Player Matchup

Mulan
Mulan
TurtleTant
Mulan
Level 28
God Stats
4W - 1L
1,774 SR
Queue Stats
11W - 2L
1,848 Elo+
Party 1
Chang'e
Chang'e
detch01
Chang'e
Level 144
God Stats
45W - 14L
1,931 SR
Queue Stats
715W - 361L
1,776 Elo+
Party 1
Vamana
Vamana
misterman2525
Vamana
Level 118
God Stats
19W - 10L
1,575 SR
Queue Stats
276W - 238L
1,617 Elo+
Party 1
Team Averages
Level 97
1,760 SR
1,747 Elo+

VS

Team Averages
Level 146
1,446 SR
1,459 Elo+
Odin
Odin
MonkeyD609
Odin
Level 128
God Stats
27W - 20L
1,613 SR
Queue Stats
110W - 126L
1,515 Elo+
Solo
Geb
Geb
Morning Visuals
Geb
Level 149
God Stats
3W - 8L
1,350 SR
Queue Stats
510W - 533L
1,436 Elo+
Party 2
Ra
Ra
PhuriousMonkey
Ra
Level 160
God Stats
8W - 18L
1,375 SR
Queue Stats
1,038W - 1,221L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 1 / 13
8,570
857
7,611
8,700
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
detch01
Chang'e
13
8 / 3 / 7
8,718
872
11,811
9,863
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 3 / 8
8,446
845
7,594
10,483
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 5
7,594
759
6,954
11,210
6,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 4
7,747
775
6,243
11,378
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 4
7,497
750
9,085
8,185
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
7
7
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
2
6
4
0.67
L
3
5
4
1
W
Mulan
5
1
13
11.5
W
Chang'e
detch01
Chang'e
8
3
7
3.83
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
22,282
29,046
Taken
30,773
14,077
Mitigated
21,018
11,515
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,954
522
0
0
11,210
6,115
0
4,870
6,112
1,563
17,515
L
6,243
661
0
1,786
11,378
10,732
0
3,918
7,071
15,346
0
L
9,085
817
935
2,483
8,185
4,171
0
3,228
4,870
28,123
0
W
Mulan
7,611
1,414
0
2,586
8,700
5,116
420
4,294
4,406
0
15,701
W
Chang'e
detch01
Chang'e
11,811
870
2,316
4,244
9,863
3,336
273
6,688
3,175
34,613
0
W
7,594
4,447
280
2,089
10,483
5,625
552
5,738
4,745
0
19,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
22,838
105
Minions Killed
105
6
Camps Cleared
3
546,659
Distance Traveled
504,216
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,594
759
31
3
2
172,080
1
L
Geb
7,747
775
23
2
1
165,339
0
L
Ra
7,497
750
51
5
0
166,797
3
W
Mulan
8,570
857
25
3
0
184,382
2
W
Chang'e
8,718
872
54
5
3
180,389
0
W
Vamana
8,446
845
26
3
3
181,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role