Player Matchup

Da Ji
Da Ji
KamodoSwagon
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 181L
1,509 Elo+
Party 1
Merlin
Merlin
RetroHell
Merlin
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 132L
1,492 Elo+
Party 1
Chaac
Chaac
SneakyTurtle210
Chaac
Level 111
God Stats
4W - 8L
1,500 SR
Queue Stats
38W - 41L
1,608 Elo+
Party 2
Mercury
Mercury
clockwiselake45
Mercury
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 35L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
suprdupr
Cthulhu
Level 28
God Stats
17W - 13L
1,286 SR
Queue Stats
225W - 183L
1,503 Elo+
Party 1
Team Averages
Level 52
1,457 SR
1,528 Elo+

VS

Team Averages
Level 54
1,460 SR
1,454 Elo+
Neith
Neith
Christy51606
Neith
Level 16
God Stats
0W - 1L
1,279 SR
Queue Stats
23W - 34L
1,356 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ruxli
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,321 SR
Queue Stats
11W - 16L
1,443 Elo+
Party 3
Charybdis
Charybdis
Tyloblivion
Charybdis
Level 33
God Stats
64W - 72L
1,563 SR
Queue Stats
95W - 114L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
XxDEATH_2_YOUxX
Baron Samedi
Level 146
God Stats
53W - 29L
1,636 SR
Queue Stats
73W - 45L
1,587 Elo+
Party 4
Ymir
Ymir
Zlurnx
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 17
11,402
1,037
17,145
8,583
4,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
RetroHell
Merlin
17
4 / 1 / 19
10,834
985
21,551
9,696
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 20
11,609
1,055
21,378
13,441
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 3 / 13
10,843
986
9,061
14,503
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
suprdupr
Cthulhu
18
6 / 0 / 20
12,699
1,154
11,065
14,613
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

304

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
8,690
790
2,786
11,671
4,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Ruxli
Morgan Le Fay
15
1 / 6 / 2
9,063
824
8,795
12,855
4,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Tyloblivion
Charybdis
16
2 / 2 / 2
10,032
912
15,502
17,756
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
XxDEATH_2_YOUxX
Baron Samedi
15
2 / 6 / 2
9,653
878
17,378
16,584
6,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zlurnx
Ymir
16
1 / 8 / 5
9,968
906
9,591
26,261
28,649
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
31
Kills
6
6
Deaths
31
89
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
7
2
17
7.75
W
Merlin
RetroHell
Merlin
4
1
19
13.5
L
Morgan Le Fay
Ruxli
Morgan Le Fay
1
6
2
0.33
W
8
0
20
18
L
Charybdis
Tyloblivion
Charybdis
2
2
2
1.5
L
Baron Samedi
XxDEATH_2_YOUxX
Baron Samedi
2
6
2
0.5
L
Ymir
Zlurnx
Ymir
1
8
5
0.44
W
6
3
13
4.17
W
Cthulhu
suprdupr
Cthulhu
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,200
Damage
54,052
60,836
Taken
85,127
50,497
Mitigated
49,170
13,342
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,786
821
0
221
11,671
4,160
0
4,257
7,242
0
6,017
W
17,145
4,161
0
65
8,583
4,575
0
3,903
4,680
0
28,773
W
Merlin
RetroHell
Merlin
21,551
1,613
261
1,737
9,696
4,673
0
5,883
3,813
50,998
0
L
Morgan Le Fay
Ruxli
Morgan Le Fay
8,795
436
173
699
12,855
4,297
0
5,292
7,281
19,505
0
W
21,378
3,679
0
6,940
13,441
11,146
0
8,802
4,639
0
32,909
L
Charybdis
Tyloblivion
Charybdis
15,502
8,370
0
4,363
17,756
5,677
0
5,643
11,826
0
44,307
L
Baron Samedi
XxDEATH_2_YOUxX
Baron Samedi
17,378
1,653
3,305
2,590
16,584
6,387
0
6,144
10,162
25,732
0
L
Ymir
Zlurnx
Ymir
9,591
1,318
0
536
26,261
28,649
0
11,280
14,514
24,711
0
W
9,061
4,696
0
2,273
14,503
9,359
0
8,338
6,165
0
24,375
W
Cthulhu
suprdupr
Cthulhu
11,065
1,168
356
1,710
14,613
20,744
0
8,838
5,775
25,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
47,406
199
Minions Killed
152
7
Camps Cleared
4
1,068,831
Distance Traveled
842,025
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,690
790
8
1
0
123,965
0
W
Da Ji
11,402
1,037
27
2
0
178,840
0
W
Merlin
10,834
985
58
5
3
197,398
0
L
Morgan Le Fay
9,063
824
24
2
1
155,832
0
W
Chaac
11,609
1,055
33
3
2
239,302
0
L
Charybdis
10,032
912
67
6
2
200,875
1
L
Baron Samedi
9,653
878
20
2
0
188,722
1
L
Ymir
9,968
906
33
3
1
172,631
0
W
Mercury
10,843
986
43
4
2
240,759
1
W
Cthulhu
12,699
1,154
38
3
0
212,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role