Player Matchup

Agni
Agni
 
Agni
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MrDiMouse
Anubis
Level 24
God Stats
14W - 14L
1,532 SR
Queue Stats
109W - 132L
1,341 Elo+
Party 1
Loki
Loki
MrNick115
Loki
Level 23
God Stats
16W - 10L
1,654 SR
Queue Stats
115W - 148L
1,343 Elo+
Party 1
Ullr
Ullr
Rodrigoshow507
Ullr
Level 28
God Stats
4W - 5L
1,562 SR
Queue Stats
83W - 83L
1,406 Elo+
Solo
Bellona
Bellona
fededuro
Bellona
Level 7
God Stats
0W - 4L
1,157 SR
Queue Stats
7W - 8L
1,244 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,367 Elo+

VS

Team Averages
Level 21
1,373 SR
1,316 Elo+
Mulan
Mulan
KNG-Sombriozx
Mulan
Level 8
God Stats
2W - 5L
1,151 SR
Queue Stats
21W - 18L
1,409 Elo+
Party 2
Thor
Thor
Linscay
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,147 Elo+
Solo
Hera
Hera
Otopos11
Hera
Level 28
God Stats
3W - 7L
1,006 SR
Queue Stats
21W - 24L
1,285 Elo+
Party 2
Skadi
Skadi
Stylep194
Skadi
Level 17
God Stats
4W - 2L
1,777 SR
Queue Stats
30W - 27L
1,303 Elo+
Party 2
Geb
Geb
bolsolife
Geb
Level 45
God Stats
5W - 3L
1,429 SR
Queue Stats
14W - 8L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 10 / 2
7,222
344
4,170
12,255
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
MrDiMouse
Anubis
16
3 / 8 / 1
10,102
481
10,981
17,917
9,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
14
4 / 7 / 1
9,035
430
8,349
17,277
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 5 / 3
8,828
420
8,178
16,130
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
fededuro
Bellona
15
2 / 5 / 0
9,122
434
6,490
13,361
11,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,438
449
5,638
11,279
8,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Linscay
Thor
19
11 / 0 / 3
11,824
563
10,339
10,298
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
17
5 / 4 / 9
10,969
522
13,947
7,162
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Stylep194
Skadi
16
9 / 3 / 8
10,740
511
17,476
15,047
6,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 12
10,671
508
7,545
16,126
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
34
35
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
10
2
0.1
W
3
2
1
1.75
W
Thor
Linscay
Thor
11
0
3
12.5
L
Anubis
MrDiMouse
Anubis
3
8
1
0.44
L
Loki
4
7
1
0.64
W
Hera
5
4
9
2.38
L
2
5
3
0.7
W
Skadi
Stylep194
Skadi
9
3
8
4.33
W
6
2
12
6
L
Bellona
fededuro
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
54,945
76,940
Taken
59,912
37,972
Mitigated
38,788
16,599
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,170
401
64
1,295
12,255
4,109
172
4,329
7,810
23,121
0
W
5,638
2,809
0
1,881
11,279
8,704
584
499
10,780
0
37,198
W
Thor
Linscay
Thor
10,339
2,909
0
4,348
10,298
4,232
99
2,427
7,825
0
86,002
L
Anubis
MrDiMouse
Anubis
10,981
915
0
6,763
17,917
9,395
1,116
7,165
10,370
67,163
0
L
Loki
8,349
3,042
0
4,896
17,277
6,150
0
2,762
14,403
0
55,460
W
Hera
13,947
3,548
0
268
7,162
2,096
1,700
2,992
4,170
64,254
0
L
8,178
3,856
0
2,541
16,130
6,403
696
5,289
10,819
0
44,629
W
Skadi
Stylep194
Skadi
17,476
9,296
0
4,817
15,047
6,753
861
5,366
9,473
0
64,977
W
7,545
941
0
3,720
16,126
17,003
81
4,142
11,588
24,325
0
L
Bellona
fededuro
Bellona
6,490
1,950
0
1,040
13,361
11,915
0
1,275
12,046
5,646
47,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
53,642
407
Minions Killed
439
0
Camps Cleared
0
1,815,189
Distance Traveled
2,041,289
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,222
344
42
2
0
354,425
0
W
Mulan
9,438
449
69
3
0
349,577
0
W
Thor
11,824
563
136
6
0
465,980
1
L
Anubis
10,102
481
113
5
0
316,327
1
L
Loki
9,035
430
70
3
0
371,119
0
W
Hera
10,969
522
134
6
0
403,822
3
L
Ullr
8,828
420
73
3
0
380,071
2
W
Skadi
10,740
511
74
4
0
388,229
4
W
Geb
10,671
508
26
1
0
433,681
1
L
Bellona
9,122
434
109
5
0
393,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role