Player Matchup

Danzaburou
Danzaburou
XShockerNationX
Danzaburou
Level 69
God Stats
59W - 39L
1,601 SR
Queue Stats
458W - 422L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
ii bE LerKiin
Gilgamesh
Level 20
God Stats
82W - 67L
1,495 SR
Queue Stats
157W - 148L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
rcinist
Kukulkan
Level 46
God Stats
60W - 61L
1,464 SR
Queue Stats
377W - 401L
1,390 Elo+
Party 2
Team Averages
Level 45
1,520 SR
1,408 Elo+

VS

Team Averages
Level 71
1,578 SR
1,415 Elo+
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
NomNomTitan
Cliodhna
Level 82
God Stats
5W - 10L
1,721 SR
Queue Stats
55W - 68L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
sketchstork
Baron Samedi
Level 16
God Stats
3W - 2L
1,513 SR
Queue Stats
14W - 21L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
XShockerNationX
Danzaburou
16
9 / 4 / 12
12,470
831
19,243
14,097
5,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ii bE LerKiin
Gilgamesh
14
9 / 1 / 10
11,408
761
11,126
14,170
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
rcinist
Kukulkan
14
4 / 2 / 12
10,918
728
9,182
8,177
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 5 / 4
10,685
712
8,468
16,924
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
NomNomTitan
Cliodhna
13
3 / 7 / 3
10,521
701
9,144
14,872
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
sketchstork
Baron Samedi
13
1 / 10 / 5
9,365
624
7,727
14,563
7,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
7
7
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
5
4
1
W
Cliodhna
NomNomTitan
Cliodhna
3
7
3
0.64
L
Danzaburou
XShockerNationX
Danzaburou
9
4
12
3.75
L
Gilgamesh
ii bE LerKiin
Gilgamesh
9
1
10
14
L
Kukulkan
rcinist
Kukulkan
4
2
12
5
W
Baron Samedi
sketchstork
Baron Samedi
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
25,339
36,444
Taken
46,359
24,284
Mitigated
28,297
6,281
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,468
991
106
3,630
16,924
15,483
0
4,389
11,796
24,624
0
W
Cliodhna
NomNomTitan
Cliodhna
9,144
56
0
3,260
14,872
5,718
0
2,632
11,844
0
28,254
L
Danzaburou
XShockerNationX
Danzaburou
19,243
8,683
0
3,186
14,097
5,823
2,223
7,006
7,091
0
50,736
L
Gilgamesh
ii bE LerKiin
Gilgamesh
11,126
1,115
276
2,418
14,170
15,496
195
5,886
8,284
4,671
17,385
L
Kukulkan
rcinist
Kukulkan
9,182
935
0
401
8,177
2,965
390
4,769
3,408
34,236
0
W
Baron Samedi
sketchstork
Baron Samedi
7,727
925
625
2,573
14,563
7,096
0
4,187
10,113
27,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
30,571
143
Minions Killed
117
6
Camps Cleared
6
820,093
Distance Traveled
773,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,685
712
26
2
1
272,260
0
W
Cliodhna
10,521
701
43
3
3
290,463
3
L
Danzaburou
12,470
831
75
5
3
272,759
0
L
Gilgamesh
11,408
761
11
1
0
258,684
0
L
Kukulkan
10,918
728
57
4
3
288,650
1
W
Baron Samedi
9,365
624
48
3
2
210,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role