Player Matchup

Hel
Hel
AlecDarrow
Hel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
BossStallion93
Kuzenbo
Level 131
God Stats
17W - 19L
1,572 SR
Queue Stats
867W - 930L
1,444 Elo+
Solo
Arachne
Arachne
Juan26200
Arachne
Level 84
God Stats
1W - 2L
1,291 SR
Queue Stats
72W - 71L
1,433 Elo+
Solo
Artemis
Artemis
Shadowfire625
Artemis
Level 103
God Stats
0W - 2L
1,561 SR
Queue Stats
40W - 43L
1,458 Elo+
Party 2
Geb
Geb
spoonfeedya
Geb
Level 135
God Stats
3W - 3L
1,477 SR
Queue Stats
176W - 194L
1,483 Elo+
Solo
Team Averages
Level 105
1,480 SR
1,458 Elo+

VS

Team Averages
Level 132
1,529 SR
1,476 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AkamaruNinken
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 137L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkDragen7756
Sun Wukong
Level 122
God Stats
2W - 0L
1,721 SR
Queue Stats
18W - 16L
1,496 Elo+
Solo
Fafnir
Fafnir
My Little Lando
Fafnir
Level 119
God Stats
5W - 6L
1,423 SR
Queue Stats
774W - 780L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Willric
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
8,765
626
14,978
20,190
10,292
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 8
9,334
667
15,959
32,284
29,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Juan26200
Arachne
16
3 / 5 / 9
8,998
643
11,934
20,270
8,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
17
5 / 4 / 7
9,492
678
33,588
21,936
10,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 3 / 10
9,981
713
22,453
22,452
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
5 / 5 / 8
12,090
864
29,521
15,810
8,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 3 / 12
10,075
720
18,761
26,949
22,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DarkDragen7756
Sun Wukong
19
7 / 3 / 9
11,095
793
29,169
30,688
23,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 3 / 12
10,510
751
10,290
25,212
37,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Willric
Aphrodite
17
1 / 1 / 12
10,022
716
16,666
16,367
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
15
Kills
16
16
Deaths
15
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
5
8
1.8
W
3
3
12
3
L
2
3
8
2
L
3
1
8
7
W
Sun Wukong
DarkDragen7756
Sun Wukong
7
3
9
3.83
L
Arachne
Juan26200
Arachne
3
5
9
1.5
W
0
3
12
2
L
Artemis
5
4
7
2.13
W
Aphrodite
Willric
Aphrodite
1
1
12
7
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,912
Damage
104,407
117,132
Taken
115,026
79,333
Mitigated
101,949
74,057
Healing
66,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
29,521
10,878
2,808
3,389
15,810
8,838
2,167
7,898
7,912
0
65,242
W
18,761
5,082
1,404
10,680
26,949
22,429
780
12,312
14,637
0
30,511
L
14,978
650
21,156
10,441
20,190
10,292
0
4,071
15,342
19,619
0
L
15,959
5,221
4,914
15,854
32,284
29,542
163
8,463
22,787
29,545
0
W
Sun Wukong
DarkDragen7756
Sun Wukong
29,169
3,178
3,040
15,668
30,688
23,511
523
11,997
18,499
0
52,019
L
Arachne
Juan26200
Arachne
11,934
6,726
3,014
4,708
20,270
8,613
0
5,001
14,657
0
17,993
W
10,290
2,712
2,300
4,903
25,212
37,155
110
10,678
14,534
18,541
0
L
Artemis
33,588
19,385
1,401
5,946
21,936
10,033
0
3,797
17,287
0
49,529
W
Aphrodite
Willric
Aphrodite
16,666
3,391
12,501
9,976
16,367
10,016
1,039
10,505
5,862
30,642
0
L
22,453
809
1,791
4,832
22,452
20,853
0
5,624
16,042
39,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,570
Gold Earned
53,792
124
Minions Killed
215
0
Camps Cleared
0
1,556,569
Distance Traveled
1,262,673
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,090
864
90
6
0
214,930
0
W
Osiris
10,075
720
25
2
0
257,167
0
L
Hel
8,765
626
20
1
0
393,511
0
L
Kuzenbo
9,334
667
32
2
0
337,368
0
W
Sun Wukong
11,095
793
36
3
0
284,604
3
L
Arachne
8,998
643
19
1
0
311,502
1
W
Fafnir
10,510
751
18
1
0
256,019
1
L
Artemis
9,492
678
35
3
0
226,790
0
W
Aphrodite
10,022
716
46
3
0
249,953
0
L
Geb
9,981
713
18
1
0
287,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role