Player Matchup

Hera
Hera
Mama garuti
Hera
Level 66
God Stats
1W - 1L
1,208 SR
Queue Stats
164W - 186L
1,366 Elo+
Solo
Ra
Ra
PETZINHO
Ra
Level 125
God Stats
3W - 4L
1,355 SR
Queue Stats
350W - 381L
1,325 Elo+
Party 2
Anubis
Anubis
Seakeen
Anubis
Level 102
God Stats
12W - 9L
1,457 SR
Queue Stats
374W - 396L
1,316 Elo+
Party 2
Khepri
Khepri
buhzee
Khepri
Level 104
God Stats
2W - 1L
1,719 SR
Queue Stats
121W - 139L
1,362 Elo+
Solo
Danzaburou
Danzaburou
stempy12
Danzaburou
Level 158
God Stats
6W - 4L
1,289 SR
Queue Stats
513W - 537L
1,333 Elo+
Solo
Team Averages
Level 111
1,406 SR
1,340 Elo+

VS

Team Averages
Level 102
1,419 SR
1,371 Elo+
Ne Zha
Ne Zha
Flexus A God
Ne Zha
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,334 Elo+
Party 3
Ra
Ra
KSIFeltyS
Ra
Level 85
God Stats
0W - 2L
1,419 SR
Queue Stats
32W - 30L
1,511 Elo+
Party 1
Raijin
Raijin
Ormazd01
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 167L
1,307 Elo+
Solo
Izanami
Izanami
ThxtjuiceJr
Izanami
Level 106
God Stats
2W - 2L
1,147 SR
Queue Stats
72W - 63L
1,303 Elo+
Party 3
Medusa
Medusa
XxKawaii0takuxX
Medusa
Level 146
God Stats
1W - 1L
1,531 SR
Queue Stats
50W - 50L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
12,287
768
16,458
13,185
4,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 7 / 10
12,841
803
16,855
11,899
5,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Seakeen
Anubis
20
8 / 4 / 16
12,780
799
17,012
11,777
6,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
buhzee
Khepri
18
0 / 5 / 21
10,492
656
6,966
24,665
25,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
stempy12
Danzaburou
20
8 / 4 / 17
13,104
819
19,179
17,229
8,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 7 / 15
10,675
667
9,781
17,223
5,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 7 / 11
13,201
825
19,176
19,435
6,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Ormazd01
Raijin
17
1 / 7 / 9
10,342
646
8,024
14,370
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
ThxtjuiceJr
Izanami
18
6 / 8 / 11
11,187
699
18,069
17,282
5,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 4 / 12
10,617
664
6,014
15,833
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
83
33
Kills
25
26
Deaths
33
78
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
7
15
1.36
L
11
7
11
2.36
W
6
6
14
2.17
L
Raijin
Ormazd01
Raijin
1
7
9
0.79
W
11
7
10
2.29
W
Anubis
Seakeen
Anubis
8
4
16
4
L
Izanami
ThxtjuiceJr
Izanami
6
8
11
1.44
L
5
4
12
2.75
W
Khepri
buhzee
Khepri
0
5
21
2.1
W
Danzaburou
stempy12
Danzaburou
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,470
Damage
61,064
78,755
Taken
84,143
51,415
Mitigated
29,215
28,925
Healing
30,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,781
2,053
716
4,468
17,223
5,738
0
11,176
6,047
0
21,675
L
19,176
721
4,915
7,416
19,435
6,412
294
13,435
6,000
46,997
0
W
16,458
3,447
1,692
2,964
13,185
4,792
975
5,034
7,975
35,138
0
L
Raijin
Ormazd01
Raijin
8,024
279
1,008
2,326
14,370
5,458
0
10,880
3,490
24,760
0
W
16,855
555
3,929
1,719
11,899
5,586
898
5,920
5,815
31,494
0
W
Anubis
Seakeen
Anubis
17,012
898
1,466
3,387
11,777
6,389
761
2,619
9,052
33,661
0
L
Izanami
ThxtjuiceJr
Izanami
18,069
10,091
2,414
3,618
17,282
5,805
846
11,457
5,825
0
38,560
L
6,014
2,376
298
3,811
15,833
5,802
520
10,343
5,490
0
14,454
W
Khepri
buhzee
Khepri
6,966
36
563
7,040
24,665
25,935
686
7,346
16,859
15,360
0
W
Danzaburou
stempy12
Danzaburou
19,179
10,183
470
5,695
17,229
8,713
3,082
5,195
11,854
0
44,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,504
Gold Earned
56,022
153
Minions Killed
173
0
Camps Cleared
0
1,329,137
Distance Traveled
1,276,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,675
667
13
1
0
244,580
0
L
Ra
13,201
825
62
4
0
248,445
0
W
Hera
12,287
768
42
3
0
264,247
0
L
Raijin
10,342
646
23
1
0
246,996
4
W
Ra
12,841
803
29
2
0
279,369
0
W
Anubis
12,780
799
37
2
0
273,952
0
L
Izanami
11,187
699
51
3
0
228,832
0
L
Medusa
10,617
664
24
2
0
307,486
0
W
Khepri
10,492
656
10
1
0
290,649
0
W
Danzaburou
13,104
819
35
2
0
220,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role