Player Matchup

Cthulhu
Cthulhu
BastiSean
Cthulhu
Level 126
God Stats
3W - 1L
1,544 SR
Queue Stats
186W - 172L
1,477 Elo+
Party 1
King Arthur
King Arthur
HafidqQuezada
King Arthur
Level 108
God Stats
41W - 47L
1,476 SR
Queue Stats
150W - 152L
1,493 Elo+
Party 1
Tiamat
Tiamat
OmnomAnonymous
Tiamat
Level 155
God Stats
31W - 18L
1,626 SR
Queue Stats
408W - 413L
1,465 Elo+
Solo
Bastet
Bastet
Talis
Bastet
Level 108
God Stats
14W - 8L
1,519 SR
Queue Stats
390W - 369L
1,463 Elo+
Party 3
Heimdallr
Heimdallr
komodai
Heimdallr
Level 116
God Stats
12W - 15L
1,450 SR
Queue Stats
585W - 575L
1,462 Elo+
Party 3
Team Averages
Level 123
1,523 SR
1,472 Elo+

VS

Team Averages
Level 110
1,490 SR
1,480 Elo+
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TheYyoung_Ark
Hel
Level 69
God Stats
9W - 6L
1,508 SR
Queue Stats
347W - 329L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
XxedgarBsxX9852
Cliodhna
Level 160
God Stats
5W - 7L
1,467 SR
Queue Stats
487W - 465L
1,518 Elo+
Party 4
Chiron
Chiron
darkvenom100
Chiron
Level 84
God Stats
3W - 5L
1,401 SR
Queue Stats
197W - 183L
1,431 Elo+
Party 2
Ra
Ra
xXSrTaquitoXx
Ra
Level 158
God Stats
20W - 18L
1,574 SR
Queue Stats
653W - 643L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BastiSean
Cthulhu
9
0 / 2 / 2
5,375
489
4,754
5,598
2,737
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
HafidqQuezada
King Arthur
11
0 / 2 / 2
5,870
534
791
5,986
3,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 2
6,560
596
5,265
3,724
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Talis
Bastet
13
4 / 1 / 1
7,041
640
6,067
8,575
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
komodai
Heimdallr
11
3 / 0 / 0
6,186
562
7,110
4,914
1,389
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 3
5,090
463
2,259
8,467
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,581
507
798
6,817
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
10
1 / 2 / 0
5,798
527
4,211
6,552
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
9
2 / 2 / 0
5,719
520
4,482
8,093
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 0
6,697
609
3,801
4,928
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
3
1.5
W
Cthulhu
BastiSean
Cthulhu
0
2
2
0.5
W
King Arthur
HafidqQuezada
King Arthur
0
2
2
0.5
W
1
0
2
2
W
Bastet
Talis
Bastet
4
1
1
4.5
L
0
2
0
0
L
Cliodhna
1
2
0
0.5
L
Chiron
2
2
0
1
W
Heimdallr
komodai
Heimdallr
3
0
0
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
15,551
28,797
Taken
34,857
12,124
Mitigated
10,579
10,518
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,259
519
0
1,812
8,467
3,343
0
2,708
5,759
8,263
0
W
Cthulhu
BastiSean
Cthulhu
4,754
844
250
898
5,598
2,737
0
1,002
4,596
15,995
0
W
King Arthur
HafidqQuezada
King Arthur
791
47
0
1,753
5,986
3,741
0
2,318
3,668
0
31,983
W
5,265
676
0
1,264
3,724
1,624
630
969
2,755
44,871
0
W
Bastet
Talis
Bastet
6,067
1,560
0
4,794
8,575
2,633
0
1,605
6,970
0
45,002
L
798
164
78
2,596
6,817
2,049
0
4,499
2,318
30,713
0
L
Cliodhna
4,211
634
0
2,794
6,552
1,856
0
558
5,994
0
29,047
L
Chiron
4,482
2,587
774
4,296
8,093
1,751
0
2,254
5,839
0
30,389
W
Heimdallr
komodai
Heimdallr
7,110
3,481
0
1,559
4,914
1,389
998
964
3,950
0
41,560
L
3,801
607
147
1,914
4,928
1,580
135
0
4,928
40,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
28,885
367
Minions Killed
315
0
Camps Cleared
0
1,159,227
Distance Traveled
1,074,179
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,090
463
16
1
0
222,019
2
W
Cthulhu
5,375
489
31
3
0
236,157
3
W
King Arthur
5,870
534
76
7
0
212,772
3
W
Tiamat
6,560
596
95
9
0
216,207
5
W
Bastet
7,041
640
97
9
0
265,818
2
L
Hel
5,581
507
82
7
0
217,568
3
L
Cliodhna
5,798
527
64
6
0
231,134
2
L
Chiron
5,719
520
68
6
0
219,089
0
W
Heimdallr
6,186
562
68
6
0
228,273
1
L
Ra
6,697
609
85
8
0
184,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role