Player Matchup

Gilgamesh
Gilgamesh
CalydonForge
Gilgamesh
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,388 Elo+
Party 1
Merlin
Merlin
NeonUmbreon
Merlin
Level 14
God Stats
3W - 9L
1,443 SR
Queue Stats
3W - 10L
1,312 Elo+
Party 1
Tiamat
Tiamat
NinMario64
Tiamat
Level 8
God Stats
1W - 2L
1,576 SR
Queue Stats
1W - 2L
1,566 Elo+
Party 1
Team Averages
Level 40
1,506 SR
1,422 Elo+

VS

Team Averages
Level 117
1,504 SR
1,468 Elo+
Nemesis
Nemesis
Andremosch22
Nemesis
Level 125
God Stats
1W - 2L
1,249 SR
Queue Stats
84W - 82L
1,436 Elo+
Solo
Khepri
Khepri
Astro_Bombz
Khepri
Level 100
God Stats
11W - 11L
1,625 SR
Queue Stats
189W - 197L
1,496 Elo+
Party 2
Artemis
Artemis
Iiekokoro
Artemis
Level 126
God Stats
25W - 17L
1,637 SR
Queue Stats
399W - 436L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalydonForge
Gilgamesh
10
0 / 4 / 0
7,120
548
6,936
13,409
8,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
11
0 / 1 / 0
7,486
576
4,223
5,247
1,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
NinMario64
Tiamat
9
0 / 4 / 0
6,989
538
4,906
7,109
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andremosch22
Nemesis
13
3 / 0 / 6
8,654
666
6,862
8,517
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
14
1 / 0 / 8
9,509
731
3,737
7,421
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Iiekokoro
Artemis
13
5 / 0 / 4
9,216
709
11,216
4,554
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andremosch22
Nemesis
3
0
6
6
W
Khepri
1
0
8
5
L
Gilgamesh
CalydonForge
Gilgamesh
0
4
0
0
W
Artemis
Iiekokoro
Artemis
5
0
4
7
L
Merlin
0
1
0
0
L
Tiamat
NinMario64
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,065
Damage
21,815
25,765
Taken
20,492
13,800
Mitigated
13,797
2,577
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andremosch22
Nemesis
6,862
3,514
0
2,049
8,517
3,654
624
4,714
3,803
0
27,798
W
Khepri
3,737
406
0
1,739
7,421
7,922
320
4,258
3,163
20,948
0
L
Gilgamesh
CalydonForge
Gilgamesh
6,936
1,195
0
1,402
13,409
8,782
0
1,920
11,489
5,097
10,599
W
Artemis
Iiekokoro
Artemis
11,216
4,217
0
1,448
4,554
2,221
1,000
2,505
2,049
0
39,904
L
Merlin
4,223
6
0
0
5,247
1,845
0
1,091
4,156
33,875
0
L
Tiamat
NinMario64
Tiamat
4,906
170
132
1,043
7,109
3,173
0
1,122
5,987
10,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,595
Gold Earned
27,379
110
Minions Killed
150
2
Camps Cleared
9
666,181
Distance Traveled
749,088
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,654
666
49
4
4
270,959
3
W
Khepri
9,509
731
28
2
1
245,299
0
L
Gilgamesh
7,120
548
27
2
1
225,965
3
W
Artemis
9,216
709
73
6
4
232,830
5
L
Merlin
7,486
576
72
6
1
217,636
0
L
Tiamat
6,989
538
11
1
0
222,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role