
2
922,891
Distance Traveled
856,901
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,257
839
48
3
1
289,194
1
L
Geb
12,067
710
34
2
0
322,602
2
W
Jing Wei
13,595
800
92
5
6
267,744
2
W
Tyr
13,275
781
29
2
2
349,849
3
L
Raijin
10,833
637
42
2
1
245,105
0
W
Discordia
11,428
672
72
4
3
305,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role