Player Matchup

Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SinsOfPrometheus
Kukulkan
Level 127
God Stats
2W - 3L
1,272 SR
Queue Stats
37W - 69L
1,512 Elo+
Solo
Tyr
Tyr
boomkilled7
Tyr
Level 127
God Stats
20W - 23L
1,619 SR
Queue Stats
142W - 139L
1,585 Elo+
Solo
Team Averages
Level 134
1,464 SR
1,532 Elo+

VS

Team Averages
Level 130
1,592 SR
1,647 Elo+
Izanami
Izanami
OmniFaith15
Izanami
Level 128
God Stats
9W - 13L
1,533 SR
Queue Stats
137W - 159L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
detch01
Baron Samedi
Level 144
God Stats
10W - 9L
1,656 SR
Queue Stats
715W - 361L
1,780 Elo+
Party 1
Vamana
Vamana
misterman2525
Vamana
Level 118
God Stats
19W - 10L
1,589 SR
Queue Stats
276W - 238L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 2 / 6
7,224
657
7,055
11,130
6,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 6 / 5
8,413
765
9,052
7,761
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 4
8,601
782
6,884
12,320
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OmniFaith15
Izanami
12
2 / 2 / 6
7,983
726
5,909
8,041
2,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
detch01
Baron Samedi
13
4 / 4 / 5
8,521
775
11,529
10,274
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 5 / 4
8,376
761
8,613
15,451
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
10
10
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
6
2.5
W
Izanami
OmniFaith15
Izanami
2
2
6
2.5
L
5
6
5
1.25
L
4
2
4
3
W
Baron Samedi
detch01
Baron Samedi
4
4
5
1.63
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
26,051
31,211
Taken
33,766
23,411
Mitigated
16,721
7,174
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,055
1,708
0
959
11,130
6,780
152
4,425
6,705
0
14,991
W
Izanami
OmniFaith15
Izanami
5,909
4,112
0
1,778
8,041
2,867
1,097
3,122
4,919
0
25,316
L
9,052
1,146
0
542
7,761
3,150
90
2,475
5,286
32,359
0
L
6,884
631
262
5,411
12,320
13,481
301
4,753
7,567
0
17,052
W
Baron Samedi
detch01
Baron Samedi
11,529
1,599
1,251
3,870
10,274
4,697
361
1,982
8,292
29,625
0
W
8,613
4,239
426
5,965
15,451
9,157
114
4,450
11,001
0
19,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
24,880
99
Minions Killed
130
3
Camps Cleared
7
604,552
Distance Traveled
595,956
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,224
657
21
2
0
224,009
0
W
Izanami
7,983
726
58
5
3
191,246
0
L
Kukulkan
8,413
765
61
6
2
148,979
0
L
Tyr
8,601
782
17
2
1
231,564
1
W
Baron Samedi
8,521
775
46
4
3
185,689
1
W
Vamana
8,376
761
26
2
1
219,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role