Player Matchup

Cliodhna
Cliodhna
Censice
Cliodhna
Level 57
God Stats
6W - 4L
1,510 SR
Queue Stats
147W - 129L
1,522 Elo+
Party 1
Hel
Hel
Nerouma
Hel
Level 17
God Stats
2W - 2L
1,610 SR
Queue Stats
46W - 53L
1,439 Elo+
Solo
Cupid
Cupid
Qumkuat
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,367 Elo+
Party 1
Odin
Odin
TheActualRavear
Odin
Level 28
God Stats
0W - 3L
1,225 SR
Queue Stats
43W - 48L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
blingking266
Cernunnos
Level 18
God Stats
28W - 16L
1,686 SR
Queue Stats
55W - 51L
1,521 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,471 Elo+

VS

Team Averages
Level 25
1,559 SR
1,493 Elo+
Cthulhu
Cthulhu
Boprino
Cthulhu
Level 19
God Stats
1W - 0L
1,472 SR
Queue Stats
27W - 19L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Fusion428
Ao Kuang
Level 12
God Stats
1W - 1L
1,393 SR
Queue Stats
8W - 23L
1,390 Elo+
Solo
Chaac
Chaac
Renlyz
Chaac
Level 63
God Stats
7W - 1L
1,931 SR
Queue Stats
100W - 67L
1,576 Elo+
Party 2
Izanami
Izanami
annblacku
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,574 Elo+
Party 2
Thoth
Thoth
xLeviattan
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Censice
Cliodhna
20
4 / 6 / 8
14,245
950
26,293
27,523
18,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
20
5 / 7 / 9
14,702
980
21,276
33,808
14,969
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Qumkuat
Cupid
20
7 / 9 / 11
15,886
1,059
25,534
27,987
8,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 4 / 12
14,962
997
19,036
32,833
25,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
blingking266
Cernunnos
18
0 / 2 / 2
11,026
735
1,862
3,097
796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boprino
Cthulhu
20
5 / 3 / 19
14,628
975
24,496
24,908
29,550
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Fusion428
Ao Kuang
20
8 / 7 / 18
14,784
986
24,742
21,503
10,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Renlyz
Chaac
20
2 / 3 / 21
14,178
945
28,298
27,151
22,189
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
annblacku
Izanami
20
2 / 3 / 17
13,703
914
12,022
11,342
4,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
11 / 5 / 11
15,892
1,059
29,710
15,717
5,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
21
Kills
28
28
Deaths
21
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boprino
Cthulhu
5
3
19
4.83
L
Cliodhna
Censice
Cliodhna
4
6
8
1.33
W
Ao Kuang
Fusion428
Ao Kuang
8
7
18
2.43
L
Hel
5
7
9
1.36
L
Cupid
Qumkuat
Cupid
7
9
11
1.39
W
Chaac
Renlyz
Chaac
2
3
21
4.17
L
5
4
12
2.75
W
Izanami
annblacku
Izanami
2
3
17
3.5
L
Cernunnos
blingking266
Cernunnos
0
2
2
0.5
W
Thoth
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,001
Damage
119,268
125,248
Taken
100,621
68,996
Mitigated
72,058
25,448
Healing
27,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boprino
Cthulhu
24,496
1,917
2,146
6,912
24,908
29,550
0
7,609
16,543
58,321
0
L
Cliodhna
Censice
Cliodhna
26,293
2,223
0
780
27,523
18,718
0
15,150
11,964
0
59,441
W
Ao Kuang
Fusion428
Ao Kuang
24,742
8,486
0
5,279
21,503
10,150
0
2,976
18,378
32,222
0
L
Hel
21,276
4,352
9,048
7,872
33,808
14,969
0
20,241
12,845
44,483
0
L
Cupid
Qumkuat
Cupid
25,534
13,850
1,155
3,756
27,987
8,923
0
18,938
8,602
0
62,009
W
Chaac
Renlyz
Chaac
28,298
7,213
0
9,472
27,151
22,189
0
5,325
21,387
0
57,175
L
19,036
7,424
0
2,609
32,833
25,590
0
20,863
11,432
0
34,079
W
Izanami
annblacku
Izanami
12,022
6,602
0
548
11,342
4,856
0
2,149
8,985
0
47,239
L
Cernunnos
blingking266
Cernunnos
1,862
1,026
0
228
3,097
796
0
1,515
1,457
0
6,780
W
Thoth
29,710
1,954
404
2,511
15,717
5,313
0
3,217
12,400
47,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,821
Gold Earned
73,185
261
Minions Killed
325
5
Camps Cleared
6
1,210,095
Distance Traveled
1,353,476
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,628
975
88
6
0
297,736
0
L
Cliodhna
14,245
950
88
6
0
313,472
0
W
Ao Kuang
14,784
986
11
1
1
231,841
0
L
Hel
14,702
980
49
3
3
298,448
3
L
Cupid
15,886
1,059
76
5
0
257,241
2
W
Chaac
14,178
945
68
5
3
318,583
3
L
Odin
14,962
997
38
3
2
296,227
1
W
Izanami
13,703
914
104
7
1
250,981
0
L
Cernunnos
11,026
735
10
1
0
44,707
0
W
Thoth
15,892
1,059
54
4
1
254,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role