Player Matchup

King Arthur
King Arthur
AbyssalExtract
King Arthur
Level 22
God Stats
11W - 10L
1,317 SR
Queue Stats
56W - 74L
1,402 Elo+
Solo
Neith
Neith
Hawfmave
Neith
Level 21
God Stats
1W - 2L
1,695 SR
Queue Stats
53W - 60L
1,407 Elo+
Party 2
Fenrir
Fenrir
TeddiBear4
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo
Agni
Agni
hainesworth
Agni
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 121L
1,386 Elo+
Solo
Khepri
Khepri
walle719
Khepri
Level 27
God Stats
8W - 8L
1,367 SR
Queue Stats
42W - 40L
1,386 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,397 Elo+

VS

Team Averages
Level 9
1,514 SR
1,484 Elo+
Fenrir
Fenrir
DaddyMilkerss
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 1
Izanami
Izanami
Gildoania
Izanami
Level 14
God Stats
7W - 10L
1,369 SR
Queue Stats
122W - 110L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
Lemas05
Ratatoskr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,631 Elo+
Solo
Guan Yu
Guan Yu
MommyMilkerzz
Guan Yu
Level 7
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 1
Merlin
Merlin
xBonusmanx
Merlin
Level 17
God Stats
1W - 0L
1,479 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbyssalExtract
King Arthur
13
2 / 8 / 1
8,347
397
7,840
18,290
13,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Hawfmave
Neith
14
1 / 6 / 1
8,595
409
3,837
9,506
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
TeddiBear4
Fenrir
13
3 / 13 / 2
9,000
429
9,390
20,045
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 12 / 0
10,296
490
13,450
17,298
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
walle719
Khepri
12
0 / 10 / 1
7,624
363
2,994
21,798
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 13
13,708
653
20,120
16,014
17,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Gildoania
Izanami
20
11 / 1 / 10
13,074
623
21,150
18,854
8,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Lemas05
Ratatoskr
15
5 / 4 / 8
10,473
499
5,659
10,278
3,575
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
17
6 / 4 / 7
11,611
553
9,905
16,604
18,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
xBonusmanx
Merlin
18
7 / 4 / 16
12,497
595
12,721
11,266
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
12
Kills
49
49
Deaths
13
5
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbyssalExtract
King Arthur
2
8
1
0.31
W
20
0
13
26.5
W
Izanami
Gildoania
Izanami
11
1
10
16
L
Neith
Hawfmave
Neith
1
6
1
0.25
W
Ratatoskr
Lemas05
Ratatoskr
5
4
8
2.25
W
Guan Yu
6
4
7
2.38
L
Fenrir
TeddiBear4
Fenrir
3
13
2
0.31
L
6
12
0
0.5
L
Khepri
walle719
Khepri
0
10
1
0.05
W
Merlin
xBonusmanx
Merlin
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
69,555
86,937
Taken
73,016
40,814
Mitigated
51,768
6,969
Healing
24,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbyssalExtract
King Arthur
7,840
299
0
276
18,290
13,207
235
2,612
15,254
120
37,962
W
20,120
6,225
0
3,092
16,014
17,087
1,855
4,410
11,358
593
82,389
W
Izanami
Gildoania
Izanami
21,150
15,036
0
7,617
18,854
8,033
6,720
2,374
16,350
0
124,447
L
Neith
Hawfmave
Neith
3,837
1,244
0
1,250
9,506
2,337
96
1,621
7,753
0
43,312
W
Ratatoskr
Lemas05
Ratatoskr
5,659
975
0
1,936
10,278
3,575
1,371
1,369
8,817
0
43,107
W
Guan Yu
9,905
1,058
2,408
5,470
16,604
18,745
1,791
4,544
11,874
9,603
45,062
L
Fenrir
TeddiBear4
Fenrir
9,390
2,781
0
1,944
20,045
6,065
0
4,292
15,216
0
32,858
L
13,450
3,155
117
1,714
17,298
4,681
0
3,523
13,051
53,006
0
L
Khepri
walle719
Khepri
2,994
97
0
1,668
21,798
14,524
670
1,667
19,755
22,322
0
W
Merlin
xBonusmanx
Merlin
12,721
614
0
3,514
11,266
4,328
2,165
2,824
8,078
62,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
61,363
354
Minions Killed
575
0
Camps Cleared
0
1,655,004
Distance Traveled
1,904,064
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,347
397
74
4
0
351,554
2
W
Fenrir
13,708
653
105
5
0
468,978
3
W
Izanami
13,074
623
176
8
0
382,260
2
L
Neith
8,595
409
90
4
0
309,999
1
W
Ratatoskr
10,473
499
78
4
0
410,132
3
W
Guan Yu
11,611
553
93
4
0
321,823
0
L
Fenrir
9,000
429
49
2
0
346,629
0
L
Agni
10,296
490
114
5
0
298,164
1
L
Khepri
7,624
363
27
1
0
348,658
2
W
Merlin
12,497
595
123
6
0
320,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role