Player Matchup

Skadi
Skadi
HellsRose
Skadi
Level 128
God Stats
5W - 9L
1,509 SR
Queue Stats
483W - 389L
1,584 Elo+
Party 1
Scylla
Scylla
Oceansssss
Scylla
Level 43
God Stats
6W - 1L
1,688 SR
Queue Stats
135W - 153L
1,524 Elo+
Party 2
Ra
Ra
Sawmaniac73
Ra
Level 125
God Stats
5W - 3L
1,686 SR
Queue Stats
459W - 487L
1,494 Elo+
Solo
Cerberus
Cerberus
Scratcheey
Cerberus
Level 83
God Stats
13W - 6L
1,634 SR
Queue Stats
330W - 282L
1,585 Elo+
Party 1
Tiamat
Tiamat
cmh12
Tiamat
Level 29
God Stats
4W - 3L
1,675 SR
Queue Stats
108W - 132L
1,490 Elo+
Party 2
Team Averages
Level 82
1,638 SR
1,535 Elo+

VS

Team Averages
Level 88
1,507 SR
1,572 Elo+
Kumbhakarna
Kumbhakarna
Akyurashi
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 64L
1,591 Elo+
Party 3
Thoth
Thoth
Allimant
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,488 Elo+
Solo
Chaac
Chaac
OneandOakley
Chaac
Level 86
God Stats
0W - 2L
1,284 SR
Queue Stats
346W - 269L
1,614 Elo+
Party 3
Zhong Kui
Zhong Kui
PerfectOreo
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 25L
1,607 Elo+
Party 3
Horus
Horus
Sidewinder3121
Horus
Level 128
God Stats
3W - 1L
1,751 SR
Queue Stats
260W - 207L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HellsRose
Skadi
17
10 / 2 / 9
9,984
998
18,270
9,916
4,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Oceansssss
Scylla
16
8 / 3 / 11
10,127
1,013
15,514
8,494
3,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 10
8,090
809
7,880
10,062
6,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Scratcheey
Cerberus
17
2 / 1 / 18
10,023
1,002
7,563
19,528
21,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
cmh12
Tiamat
16
3 / 3 / 13
9,178
918
11,004
8,334
5,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akyurashi
Kumbhakarna
13
0 / 4 / 12
8,153
815
5,033
17,295
20,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Allimant
Thoth
14
2 / 6 / 6
8,831
883
7,233
10,232
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 7
8,924
892
13,428
19,255
17,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
PerfectOreo
Zhong Kui
14
4 / 5 / 7
8,457
846
14,090
12,995
10,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 5 / 8
8,581
858
5,712
15,962
19,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
24
Kills
13
13
Deaths
25
61
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Akyurashi
Kumbhakarna
0
4
12
1.5
L
Thoth
Allimant
Thoth
2
6
6
0.83
W
Skadi
HellsRose
Skadi
10
2
9
7.25
W
Scylla
Oceansssss
Scylla
8
3
11
4.5
L
3
5
7
1.3
L
Zhong Kui
PerfectOreo
Zhong Kui
4
5
7
1.5
W
1
4
10
1.5
W
Cerberus
Scratcheey
Cerberus
2
1
18
11
L
4
5
8
1.6
W
Tiamat
cmh12
Tiamat
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,231
Damage
45,496
56,334
Taken
75,739
42,156
Mitigated
71,988
29,971
Healing
29,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Akyurashi
Kumbhakarna
5,033
291
2,020
3,070
17,295
20,071
126
9,033
8,262
10,231
0
L
Thoth
Allimant
Thoth
7,233
431
738
1,668
10,232
3,968
433
7,212
3,020
26,609
0
W
Skadi
HellsRose
Skadi
18,270
8,914
2,533
2,726
9,916
4,719
2,729
4,815
4,737
0
31,136
W
Scylla
Oceansssss
Scylla
15,514
987
1,388
1,391
8,494
3,663
474
5,054
3,135
27,457
0
L
13,428
1,694
776
6,514
19,255
17,753
0
11,133
8,122
0
25,347
L
Zhong Kui
PerfectOreo
Zhong Kui
14,090
806
0
2,942
12,995
10,649
0
6,288
6,707
18,012
0
W
7,880
156
5,042
3,422
10,062
6,639
712
4,732
4,970
20,811
0
W
Cerberus
Scratcheey
Cerberus
7,563
767
1,700
8,502
19,528
21,684
769
7,245
11,542
18,758
0
L
5,712
2,599
5,925
6,168
15,962
19,547
233
8,295
7,667
0
10,331
W
Tiamat
cmh12
Tiamat
11,004
1,575
973
2,294
8,334
5,451
672
3,752
4,428
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
42,946
139
Minions Killed
98
0
Camps Cleared
0
986,504
Distance Traveled
906,551
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,153
815
6
1
0
209,629
0
L
Thoth
8,831
883
43
4
0
186,071
0
W
Skadi
9,984
998
18
2
0
196,080
0
W
Scylla
10,127
1,013
39
4
0
212,234
0
L
Chaac
8,924
892
35
4
0
197,063
0
L
Zhong Kui
8,457
846
12
1
0
143,457
0
W
Ra
8,090
809
16
2
0
184,459
1
W
Cerberus
10,023
1,002
43
4
0
188,540
2
L
Horus
8,581
858
2
0
0
170,331
0
W
Tiamat
9,178
918
23
2
0
205,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role