Player Matchup

Cthulhu
Cthulhu
Involved1813
Cthulhu
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,484 Elo+
Party 3
Olorun
Olorun
MasterMotado
Olorun
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 22L
1,554 Elo+
Party 3
Neith
Neith
MondoSizedBollz
Neith
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
6W - 8L
1,486 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Queue0
Tsukuyomi
Level 20
God Stats
2W - 4L
1,585 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 3
Chaac
Chaac
RugbyChief07
Chaac
Level 57
God Stats
0W - 4L
1,464 SR
Queue Stats
48W - 64L
1,377 Elo+
Party 3
Team Averages
Level 39
1,510 SR
1,491 Elo+

VS

Team Averages
Level 85
1,577 SR
1,495 Elo+
Arachne
Arachne
Cristobal_Balenc
Arachne
Level 66
God Stats
48W - 35L
1,550 SR
Queue Stats
214W - 216L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
Hirathy
Ne Zha
Level 17
God Stats
3W - 7L
1,435 SR
Queue Stats
15W - 16L
1,616 Elo+
Party 1
Chiron
Chiron
kakarot_kaio-ken
Chiron
Level 147
God Stats
10W - 10L
1,516 SR
Queue Stats
102W - 91L
1,479 Elo+
Party 1
Eset
Eset
samM6-9
Eset
Level 44
God Stats
7W - 2L
1,777 SR
Queue Stats
143W - 139L
1,398 Elo+
Party 2
Khepri
Khepri
xChili-Con-Carne
Khepri
Level 152
God Stats
2W - 6L
1,605 SR
Queue Stats
83W - 73L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Involved1813
Cthulhu
12
5 / 6 / 1
7,834
461
6,329
18,378
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
5 / 6 / 2
8,032
472
9,469
10,758
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 5
7,234
426
9,892
11,438
3,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Queue0
Tsukuyomi
13
6 / 6 / 5
8,464
498
14,699
14,104
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 3
7,518
442
7,030
13,125
10,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
9,780
575
10,111
11,878
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Hirathy
Ne Zha
15
6 / 4 / 7
9,319
548
9,312
14,737
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
18 / 2 / 2
11,084
652
25,819
12,901
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
samM6-9
Eset
14
2 / 6 / 3
8,452
497
3,459
9,823
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 18
8,867
522
5,389
19,410
20,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
19
Kills
29
29
Deaths
19
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Ne Zha
Hirathy
Ne Zha
6
4
7
2.38
L
Cthulhu
Involved1813
Cthulhu
5
6
1
0.92
L
Olorun
5
6
2
1
L
2
6
5
0.75
L
Tsukuyomi
Queue0
Tsukuyomi
6
6
5
1.42
L
1
5
3
0.5
W
18
2
2
9.5
W
Eset
samM6-9
Eset
2
6
3
0.58
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
54,090
67,803
Taken
68,749
36,550
Mitigated
42,003
16,154
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,111
6,451
0
4,903
11,878
7,491
1,173
2,119
9,759
9,366
61,300
W
Ne Zha
Hirathy
Ne Zha
9,312
2,139
0
6,066
14,737
5,323
1,382
2,438
12,299
0
49,746
L
Cthulhu
Involved1813
Cthulhu
6,329
1,037
588
4,194
18,378
13,172
0
3,034
15,344
30,173
0
L
Olorun
9,469
5,478
114
2,458
10,758
4,462
660
2,695
8,063
39,324
4,898
L
9,892
6,764
0
3,370
11,438
3,135
124
1,069
10,369
0
35,745
L
Tsukuyomi
Queue0
Tsukuyomi
14,699
5,332
0
3,475
14,104
5,038
0
2,167
11,937
0
51,623
L
7,030
1,252
0
1,955
13,125
10,743
0
1,380
11,745
10,089
29,278
W
25,819
14,076
1,511
4,650
12,901
5,393
3,167
4,447
8,454
0
70,507
W
Eset
samM6-9
Eset
3,459
371
217
3,816
9,823
3,133
316
3,433
6,390
46,173
0
W
5,389
717
397
5,973
19,410
20,663
379
4,475
14,935
14,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
47,502
341
Minions Killed
434
0
Camps Cleared
0
1,444,573
Distance Traveled
1,574,140
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,780
575
133
8
0
341,316
6
W
Ne Zha
9,319
548
86
5
0
294,477
6
L
Cthulhu
7,834
461
40
2
0
302,656
2
L
Olorun
8,032
472
85
5
0
279,207
0
L
Neith
7,234
426
52
3
0
280,240
0
L
Tsukuyomi
8,464
498
83
5
0
297,181
0
L
Chaac
7,518
442
81
5
0
285,289
0
W
Chiron
11,084
652
104
6
0
334,593
2
W
Eset
8,452
497
91
5
0
264,484
3
W
Khepri
8,867
522
20
1
0
339,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role