Player Matchup

The Morrigan
The Morrigan
Ldotyy-_-
The Morrigan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,228 Elo+
Solo
Nemesis
Nemesis
LumenaAleluia_
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hercules
Hercules
Matareyes168
Hercules
Level 24
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Bastet
Bastet
N30N EDG3
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,365 Elo+
Solo
Hachiman
Hachiman
Sk8-Xety
Hachiman
Level 27
God Stats
16W - 20L
1,395 SR
Queue Stats
86W - 142L
1,261 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,300 Elo+

VS

Team Averages
Level 24
1,316 SR
1,305 Elo+
Chernobog
Chernobog
Borreneitor
Chernobog
Level 16
God Stats
6W - 2L
1,521 SR
Queue Stats
9W - 12L
1,313 Elo+
Party 1
Nike
Nike
Legendkiller897s
Nike
Level 16
God Stats
2W - 5L
995 SR
Queue Stats
27W - 44L
1,292 Elo+
Party 1
Ah Puch
Ah Puch
captainblueface
Ah Puch
Level 29
God Stats
12W - 14L
1,384 SR
Queue Stats
75W - 102L
1,374 Elo+
Solo
Chaac
Chaac
ivanree4712
Chaac
Level 30
God Stats
3W - 1L
1,182 SR
Queue Stats
12W - 16L
1,240 Elo+
Party 1
Loki
Loki
little_mesta
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ldotyy-_-
The Morrigan
16
1 / 12 / 1
9,410
428
5,357
17,213
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 13 / 0
9,049
411
5,324
19,923
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Matareyes168
Hercules
13
0 / 3 / 1
7,574
344
5,171
15,578
12,972
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
N30N EDG3
Bastet
5
0 / 3 / 0
5,968
271
847
3,080
614
Hachiman
Sk8-Xety
Hachiman
13
2 / 8 / 1
8,076
367
8,015
17,246
5,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Borreneitor
Chernobog
17
7 / 3 / 4
11,100
505
8,613
11,383
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 2 / 10
12,079
549
10,086
14,259
10,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 0 / 10
13,318
605
19,930
14,563
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 6
10,270
467
3,086
15,307
11,228
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 0 / 5
13,017
592
11,289
9,913
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
37
39
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Borreneitor
Chernobog
7
3
4
3
L
The Morrigan
Ldotyy-_-
The Morrigan
1
12
1
0.13
W
5
2
10
5
L
1
13
0
0.08
L
Hercules
Matareyes168
Hercules
0
3
1
0.17
L
Bastet
N30N EDG3
Bastet
0
3
0
0
L
Hachiman
Sk8-Xety
Hachiman
2
8
1
0.31
W
12
0
10
17
W
2
0
6
5
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
53,004
73,040
Taken
65,425
31,865
Mitigated
36,014
10,186
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Borreneitor
Chernobog
8,613
5,118
0
2,363
11,383
4,386
3,234
909
10,474
0
65,715
L
The Morrigan
Ldotyy-_-
The Morrigan
5,357
2,602
0
2,739
17,213
5,908
441
2,819
14,298
55,513
0
W
10,086
2,060
0
125
14,259
10,899
1,290
1,524
12,735
3,298
52,938
L
5,324
856
0
2,473
19,923
6,910
1,543
9,013
10,205
0
27,222
L
Hercules
Matareyes168
Hercules
5,171
719
0
1,841
15,578
12,972
302
1,807
13,699
0
33,298
L
Bastet
N30N EDG3
Bastet
847
219
0
85
3,080
614
0
0
3,080
0
4,262
L
Hachiman
Sk8-Xety
Hachiman
8,015
4,977
101
2,947
17,246
5,461
360
5,352
11,630
0
40,787
W
19,930
1,538
337
9,472
14,563
5,916
3,541
962
13,601
79,177
0
W
3,086
486
757
6,472
15,307
11,228
2,226
1,116
14,191
0
46,391
W
11,289
2,191
0
3,149
9,913
3,585
4,882
1,513
8,400
0
88,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
59,784
306
Minions Killed
526
0
Camps Cleared
0
1,509,678
Distance Traveled
2,159,350
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,100
505
114
5
0
378,358
1
L
The Morrigan
9,410
428
120
5
0
335,157
0
W
Nike
12,079
549
87
4
0
444,535
1
L
Nemesis
9,049
411
73
3
0
336,408
1
L
Hercules
7,574
344
48
2
0
368,535
1
L
Bastet
5,968
271
6
0
0
141,402
0
L
Hachiman
8,076
367
59
3
0
328,176
3
W
Ah Puch
13,318
605
122
6
0
426,478
3
W
Chaac
10,270
467
67
3
0
454,745
0
W
Loki
13,017
592
136
6
0
455,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role