Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
YoUnGReD23
Xing Tian
Level 128
God Stats
4W - 2L
1,467 SR
Queue Stats
115W - 95L
1,561 Elo+
Party 2
He Bo
He Bo
Zephirix
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
lXIKingIXl
Gilgamesh
Level 157
God Stats
2W - 2L
1,450 SR
Queue Stats
102W - 66L
1,601 Elo+
Party 2
Bastet
Bastet
progaming55
Bastet
Level 104
God Stats
4W - 1L
1,640 SR
Queue Stats
221W - 183L
1,575 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,575 Elo+

VS

Team Averages
Level 117
1,490 SR
1,552 Elo+
Zhong Kui
Zhong Kui
Floctlight
Zhong Kui
Level 151
God Stats
16W - 16L
1,600 SR
Queue Stats
221W - 241L
1,552 Elo+
Party 1
Ares
Ares
PantherNinja76
Ares
Level 56
God Stats
1W - 3L
1,531 SR
Queue Stats
312W - 295L
1,565 Elo+
Solo
Loki
Loki
RichGonzlez
Loki
Level 147
God Stats
3W - 4L
1,362 SR
Queue Stats
59W - 60L
1,569 Elo+
Party 1
Cupid
Cupid
alfonosoportollo
Cupid
Level 108
God Stats
2W - 2L
1,556 SR
Queue Stats
36W - 45L
1,479 Elo+
Party 1
Susano
Susano
spaceeeeeeeee
Susano
Level 125
God Stats
4W - 9L
1,403 SR
Queue Stats
119W - 103L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 2 / 1
7,017
638
4,177
5,289
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
YoUnGReD23
Xing Tian
10
1 / 2 / 7
6,560
596
2,863
10,262
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Zephirix
He Bo
11
3 / 7 / 3
6,944
631
5,161
7,223
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
lXIKingIXl
Gilgamesh
13
4 / 0 / 3
7,292
663
5,426
7,509
4,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
3 / 2 / 4
6,917
629
5,153
7,229
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Floctlight
Zhong Kui
11
3 / 2 / 6
6,779
616
7,737
9,218
6,530
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
3,877
352
647
2,397
756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 4 / 1
6,045
550
2,762
7,357
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,634
512
3,210
6,813
1,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 5 / 4
6,766
615
6,884
8,020
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
12
13
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
1
1.75
L
Zhong Kui
Floctlight
Zhong Kui
3
2
6
3
L
0
1
0
0
L
3
4
1
0.88
W
Xing Tian
YoUnGReD23
Xing Tian
1
2
7
2.25
W
He Bo
Zephirix
He Bo
3
7
3
0.64
L
1
3
2
0.67
W
Gilgamesh
lXIKingIXl
Gilgamesh
4
0
3
5.5
W
Bastet
3
2
4
2.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
21,240
37,512
Taken
33,805
15,981
Mitigated
14,369
7,080
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,177
2,955
0
1,103
5,289
1,516
526
265
5,024
0
44,503
L
Zhong Kui
Floctlight
Zhong Kui
7,737
1,167
0
4,607
9,218
6,530
152
4,561
4,487
44,164
0
L
647
62
64
947
2,397
756
0
655
1,742
2,764
0
L
2,762
237
0
1,694
7,357
2,690
526
541
6,808
0
21,114
W
Xing Tian
YoUnGReD23
Xing Tian
2,863
473
0
2,590
10,262
6,058
410
3,027
7,235
16,617
0
W
He Bo
Zephirix
He Bo
5,161
864
0
823
7,223
2,092
0
2,524
4,699
36,793
0
L
3,210
1,639
218
1,378
6,813
1,566
1,016
415
6,398
0
29,964
W
Gilgamesh
lXIKingIXl
Gilgamesh
5,426
1,544
0
1,021
7,509
4,234
990
1,324
6,185
980
33,576
W
Bastet
5,153
1,683
0
1,543
7,229
2,081
0
1,308
5,921
0
33,471
L
6,884
1,728
0
1,928
8,020
2,827
246
1,952
5,956
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
29,101
345
Minions Killed
250
0
Camps Cleared
0
1,108,724
Distance Traveled
954,854
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,017
638
105
10
0
195,134
2
L
Zhong Kui
6,779
616
87
8
0
210,546
5
L
Ares
3,877
352
4
0
0
42,931
1
L
Loki
6,045
550
50
5
0
223,438
1
W
Xing Tian
6,560
596
31
3
0
224,054
2
W
He Bo
6,944
631
76
7
0
199,507
4
L
Cupid
5,634
512
47
4
0
229,622
3
W
Gilgamesh
7,292
663
68
6
0
224,882
4
W
Bastet
6,917
629
65
6
0
265,147
2
L
Susano
6,766
615
62
6
0
248,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role