Player Matchup

Fafnir
Fafnir
DonFromDC-
Fafnir
Level 109
God Stats
0W - 3L
1,171 SR
Queue Stats
153W - 175L
1,441 Elo+
Party 1
Anhur
Anhur
JJ13-_-darealist
Anhur
Level 126
God Stats
1W - 2L
1,748 SR
Queue Stats
268W - 298L
1,427 Elo+
Party 1
Set
Set
Kroovy
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,424 Elo+
Solo
Ra
Ra
LightBearerB
Ra
Level 148
God Stats
4W - 2L
1,510 SR
Queue Stats
171W - 190L
1,503 Elo+
Solo
Chaac
Chaac
Preatorofthesea
Chaac
Level 160
God Stats
0W - 2L
1,192 SR
Queue Stats
317W - 370L
1,441 Elo+
Solo
Team Averages
Level 119
1,424 SR
1,447 Elo+

VS

Team Averages
Level 115
1,563 SR
1,468 Elo+
Baba Yaga
Baba Yaga
DevilCult
Baba Yaga
Level 99
God Stats
6W - 2L
1,633 SR
Queue Stats
158W - 159L
1,481 Elo+
Solo
Cthulhu
Cthulhu
EckyStelJr0621
Cthulhu
Level 71
God Stats
3W - 1L
1,798 SR
Queue Stats
152W - 180L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
NMG_Mike21
Danzaburou
Level 159
God Stats
1W - 1L
1,244 SR
Queue Stats
83W - 104L
1,455 Elo+
Solo
Chang'e
Chang'e
RheaZaddy
Chang'e
Level 126
God Stats
3W - 1L
1,639 SR
Queue Stats
151W - 159L
1,507 Elo+
Party 2
Fenrir
Fenrir
UR-MOTHERx21
Fenrir
Level 120
God Stats
3W - 4L
1,502 SR
Queue Stats
354W - 377L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DonFromDC-
Fafnir
18
0 / 4 / 10
10,645
626
9,691
20,985
24,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 8 / 1
10,876
640
13,329
16,986
6,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Kroovy
Set
17
0 / 6 / 10
10,221
601
14,644
18,901
16,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 8 / 4
12,221
719
16,042
21,582
10,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 7 / 5
12,667
745
25,965
28,136
17,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DevilCult
Baba Yaga
18
4 / 3 / 18
11,947
703
22,543
12,891
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 23
12,817
754
15,429
35,145
36,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NMG_Mike21
Danzaburou
20
8 / 1 / 14
13,639
802
16,353
17,847
8,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RheaZaddy
Chang'e
20
7 / 4 / 17
12,700
747
22,580
21,882
8,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
20
9 / 6 / 16
13,013
765
17,903
18,288
8,637
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
15
Kills
33
33
Deaths
16
30
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DevilCult
Baba Yaga
4
3
18
4.33
L
Fafnir
DonFromDC-
Fafnir
0
4
10
1.25
W
5
2
23
8.25
L
4
8
1
0.56
L
Set
Kroovy
Set
0
6
10
0.83
L
4
8
4
0.75
W
Danzaburou
NMG_Mike21
Danzaburou
8
1
14
15
L
7
7
5
1.36
W
Chang'e
RheaZaddy
Chang'e
7
4
17
3.88
W
Fenrir
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,671
Damage
94,808
106,590
Taken
106,053
75,771
Mitigated
69,151
40,055
Healing
62,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DevilCult
Baba Yaga
22,543
723
3,981
4,790
12,891
6,514
591
2,978
9,913
40,220
0
L
Fafnir
DonFromDC-
Fafnir
9,691
1,702
624
4,384
20,985
24,855
144
11,340
9,645
22,159
0
W
15,429
970
2,063
13,290
35,145
36,364
738
8,530
26,615
37,877
0
L
13,329
4,310
1,599
1,270
16,986
6,568
650
10,376
6,610
0
32,888
L
Set
Kroovy
Set
14,644
5,755
899
3,874
18,901
16,383
233
11,974
6,927
0
22,937
L
16,042
1,134
7,917
7,696
21,582
10,268
86
13,790
7,792
45,740
0
W
Danzaburou
NMG_Mike21
Danzaburou
16,353
6,418
1,487
5,829
17,847
8,642
3,142
4,813
13,034
0
53,203
L
25,965
4,643
988
10,804
28,136
17,697
781
13,072
15,064
0
43,616
W
Chang'e
RheaZaddy
Chang'e
22,580
2,045
15,426
10,713
21,882
8,994
2,440
4,703
17,179
38,897
0
W
Fenrir
17,903
5,244
1,666
3,024
18,288
8,637
1,116
4,709
13,579
0
25,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
64,116
173
Minions Killed
186
0
Camps Cleared
0
1,393,435
Distance Traveled
1,556,891
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,947
703
36
2
0
335,709
0
L
Fafnir
10,645
626
20
1
0
292,769
0
W
Cthulhu
12,817
754
35
2
0
329,049
0
L
Anhur
10,876
640
46
3
0
237,332
0
L
Set
10,221
601
9
1
0
308,328
0
L
Ra
12,221
719
76
4
0
275,315
0
W
Danzaburou
13,639
802
74
4
0
317,028
2
L
Chaac
12,667
745
22
1
0
279,691
0
W
Chang'e
12,700
747
27
2
0
275,188
0
W
Fenrir
13,013
765
14
1
0
299,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role