Player Matchup

Artio
Artio
BronzeKnight1
Artio
Level 63
God Stats
2W - 0L
1,460 SR
Queue Stats
6W - 3L
1,594 Elo+
Party 3
Neith
Neith
DarkArrow576
Neith
Level 14
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 3
Charybdis
Charybdis
Mangemonfeu
Charybdis
Level 25
God Stats
22W - 6L
1,759 SR
Queue Stats
61W - 38L
1,590 Elo+
Party 1
Zeus
Zeus
TubbyPancake7
Zeus
Level 25
God Stats
4W - 4L
1,474 SR
Queue Stats
78W - 90L
1,426 Elo+
Party 3
Bellona
Bellona
vaughnnei2
Bellona
Level 28
God Stats
6W - 0L
1,757 SR
Queue Stats
15W - 8L
1,583 Elo+
Party 1
Team Averages
Level 31
1,582 SR
1,496 Elo+

VS

Team Averages
Level 55
1,466 SR
1,493 Elo+
Mulan
Mulan
ALWAYSwatching7
Mulan
Level 104
God Stats
0W - 2L
1,539 SR
Queue Stats
9W - 8L
1,494 Elo+
Party 2
Izanami
Izanami
D3nda
Izanami
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
64W - 50L
1,591 Elo+
Solo
Bellona
Bellona
SquirtMaster455
Bellona
Level 7
God Stats
7W - 12L
1,338 SR
Queue Stats
7W - 12L
1,333 Elo+
Party 2
Ah Puch
Ah Puch
bigcreamlord
Ah Puch
Level 2
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 2
Cerberus
Cerberus
theSKEEGZ
Cerberus
Level 145
God Stats
0W - 4L
1,475 SR
Queue Stats
61W - 62L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 36
11,324
1,258
11,951
15,010
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 0 / 27
10,649
1,183
14,730
5,979
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Mangemonfeu
Charybdis
19
14 / 2 / 30
11,778
1,309
30,312
10,541
4,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 0 / 28
10,897
1,211
19,624
7,151
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
vaughnnei2
Bellona
17
11 / 2 / 32
12,245
1,361
19,440
14,006
13,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 1
9,354
1,039
12,566
21,358
9,925
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
D3nda
Izanami
14
1 / 5 / 1
8,330
926
9,861
12,090
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 13 / 2
8,693
966
7,887
26,567
23,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
bigcreamlord
Ah Puch
14
0 / 11 / 1
7,916
880
7,485
15,403
5,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
theSKEEGZ
Cerberus
14
1 / 9 / 2
8,894
988
6,955
28,114
29,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
11
52
Kills
4
4
Deaths
52
153
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
14
1
0.18
W
5
0
36
23
L
Izanami
D3nda
Izanami
1
5
1
0.3
W
9
0
27
22.5
W
Charybdis
Mangemonfeu
Charybdis
14
2
30
14.5
L
0
13
2
0.08
W
13
0
28
27
L
Ah Puch
bigcreamlord
Ah Puch
0
11
1
0.05
L
Cerberus
theSKEEGZ
Cerberus
1
9
2
0.22
W
Bellona
vaughnnei2
Bellona
11
2
32
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,057
Damage
44,754
52,687
Taken
103,532
42,431
Mitigated
72,835
15,899
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,566
397
217
1,223
21,358
9,925
0
7,067
14,291
0
30,262
W
11,951
2,822
1,708
5,529
15,010
18,566
0
4,599
10,411
20,090
0
L
Izanami
D3nda
Izanami
9,861
5,283
0
0
12,090
4,353
0
5,233
6,857
0
32,202
W
14,730
9,088
0
1,864
5,979
2,911
0
834
5,145
0
29,122
W
Charybdis
Mangemonfeu
Charybdis
30,312
19,482
0
1,936
10,541
4,471
0
2,552
7,989
0
59,305
L
7,887
2,130
1,204
979
26,567
23,119
0
7,494
19,073
0
14,622
W
19,624
2,702
0
465
7,151
2,824
0
2,187
4,964
29,635
0
L
Ah Puch
bigcreamlord
Ah Puch
7,485
810
0
768
15,403
5,765
0
4,612
10,791
25,045
0
L
Cerberus
theSKEEGZ
Cerberus
6,955
280
0
2,389
28,114
29,673
0
7,782
20,332
20,266
0
W
Bellona
vaughnnei2
Bellona
19,440
6,550
1,700
2,697
14,006
13,659
0
4,268
8,998
753
29,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
43,187
193
Minions Killed
168
6
Camps Cleared
4
882,864
Distance Traveled
790,382
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,354
1,039
46
5
1
160,462
0
W
Artio
11,324
1,258
22
2
0
212,872
0
L
Izanami
8,330
926
40
4
1
175,449
0
W
Neith
10,649
1,183
43
5
0
147,118
0
W
Charybdis
11,778
1,309
70
8
4
149,128
1
L
Bellona
8,693
966
18
2
2
157,088
0
W
Zeus
10,897
1,211
37
4
2
189,170
0
L
Ah Puch
7,916
880
36
4
0
136,326
1
L
Cerberus
8,894
988
28
3
0
161,057
0
W
Bellona
12,245
1,361
21
2
0
184,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role