Player Matchup

Rama
Rama
ANgeLOlaTOrTuE
Rama
Level 17
God Stats
3W - 6L
1,330 SR
Queue Stats
7W - 7L
1,291 Elo+
Party 1
Zeus
Zeus
Decrisb
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,208 Elo+
Party 1
Bellona
Bellona
Slow St0rm
Bellona
Level 12
God Stats
4W - 4L
1,456 SR
Queue Stats
5W - 6L
1,331 Elo+
Party 1
Team Averages
Level 15
1,429 SR
1,277 Elo+

VS

Team Averages
Level 86
1,559 SR
1,410 Elo+
Mulan
Mulan
MasterSwerve64
Mulan
Level 27
God Stats
23W - 22L
1,500 SR
Queue Stats
128W - 146L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
RaySmokedMe
Nu Wa
Level 129
God Stats
32W - 16L
1,669 SR
Queue Stats
431W - 501L
1,391 Elo+
Party 2
Fenrir
Fenrir
scoobthedude502
Fenrir
Level 103
God Stats
19W - 17L
1,506 SR
Queue Stats
412W - 432L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,928
593
2,315
6,812
2,033
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Decrisb
Zeus
9
0 / 7 / 1
5,911
591
5,111
8,851
2,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Slow St0rm
Bellona
8
0 / 5 / 1
5,750
575
2,996
8,090
4,015
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 15
6,928
693
5,375
8,512
4,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 0 / 9
8,005
801
5,975
3,657
1,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 0 / 6
8,700
870
8,055
5,841
4,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
17
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Zeus
Decrisb
Zeus
0
7
1
0.07
W
0
1
15
7.5
W
6
0
9
10.5
L
Bellona
Slow St0rm
Bellona
0
5
1
0.1
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,422
Damage
19,405
23,753
Taken
18,010
8,564
Mitigated
9,884
2,318
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,315
1,612
318
678
6,812
2,033
0
1,540
5,272
0
12,514
L
Zeus
Decrisb
Zeus
5,111
1,059
193
880
8,851
2,516
0
2,037
6,814
18,881
0
W
5,375
0
298
2,098
8,512
4,598
32
2,180
6,332
0
11,620
W
5,975
2,230
683
1,132
3,657
1,155
1,357
1,058
2,599
32,793
0
L
Bellona
Slow St0rm
Bellona
2,996
1,089
0
249
8,090
4,015
0
3,040
5,050
0
14,788
W
8,055
1,308
318
1,757
5,841
4,131
841
2,156
3,685
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,589
Gold Earned
23,633
63
Minions Killed
110
2
Camps Cleared
7
415,865
Distance Traveled
556,390
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,928
593
16
2
0
131,547
0
L
Zeus
5,911
591
32
3
0
137,641
0
W
Mulan
6,928
693
12
1
0
188,599
1
W
Nu Wa
8,005
801
70
7
4
170,548
0
L
Bellona
5,750
575
15
2
2
146,677
0
W
Fenrir
8,700
870
28
3
3
197,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role