Player Matchup

Persephone
Persephone
EnslavedStonks
Persephone
Level 104
God Stats
15W - 2L
1,634 SR
Queue Stats
226W - 129L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
Isenfyr
Heimdallr
Level 28
God Stats
3W - 0L
1,753 SR
Queue Stats
9W - 5L
1,569 Elo+
Party 1
Geb
Geb
MarinaraSauceIT
Geb
Level 36
God Stats
10W - 3L
1,533 SR
Queue Stats
107W - 64L
1,548 Elo+
Party 1
Team Averages
Level 56
1,640 SR
1,586 Elo+

VS

Team Averages
Level 83
1,376 SR
1,403 Elo+
Ymir
Ymir
Dynas_B_Good
Ymir
Level 123
God Stats
7W - 15L
1,338 SR
Queue Stats
140W - 197L
1,275 Elo+
Solo
Sol
Sol
Queenof0blivion1
Sol
Level 15
God Stats
3W - 12L
1,303 SR
Queue Stats
23W - 26L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mcfearmeson
Ah Muzen Cab
Level 112
God Stats
31W - 22L
1,488 SR
Queue Stats
119W - 150L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EnslavedStonks
Persephone
16
11 / 1 / 8
11,443
817
20,905
8,689
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Isenfyr
Heimdallr
14
6 / 4 / 13
10,404
743
18,337
13,136
5,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 1 / 14
10,644
760
8,476
11,594
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
8,202
586
3,661
24,318
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 3
9,104
650
11,671
12,995
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
mcfearmeson
Ah Muzen Cab
13
3 / 9 / 2
9,440
674
9,949
16,021
5,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
6
6
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Persephone
EnslavedStonks
Persephone
11
1
8
15
W
Heimdallr
Isenfyr
Heimdallr
6
4
13
3.13
W
4
1
14
11
L
3
5
3
0.9
L
Ah Muzen Cab
mcfearmeson
Ah Muzen Cab
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,718
Damage
25,281
33,419
Taken
53,334
21,589
Mitigated
20,011
8,117
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,661
386
0
5,580
24,318
11,350
0
11,006
13,312
9,786
0
W
Persephone
EnslavedStonks
Persephone
20,905
2,045
0
1,664
8,689
2,925
174
4,383
3,997
56,394
0
W
Heimdallr
Isenfyr
Heimdallr
18,337
10,836
0
4,045
13,136
5,556
267
6,110
6,588
0
42,596
W
8,476
1,562
412
1,996
11,594
13,108
109
4,062
7,132
25,438
0
L
11,671
1,326
660
4,592
12,995
3,602
331
8,703
4,292
28,629
0
L
Ah Muzen Cab
mcfearmeson
Ah Muzen Cab
9,949
2,710
193
2,829
16,021
5,059
591
9,939
6,082
0
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
26,746
185
Minions Killed
115
10
Camps Cleared
2
777,320
Distance Traveled
763,231
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,202
586
10
1
0
279,695
1
W
Persephone
11,443
817
82
6
7
289,322
3
W
Heimdallr
10,404
743
80
6
2
214,169
0
W
Geb
10,644
760
23
2
1
273,829
1
L
Sol
9,104
650
54
4
1
272,043
0
L
Ah Muzen Cab
9,440
674
51
4
1
211,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role