Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Brunch11
Cthulhu
Level 83
God Stats
5W - 1L
1,659 SR
Queue Stats
139W - 107L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
SirrLamorak
Danzaburou
Level 14
God Stats
2W - 0L
1,515 SR
Queue Stats
5W - 4L
1,507 Elo+
Party 3
Ares
Ares
SofscudiEboyu
Ares
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 8L
1,809 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,570 Elo+

VS

Team Averages
Level 51
1,403 SR
1,546 Elo+
Kali
Kali
Dilddor
Kali
Level 41
God Stats
41W - 32L
1,624 SR
Queue Stats
151W - 140L
1,538 Elo+
Party 4
Fafnir
Fafnir
Heirless
Fafnir
Level 124
God Stats
0W - 4L
1,387 SR
Queue Stats
376W - 339L
1,596 Elo+
Party 2
Apollo
Apollo
ImTheBetterNick
Apollo
Level 22
God Stats
6W - 9L
1,539 SR
Queue Stats
206W - 171L
1,605 Elo+
Party 2
Mulan
Mulan
IsekaiWaifu
Mulan
Level 26
God Stats
1W - 4L
1,307 SR
Queue Stats
79W - 77L
1,572 Elo+
Party 4
Ra
Ra
ToxicityLevel
Ra
Level 44
God Stats
5W - 9L
1,159 SR
Queue Stats
56W - 50L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
8 / 0 / 4
8,099
675
11,814
4,023
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
 
Bastet
11
5 / 0 / 4
7,273
606
5,458
9,034
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Brunch11
Cthulhu
12
1 / 0 / 1
6,991
583
5,852
6,626
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SirrLamorak
Danzaburou
12
1 / 0 / 1
7,111
593
2,777
4,542
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 7
6,947
579
6,031
8,377
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dilddor
Kali
9
0 / 6 / 1
5,435
453
2,644
10,698
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Heirless
Fafnir
8
0 / 0 / 2
5,524
460
2,953
7,986
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
6,836
570
3,367
5,406
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 1
6,416
535
7,688
11,511
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 7 / 0
5,652
471
2,213
6,957
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
2
2
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
0
4
10
W
Bastet
 
Bastet
5
0
4
7
W
Cthulhu
Brunch11
Cthulhu
1
0
1
1.5
L
Kali
Dilddor
Kali
0
6
1
0.08
L
Fafnir
Heirless
Fafnir
0
0
2
1
L
1
2
0
0.5
L
0
3
1
0.17
W
Danzaburou
SirrLamorak
Danzaburou
1
0
1
1.5
W
3
2
7
3.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
18,865
32,602
Taken
42,558
14,802
Mitigated
19,387
14,659
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,814
1,432
91
764
4,023
1,545
515
948
3,033
58,434
0
W
Bastet
 
Bastet
5,458
1,318
0
6,386
9,034
2,822
0
618
8,223
0
41,120
W
Cthulhu
Brunch11
Cthulhu
5,852
484
0
3,092
6,626
4,047
180
618
5,517
42,483
0
L
Kali
Dilddor
Kali
2,644
1,309
0
3,074
10,698
3,399
0
5,277
5,178
0
21,995
L
Fafnir
Heirless
Fafnir
2,953
1,085
0
2,824
7,986
6,425
0
5,070
2,716
9,722
0
L
3,367
2,386
0
1,264
5,406
1,405
1,096
385
5,021
0
45,420
L
7,688
1,279
0
3,904
11,511
5,930
0
6,676
4,264
1,049
36,163
W
Danzaburou
SirrLamorak
Danzaburou
2,777
1,038
0
970
4,542
1,534
440
271
4,271
0
42,985
W
6,031
708
1,556
1,800
8,377
4,854
0
2,687
5,429
16,141
0
L
2,213
76
330
1,236
6,957
2,228
0
5,001
1,682
28,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
29,863
406
Minions Killed
339
0
Camps Cleared
0
1,185,194
Distance Traveled
1,160,737
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,099
675
105
9
0
241,231
5
W
Bastet
7,273
606
79
7
0
267,740
4
W
Cthulhu
6,991
583
110
9
0
231,395
2
L
Kali
5,435
453
60
5
0
230,514
6
L
Fafnir
5,524
460
18
2
0
250,753
3
L
Apollo
6,836
570
101
8
0
222,164
2
L
Mulan
6,416
535
91
8
0
225,782
2
W
Danzaburou
7,111
593
89
7
0
226,110
3
W
Ares
6,947
579
23
2
0
218,718
3
L
Ra
5,652
471
69
6
0
231,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role