Player Matchup

Mercury
Mercury
Chichonsal-FC
Mercury
Level 27
God Stats
20W - 17L
1,527 SR
Queue Stats
75W - 74L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Donatello samu
Xing Tian
Level 18
God Stats
6W - 3L
1,650 SR
Queue Stats
77W - 98L
1,334 Elo+
Party 1
Zeus
Zeus
SanctaeAlbum
Zeus
Level 25
God Stats
18W - 15L
1,633 SR
Queue Stats
242W - 256L
1,385 Elo+
Party 1
Geb
Geb
Star Lord Koala
Geb
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,380 Elo+
Solo
Olorun
Olorun
TayDay_7
Olorun
Level 4
God Stats
1W - 4L
1,416 SR
Queue Stats
1W - 5L
1,353 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,380 Elo+

VS

Team Averages
Level 22
1,642 SR
1,531 Elo+
Artemis
Artemis
ExterminateWomen
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,500 Elo+
Party 3
Geb
Geb
FartinBlood
Geb
Level 85
God Stats
3W - 0L
1,903 SR
Queue Stats
15W - 7L
1,709 Elo+
Party 3
Aphrodite
Aphrodite
JennaMarbles528
Aphrodite
Level 18
God Stats
3W - 1L
1,821 SR
Queue Stats
10W - 6L
1,551 Elo+
Party 2
Achilles
Achilles
The Chef3685
Achilles
Level 6
God Stats
6W - 2L
1,489 SR
Queue Stats
10W - 7L
1,396 Elo+
Party 2
Thoth
Thoth
TheDarkestN1G
Thoth
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 6 / 2
7,068
1,010
4,744
13,895
4,324
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Donatello samu
Xing Tian
12
0 / 7 / 2
7,036
1,005
4,414
18,502
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 0
7,787
1,112
9,097
13,488
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 5 / 4
8,413
1,202
3,385
14,480
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
TayDay_7
Olorun
12
0 / 3 / 1
6,622
946
1,984
4,899
1,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

174

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 12
10,144
1,449
13,511
6,012
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 16
9,149
1,307
7,489
8,408
8,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
JennaMarbles528
Aphrodite
15
3 / 1 / 16
8,274
1,182
9,894
7,374
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
The Chef3685
Achilles
14
4 / 0 / 11
7,880
1,126
9,922
7,186
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 18
8,888
1,270
13,668
2,279
903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
100
4
Kills
27
28
Deaths
4
9
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
6
2
0.33
L
Xing Tian
Donatello samu
Xing Tian
0
7
2
0.14
W
12
2
12
9
W
4
1
16
12
W
Aphrodite
JennaMarbles528
Aphrodite
3
1
16
11
L
3
7
0
0.43
L
0
5
4
0.4
L
Olorun
TayDay_7
Olorun
0
3
1
0.17
W
Achilles
The Chef3685
Achilles
4
0
11
9.5
W
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
54,484
65,264
Taken
31,259
32,759
Mitigated
22,898
2,943
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,744
2,561
180
593
13,895
4,324
0
7,048
6,482
0
16,902
L
Xing Tian
Donatello samu
Xing Tian
4,414
636
0
413
18,502
15,466
0
8,102
9,626
13,415
0
W
13,511
6,725
0
732
6,012
2,804
0
3,581
2,431
0
27,671
W
7,489
1,939
0
1,188
8,408
8,914
0
3,795
4,613
13,941
0
W
Aphrodite
JennaMarbles528
Aphrodite
9,894
1,187
4,110
4,856
7,374
4,334
0
4,375
2,999
18,685
0
L
9,097
1,518
0
469
13,488
4,585
0
6,341
6,737
18,685
0
L
3,385
340
0
808
14,480
6,658
0
6,638
7,548
14,265
0
L
Olorun
TayDay_7
Olorun
1,984
1,475
137
343
4,899
1,726
0
2,126
2,703
8,312
0
W
Achilles
The Chef3685
Achilles
9,922
2,859
0
914
7,186
5,943
0
5,593
1,593
0
13,554
W
13,668
605
0
0
2,279
903
0
1,536
743
28,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
44,335
74
Minions Killed
117
3
Camps Cleared
4
578,218
Distance Traveled
682,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,068
1,010
14
2
2
137,933
0
L
Xing Tian
7,036
1,005
9
1
0
121,036
0
W
Artemis
10,144
1,449
29
4
0
119,856
0
W
Geb
9,149
1,307
12
2
1
134,704
0
W
Aphrodite
8,274
1,182
29
4
1
149,938
0
L
Zeus
7,787
1,112
15
2
1
125,607
0
L
Geb
8,413
1,202
22
3
0
134,384
0
L
Olorun
6,622
946
14
2
0
59,258
0
W
Achilles
7,880
1,126
10
1
1
139,966
0
W
Thoth
8,888
1,270
37
5
1
137,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role