Player Matchup

Gilgamesh
Gilgamesh
DaeKageXX
Gilgamesh
Level 16
God Stats
0W - 1L
1,680 SR
Queue Stats
8W - 13L
1,329 Elo+
Party 3
Jing Wei
Jing Wei
Kreckz92
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Solo
Yemoja
Yemoja
Odyssey900
Yemoja
Level 20
God Stats
7W - 11L
1,408 SR
Queue Stats
11W - 19L
1,311 Elo+
Party 3
Hercules
Hercules
Omahhhh
Hercules
Level 15
God Stats
2W - 8L
1,253 SR
Queue Stats
11W - 22L
1,269 Elo+
Party 2
Mercury
Mercury
Xurkks
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,192 Elo+
Party 2
Team Averages
Level 16
1,468 SR
1,254 Elo+

VS

Team Averages
Level 17
1,396 SR
1,278 Elo+
Merlin
Merlin
Haremking77
Merlin
Level 11
God Stats
7W - 14L
1,477 SR
Queue Stats
15W - 32L
1,278 Elo+
Party 1
Bellona
Bellona
Lord-Death-969
Bellona
Level 25
God Stats
28W - 20L
1,496 SR
Queue Stats
139W - 159L
1,367 Elo+
Party 1
Geb
Geb
MonkeyManBruno
Geb
Level 14
God Stats
5W - 6L
1,243 SR
Queue Stats
25W - 31L
1,105 Elo+
Solo
Heimdallr
Heimdallr
STHpush
Heimdallr
Level 19
God Stats
47W - 44L
1,410 SR
Queue Stats
155W - 190L
1,333 Elo+
Party 4
Pele
Pele
kidee_kat
Pele
Level 18
God Stats
28W - 49L
1,355 SR
Queue Stats
269W - 333L
1,309 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaeKageXX
Gilgamesh
14
1 / 6 / 2
8,480
404
9,007
20,660
10,102
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Kreckz92
Jing Wei
16
3 / 5 / 1
9,902
472
9,339
13,134
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Odyssey900
Yemoja
14
5 / 5 / 0
9,918
472
8,343
16,768
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Omahhhh
Hercules
12
1 / 3 / 1
7,879
375
3,394
10,915
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Xurkks
Mercury
15
1 / 8 / 2
9,158
436
4,570
14,505
8,345
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 4 / 3
9,669
460
2,404
7,981
7,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
9 / 5 / 1
11,576
551
12,104
17,734
18,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
0 / 1 / 3
9,361
446
7,371
12,954
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
STHpush
Heimdallr
18
9 / 2 / 2
11,994
571
17,714
15,646
7,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
18
8 / 1 / 6
11,692
557
10,416
13,528
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
26
27
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaeKageXX
Gilgamesh
1
6
2
0.33
W
Merlin
0
4
3
0.38
L
Jing Wei
Kreckz92
Jing Wei
3
5
1
0.7
W
9
5
1
1.9
W
0
1
3
1.5
L
Yemoja
Odyssey900
Yemoja
5
5
0
1
L
Hercules
Omahhhh
Hercules
1
3
1
0.5
W
Heimdallr
STHpush
Heimdallr
9
2
2
5
L
Mercury
Xurkks
Mercury
1
8
2
0.25
W
Pele
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
50,009
75,982
Taken
67,843
48,698
Mitigated
51,701
13,006
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaeKageXX
Gilgamesh
9,007
2,261
0
3,501
20,660
10,102
347
679
19,969
5,673
36,127
W
Merlin
2,404
691
0
795
7,981
7,945
3,226
0
7,981
36,203
0
L
Jing Wei
Kreckz92
Jing Wei
9,339
7,105
0
2,885
13,134
4,640
0
4,152
8,982
0
48,350
W
12,104
5,871
0
3,983
17,734
18,810
3,215
1,989
15,745
244
79,879
W
7,371
989
0
837
12,954
12,615
1,339
1,421
11,533
36,331
0
L
Yemoja
Odyssey900
Yemoja
8,343
1,336
1,557
1,505
16,768
18,737
675
1,880
14,888
38,895
0
L
Hercules
Omahhhh
Hercules
3,394
1,092
0
3,558
10,915
6,874
0
1,372
9,543
0
31,392
W
Heimdallr
STHpush
Heimdallr
17,714
8,602
0
6,615
15,646
7,006
2,650
4,893
10,753
0
72,814
L
Mercury
Xurkks
Mercury
4,570
2,040
0
0
14,505
8,345
1,045
1,814
12,691
0
57,653
W
Pele
10,416
2,366
0
7,242
13,528
5,325
604
1,109
12,419
0
74,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
54,292
385
Minions Killed
514
0
Camps Cleared
0
1,909,764
Distance Traveled
1,925,799
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,480
404
80
4
0
437,298
0
W
Merlin
9,669
460
64
3
0
280,028
0
L
Jing Wei
9,902
472
101
5
0
375,177
0
W
Bellona
11,576
551
132
6
0
362,052
6
W
Geb
9,361
446
48
2
0
402,667
1
L
Yemoja
9,918
472
52
2
0
357,997
1
L
Hercules
7,879
375
53
3
0
352,947
2
W
Heimdallr
11,994
571
145
7
0
425,379
0
L
Mercury
9,158
436
99
5
0
386,345
0
W
Pele
11,692
557
125
6
0
455,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role